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callstack: Remove unnecessary disassembler instantiation
Decode is a static function. There's no need to allocate a disassembler instance.
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1 changed files with 1 additions and 2 deletions
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@ -27,7 +27,6 @@ CallstackWidget::CallstackWidget(QWidget* parent): QDockWidget(parent)
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void CallstackWidget::OnDebugModeEntered()
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void CallstackWidget::OnDebugModeEntered()
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{
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{
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ARM_Disasm* disasm = new ARM_Disasm();
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ARM_Interface* app_core = Core::g_app_core;
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ARM_Interface* app_core = Core::g_app_core;
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u32 sp = app_core->GetReg(13); //stack pointer
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u32 sp = app_core->GetReg(13); //stack pointer
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@ -46,7 +45,7 @@ void CallstackWidget::OnDebugModeEntered()
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/* TODO (mattvail) clean me, move to debugger interface */
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/* TODO (mattvail) clean me, move to debugger interface */
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u32 insn = Memory::Read32(call_addr);
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u32 insn = Memory::Read32(call_addr);
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if (disasm->Decode(insn) == OP_BL)
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if (ARM_Disasm::Decode(insn) == OP_BL)
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{
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{
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std::string name;
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std::string name;
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// ripped from disasm
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// ripped from disasm
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