service: btm: Implement function needed by QLaunch

This commit is contained in:
Narr the Reg 2024-02-15 20:24:20 -06:00 committed by german77
parent 9c0724b270
commit 110969e207
7 changed files with 149 additions and 97 deletions

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@ -5,7 +5,6 @@
#include "core/hle/service/btm/btm_system.h" #include "core/hle/service/btm/btm_system.h"
#include "core/hle/service/btm/btm_system_core.h" #include "core/hle/service/btm/btm_system_core.h"
#include "core/hle/service/cmif_serialization.h" #include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
namespace Service::BTM { namespace Service::BTM {

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@ -4,31 +4,30 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/hle/service/btm/btm_system_core.h" #include "core/hle/service/btm/btm_system_core.h"
#include "core/hle/service/cmif_serialization.h" #include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h" #include "core/hle/service/set/system_settings_server.h"
#include "core/hle/service/server_manager.h" #include "core/hle/service/sm/sm.h"
#include "core/hle/service/service.h"
namespace Service::BTM { namespace Service::BTM {
IBtmSystemCore::IBtmSystemCore(Core::System& system_) IBtmSystemCore::IBtmSystemCore(Core::System& system_)
: ServiceFramework{system_, "IBtmSystemCore"} { : ServiceFramework{system_, "IBtmSystemCore"}, service_context{system_, "IBtmSystemCore"} {
// clang-format off // clang-format off
static const FunctionInfo functions[] = { static const FunctionInfo functions[] = {
{0, C<&IBtmSystemCore::StartGamepadPairing>, "StartGamepadPairing"}, {0, C<&IBtmSystemCore::StartGamepadPairing>, "StartGamepadPairing"},
{1, C<&IBtmSystemCore::CancelGamepadPairing>, "CancelGamepadPairing"}, {1, C<&IBtmSystemCore::CancelGamepadPairing>, "CancelGamepadPairing"},
{2, nullptr, "ClearGamepadPairingDatabase"}, {2, nullptr, "ClearGamepadPairingDatabase"},
{3, nullptr, "GetPairedGamepadCount"}, {3, nullptr, "GetPairedGamepadCount"},
{4, nullptr, "EnableRadio"}, {4, C<&IBtmSystemCore::EnableRadio>, "EnableRadio"},
{5, nullptr, "DisableRadio"}, {5, C<&IBtmSystemCore::DisableRadio>, "DisableRadio"},
{6, C<&IBtmSystemCore::IsRadioEnabled>, "IsRadioEnabled"}, {6, C<&IBtmSystemCore::IsRadioEnabled>, "IsRadioEnabled"},
{7, nullptr, "AcquireRadioEvent"}, {7, C<&IBtmSystemCore::AcquireRadioEvent>, "AcquireRadioEvent"},
{8, nullptr, "AcquireGamepadPairingEvent"}, {8, nullptr, "AcquireGamepadPairingEvent"},
{9, nullptr, "IsGamepadPairingStarted"}, {9, nullptr, "IsGamepadPairingStarted"},
{10, nullptr, "StartAudioDeviceDiscovery"}, {10, nullptr, "StartAudioDeviceDiscovery"},
{11, nullptr, "StopAudioDeviceDiscovery"}, {11, nullptr, "StopAudioDeviceDiscovery"},
{12, nullptr, "IsDiscoveryingAudioDevice"}, {12, nullptr, "IsDiscoveryingAudioDevice"},
{13, nullptr, "GetDiscoveredAudioDevice"}, {13, nullptr, "GetDiscoveredAudioDevice"},
{14, nullptr, "AcquireAudioDeviceConnectionEvent"}, {14, C<&IBtmSystemCore::AcquireAudioDeviceConnectionEvent>, "AcquireAudioDeviceConnectionEvent"},
{15, nullptr, "ConnectAudioDevice"}, {15, nullptr, "ConnectAudioDevice"},
{16, nullptr, "IsConnectingAudioDevice"}, {16, nullptr, "IsConnectingAudioDevice"},
{17, C<&IBtmSystemCore::GetConnectedAudioDevices>, "GetConnectedAudioDevices"}, {17, C<&IBtmSystemCore::GetConnectedAudioDevices>, "GetConnectedAudioDevices"},
@ -42,9 +41,18 @@ IBtmSystemCore::IBtmSystemCore(Core::System& system_)
// clang-format on // clang-format on
RegisterHandlers(functions); RegisterHandlers(functions);
radio_event = service_context.CreateEvent("IBtmSystemCore::RadioEvent");
audio_device_connection_event =
service_context.CreateEvent("IBtmSystemCore::AudioDeviceConnectionEvent");
m_set_sys =
system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
} }
IBtmSystemCore::~IBtmSystemCore() = default; IBtmSystemCore::~IBtmSystemCore() {
service_context.CloseEvent(radio_event);
service_context.CloseEvent(audio_device_connection_event);
}
Result IBtmSystemCore::StartGamepadPairing() { Result IBtmSystemCore::StartGamepadPairing() {
LOG_WARNING(Service_BTM, "(STUBBED) called"); LOG_WARNING(Service_BTM, "(STUBBED) called");
@ -56,10 +64,37 @@ Result IBtmSystemCore::CancelGamepadPairing() {
R_SUCCEED(); R_SUCCEED();
} }
Result IBtmSystemCore::IsRadioEnabled(Out<bool> out_is_enabled) { Result IBtmSystemCore::EnableRadio() {
LOG_DEBUG(Service_BTM, "(STUBBED) called"); // Spams a lot when controller applet is running LOG_DEBUG(Service_BTM, "called");
*out_is_enabled = true; R_RETURN(m_set_sys->SetBluetoothEnableFlag(true));
}
Result IBtmSystemCore::DisableRadio() {
LOG_DEBUG(Service_BTM, "called");
R_RETURN(m_set_sys->SetBluetoothEnableFlag(false));
}
Result IBtmSystemCore::IsRadioEnabled(Out<bool> out_is_enabled) {
LOG_DEBUG(Service_BTM, "called");
R_RETURN(m_set_sys->GetBluetoothEnableFlag(out_is_enabled));
}
Result IBtmSystemCore::AcquireRadioEvent(Out<bool> out_is_valid,
OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
*out_is_valid = true;
*out_event = &radio_event->GetReadableEvent();
R_SUCCEED();
}
Result IBtmSystemCore::AcquireAudioDeviceConnectionEvent(
OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
*out_event = &audio_device_connection_event->GetReadableEvent();
R_SUCCEED(); R_SUCCEED();
} }

