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Fix merge conflicts with opus and update docs
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parent
187d8e215f
commit
0497bb5528
5 changed files with 13 additions and 11 deletions
10
.gitmodules
vendored
10
.gitmodules
vendored
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@ -25,9 +25,9 @@
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[submodule "unicorn"]
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path = externals/unicorn
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url = https://github.com/yuzu-emu/unicorn
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[submodule "externals/mbedtls"]
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path = externals/mbedtls
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url = https://github.com/DarkLordZach/mbedtls
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[submodule "mbedtls"]
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path = externals/mbedtls
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url = https://github.com/DarkLordZach/mbedtls
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[submodule "opus"]
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path = externals/opus
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url = https://github.com/ogniK5377/opus.git
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path = externals/opus
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url = https://github.com/ogniK5377/opus.git
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@ -348,7 +348,7 @@ add_library(core STATIC
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create_target_directory_groups(core)
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target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
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target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static opus unicorn)
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target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn)
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if (ARCHITECTURE_x86_64)
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target_sources(core PRIVATE
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@ -49,6 +49,8 @@ ResultStatus AppLoader_XCI::Load(Kernel::SharedPtr<Kernel::Process>& process) {
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}
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if (xci->GetNCAFileByType(FileSys::NCAContentType::Program) == nullptr) {
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if (!Core::Crypto::KeyManager::KeyFileExists(false))
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return ResultStatus::ErrorMissingKeys;
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return ResultStatus::ErrorDecrypting;
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}
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@ -456,7 +456,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
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this, tr("Error while loading ROM!"),
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tr(("The game you are trying to load is encrypted and the required keys to load "
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"the game could not be found in your configuration. " +
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file_text + " Please refer to <a href=''>How to Dump Keys</a> for help.")
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file_text + " Please refer to the yuzu wiki for help.")
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.c_str()));
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break;
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}
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@ -465,8 +465,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
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this, tr("Error while loading ROM!"),
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tr("There was a general error while decrypting the game. This means that the keys "
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"necessary were found, but were either incorrect, the game itself was not a "
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"valid game or the game uses an unhandled cryptographic scheme. Please refer to "
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"<a href=''>How to Dump Keys</a> to double check that you have the correct "
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"valid game or the game uses an unhandled cryptographic scheme. Please double "
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"check that you have the correct "
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"keys."));
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break;
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}
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@ -175,13 +175,13 @@ int main(int argc, char** argv) {
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return -1;
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case Core::System::ResultStatus::ErrorLoader_ErrorMissingKeys:
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LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and the keys required "
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"could not be found. Please refer to <LINK> for help");
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"could not be found. Please refer to the yuzu wiki for help");
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return -1;
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case Core::System::ResultStatus::ErrorLoader_ErrorDecrypting:
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LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and there was a "
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"general error while decrypting. This could mean that the keys are "
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"incorrect, game is invalid or game uses an unsupported method of "
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"crypto. Please refer to <LINK> to double-check your keys");
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"crypto. Please double-check your keys");
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return -1;
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case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
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LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
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