vk_graphics_pipeline: Make use of designated initializers where applicable

Avoids redundant variable name repetitions.
This commit is contained in:
Lioncash 2020-07-13 20:57:43 -04:00
parent b2305dcee0
commit 0475a167f8

View file

@ -28,15 +28,15 @@ namespace {
template <class StencilFace> template <class StencilFace>
VkStencilOpState GetStencilFaceState(const StencilFace& face) { VkStencilOpState GetStencilFaceState(const StencilFace& face) {
VkStencilOpState state; return {
state.failOp = MaxwellToVK::StencilOp(face.ActionStencilFail()); .failOp = MaxwellToVK::StencilOp(face.ActionStencilFail()),
state.passOp = MaxwellToVK::StencilOp(face.ActionDepthPass()); .passOp = MaxwellToVK::StencilOp(face.ActionDepthPass()),
state.depthFailOp = MaxwellToVK::StencilOp(face.ActionDepthFail()); .depthFailOp = MaxwellToVK::StencilOp(face.ActionDepthFail()),
state.compareOp = MaxwellToVK::ComparisonOp(face.TestFunc()); .compareOp = MaxwellToVK::ComparisonOp(face.TestFunc()),
state.compareMask = 0; .compareMask = 0,
state.writeMask = 0; .writeMask = 0,
state.reference = 0; .reference = 0,
return state; };
} }
bool SupportsPrimitiveRestart(VkPrimitiveTopology topology) { bool SupportsPrimitiveRestart(VkPrimitiveTopology topology) {
@ -52,20 +52,21 @@ bool SupportsPrimitiveRestart(VkPrimitiveTopology topology) {
} }
VkViewportSwizzleNV UnpackViewportSwizzle(u16 swizzle) { VkViewportSwizzleNV UnpackViewportSwizzle(u16 swizzle) {
union { union Swizzle {
u32 raw; u32 raw;
BitField<0, 3, Maxwell::ViewportSwizzle> x; BitField<0, 3, Maxwell::ViewportSwizzle> x;
BitField<4, 3, Maxwell::ViewportSwizzle> y; BitField<4, 3, Maxwell::ViewportSwizzle> y;
BitField<8, 3, Maxwell::ViewportSwizzle> z; BitField<8, 3, Maxwell::ViewportSwizzle> z;
BitField<12, 3, Maxwell::ViewportSwizzle> w; BitField<12, 3, Maxwell::ViewportSwizzle> w;
} const unpacked{swizzle}; };
const Swizzle unpacked{swizzle};
VkViewportSwizzleNV result; return {
result.x = MaxwellToVK::ViewportSwizzle(unpacked.x); .x = MaxwellToVK::ViewportSwizzle(unpacked.x),
result.y = MaxwellToVK::ViewportSwizzle(unpacked.y); .y = MaxwellToVK::ViewportSwizzle(unpacked.y),
result.z = MaxwellToVK::ViewportSwizzle(unpacked.z); .z = MaxwellToVK::ViewportSwizzle(unpacked.z),
result.w = MaxwellToVK::ViewportSwizzle(unpacked.w); .w = MaxwellToVK::ViewportSwizzle(unpacked.w),
return result; };
} }
} // Anonymous namespace } // Anonymous namespace
@ -100,24 +101,26 @@ VkDescriptorSet VKGraphicsPipeline::CommitDescriptorSet() {
vk::DescriptorSetLayout VKGraphicsPipeline::CreateDescriptorSetLayout( vk::DescriptorSetLayout VKGraphicsPipeline::CreateDescriptorSetLayout(
vk::Span<VkDescriptorSetLayoutBinding> bindings) const { vk::Span<VkDescriptorSetLayoutBinding> bindings) const {
VkDescriptorSetLayoutCreateInfo ci; const VkDescriptorSetLayoutCreateInfo ci{
ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
ci.pNext = nullptr; .pNext = nullptr,
ci.flags = 0; .flags = 0,
ci.bindingCount = bindings.size(); .bindingCount = bindings.size(),
ci.pBindings = bindings.data(); .pBindings = bindings.data(),
};
return device.GetLogical().CreateDescriptorSetLayout(ci); return device.GetLogical().CreateDescriptorSetLayout(ci);
} }
vk::PipelineLayout VKGraphicsPipeline::CreatePipelineLayout() const { vk::PipelineLayout VKGraphicsPipeline::CreatePipelineLayout() const {
VkPipelineLayoutCreateInfo ci; const VkPipelineLayoutCreateInfo ci{
ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
ci.pNext = nullptr; .pNext = nullptr,
ci.flags = 0; .flags = 0,
ci.setLayoutCount = 1; .setLayoutCount = 1,
ci.pSetLayouts = descriptor_set_layout.address(); .pSetLayouts = descriptor_set_layout.address(),
ci.pushConstantRangeCount = 0; .pushConstantRangeCount = 0,
ci.pPushConstantRanges = nullptr; .pPushConstantRanges = nullptr,
};
return device.GetLogical().CreatePipelineLayout(ci); return device.GetLogical().CreatePipelineLayout(ci);
} }
@ -136,26 +139,28 @@ vk::DescriptorUpdateTemplateKHR VKGraphicsPipeline::CreateDescriptorUpdateTempla
return {}; return {};
} }
VkDescriptorUpdateTemplateCreateInfoKHR ci; const VkDescriptorUpdateTemplateCreateInfoKHR ci{
ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR; .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR,
ci.pNext = nullptr; .pNext = nullptr,
ci.flags = 0; .flags = 0,
ci.descriptorUpdateEntryCount = static_cast<u32>(template_entries.size()); .descriptorUpdateEntryCount = static_cast<u32>(template_entries.size()),
ci.pDescriptorUpdateEntries = template_entries.data(); .pDescriptorUpdateEntries = template_entries.data(),
ci.templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR; .templateType = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR,
ci.descriptorSetLayout = *descriptor_set_layout; .descriptorSetLayout = *descriptor_set_layout,
ci.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
ci.pipelineLayout = *layout; .pipelineLayout = *layout,
ci.set = DESCRIPTOR_SET; .set = DESCRIPTOR_SET,
};
return device.GetLogical().CreateDescriptorUpdateTemplateKHR(ci); return device.GetLogical().CreateDescriptorUpdateTemplateKHR(ci);
} }
std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules( std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules(
const SPIRVProgram& program) const { const SPIRVProgram& program) const {
VkShaderModuleCreateInfo ci; VkShaderModuleCreateInfo ci{
ci.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
ci.pNext = nullptr; .pNext = nullptr,
ci.flags = 0; .flags = 0,
};
std::vector<vk::ShaderModule> modules; std::vector<vk::ShaderModule> modules;
modules.reserve(Maxwell::MaxShaderStage); modules.reserve(Maxwell::MaxShaderStage);
@ -204,15 +209,17 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
const bool instanced = state.binding_divisors[index] != 0; const bool instanced = state.binding_divisors[index] != 0;
const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX; const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
auto& vertex_binding = vertex_bindings.emplace_back(); vertex_bindings.push_back({
vertex_binding.binding = static_cast<u32>(index); .binding = static_cast<u32>(index),
vertex_binding.stride = binding.stride; .stride = binding.stride,
vertex_binding.inputRate = rate; .inputRate = rate,
});
if (instanced) { if (instanced) {
auto& binding_divisor = vertex_binding_divisors.emplace_back(); vertex_binding_divisors.push_back({
binding_divisor.binding = static_cast<u32>(index); .binding = static_cast<u32>(index),
binding_divisor.divisor = state.binding_divisors[index]; .divisor = state.binding_divisors[index],
});
} }
} }
@ -227,116 +234,130 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
// Skip attributes not used by the vertex shaders. // Skip attributes not used by the vertex shaders.