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@ -4,12 +4,22 @@
#pragma once #pragma once
#include "core/hle/service/cmif_types.h" #include "core/hle/service/cmif_types.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
namespace Kernel {
class KEvent;
class KReadableEvent;
} // namespace Kernel
namespace Core { namespace Core {
class System; class System;
} }
namespace Service::Set {
class ISystemSettingsServer;
}
namespace Service::BTM { namespace Service::BTM {
class IBtmSystemCore final : public ServiceFramework<IBtmSystemCore> { class IBtmSystemCore final : public ServiceFramework<IBtmSystemCore> {
@ -20,8 +30,15 @@ public:
private: private:
Result StartGamepadPairing(); Result StartGamepadPairing();
Result CancelGamepadPairing(); Result CancelGamepadPairing();
Result EnableRadio();
Result DisableRadio();
Result IsRadioEnabled(Out<bool> out_is_enabled); Result IsRadioEnabled(Out<bool> out_is_enabled);
Result AcquireRadioEvent(Out<bool> out_is_valid,
OutCopyHandle<Kernel::KReadableEvent> out_event);
Result AcquireAudioDeviceConnectionEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result GetConnectedAudioDevices( Result GetConnectedAudioDevices(
Out<s32> out_count, Out<s32> out_count,
OutArray<std::array<u8, 0xFF>, BufferAttr_HipcPointer> out_audio_devices); OutArray<std::array<u8, 0xFF>, BufferAttr_HipcPointer> out_audio_devices);
@ -32,6 +49,12 @@ private:
Result RequestAudioDeviceConnectionRejection(ClientAppletResourceUserId aruid); Result RequestAudioDeviceConnectionRejection(ClientAppletResourceUserId aruid);
Result CancelAudioDeviceConnectionRejection(ClientAppletResourceUserId aruid); Result CancelAudioDeviceConnectionRejection(ClientAppletResourceUserId aruid);
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* radio_event;
Kernel::KEvent* audio_device_connection_event;
std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
}; };
} // namespace Service::BTM } // namespace Service::BTM

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@ -5,8 +5,6 @@
#include "core/hle/service/btm/btm_user.h" #include "core/hle/service/btm/btm_user.h"
#include "core/hle/service/btm/btm_user_core.h" #include "core/hle/service/btm/btm_user_core.h"
#include "core/hle/service/cmif_serialization.h" #include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/service.h"
namespace Service::BTM { namespace Service::BTM {

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@ -8,9 +8,6 @@
#include "core/hle/kernel/k_event.h" #include "core/hle/kernel/k_event.h"
#include "core/hle/service/btm/btm_user_core.h" #include "core/hle/service/btm/btm_user_core.h"
#include "core/hle/service/cmif_serialization.h" #include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h"
namespace Service::BTM { namespace Service::BTM {

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@ -10,7 +10,7 @@
namespace Kernel { namespace Kernel {
class KEvent; class KEvent;
class KReadableEvent; class KReadableEvent;
} } // namespace Kernel
namespace Core { namespace Core {
class System; class System;