continue; continue;
} }
auto& vertex_attribute = vertex_attributes.emplace_back(); vertex_attributes.push_back({
vertex_attribute.location = static_cast<u32>(index); .location = static_cast<u32>(index),
vertex_attribute.binding = attribute.buffer; .binding = attribute.buffer,
vertex_attribute.format = MaxwellToVK::VertexFormat(attribute.Type(), attribute.Size()); .format = MaxwellToVK::VertexFormat(attribute.Type(), attribute.Size()),
vertex_attribute.offset = attribute.offset; .offset = attribute.offset,
});
} }
VkPipelineVertexInputStateCreateInfo vertex_input_ci; VkPipelineVertexInputStateCreateInfo vertex_input_ci{
vertex_input_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
vertex_input_ci.pNext = nullptr; .pNext = nullptr,
vertex_input_ci.flags = 0; .flags = 0,
vertex_input_ci.vertexBindingDescriptionCount = static_cast<u32>(vertex_bindings.size()); .vertexBindingDescriptionCount = static_cast<u32>(vertex_bindings.size()),
vertex_input_ci.pVertexBindingDescriptions = vertex_bindings.data(); .pVertexBindingDescriptions = vertex_bindings.data(),
vertex_input_ci.vertexAttributeDescriptionCount = static_cast<u32>(vertex_attributes.size()); .vertexAttributeDescriptionCount = static_cast<u32>(vertex_attributes.size()),
vertex_input_ci.pVertexAttributeDescriptions = vertex_attributes.data(); .pVertexAttributeDescriptions = vertex_attributes.data(),
};
VkPipelineVertexInputDivisorStateCreateInfoEXT input_divisor_ci; const VkPipelineVertexInputDivisorStateCreateInfoEXT input_divisor_ci{
input_divisor_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT; .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT,
input_divisor_ci.pNext = nullptr; .pNext = nullptr,
input_divisor_ci.vertexBindingDivisorCount = static_cast<u32>(vertex_binding_divisors.size()); .vertexBindingDivisorCount = static_cast<u32>(vertex_binding_divisors.size()),
input_divisor_ci.pVertexBindingDivisors = vertex_binding_divisors.data(); .pVertexBindingDivisors = vertex_binding_divisors.data(),
};
if (!vertex_binding_divisors.empty()) { if (!vertex_binding_divisors.empty()) {
vertex_input_ci.pNext = &input_divisor_ci; vertex_input_ci.pNext = &input_divisor_ci;
} }
VkPipelineInputAssemblyStateCreateInfo input_assembly_ci; const auto input_assembly_topology = MaxwellToVK::PrimitiveTopology(device, dynamic.Topology());
input_assembly_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
input_assembly_ci.pNext = nullptr; .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
input_assembly_ci.flags = 0; .pNext = nullptr,
input_assembly_ci.topology = MaxwellToVK::PrimitiveTopology(device, dynamic.Topology()); .flags = 0,
input_assembly_ci.primitiveRestartEnable = .topology = MaxwellToVK::PrimitiveTopology(device, dynamic.Topology()),
state.primitive_restart_enable != 0 && SupportsPrimitiveRestart(input_assembly_ci.topology); .primitiveRestartEnable = state.primitive_restart_enable != 0 &&
SupportsPrimitiveRestart(input_assembly_topology),
};
VkPipelineTessellationStateCreateInfo tessellation_ci; const VkPipelineTessellationStateCreateInfo tessellation_ci{
tessellation_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO; .sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO,
tessellation_ci.pNext = nullptr; .pNext = nullptr,
tessellation_ci.flags = 0; .flags = 0,
tessellation_ci.patchControlPoints = state.patch_control_points_minus_one.Value() + 1; .patchControlPoints = state.patch_control_points_minus_one.Value() + 1,
};
VkPipelineViewportStateCreateInfo viewport_ci; VkPipelineViewportStateCreateInfo viewport_ci{
viewport_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
viewport_ci.pNext = nullptr; .pNext = nullptr,
viewport_ci.flags = 0; .flags = 0,
viewport_ci.viewportCount = Maxwell::NumViewports; .viewportCount = Maxwell::NumViewports,
viewport_ci.pViewports = nullptr; .pViewports = nullptr,
viewport_ci.scissorCount = Maxwell::NumViewports; .scissorCount = Maxwell::NumViewports,
viewport_ci.pScissors = nullptr; .pScissors = nullptr,
};
std::array<VkViewportSwizzleNV, Maxwell::NumViewports> swizzles; std::array<VkViewportSwizzleNV, Maxwell::NumViewports> swizzles;
std::transform(viewport_swizzles.begin(), viewport_swizzles.end(), swizzles.begin(), std::transform(viewport_swizzles.begin(), viewport_swizzles.end(), swizzles.begin(),
UnpackViewportSwizzle); UnpackViewportSwizzle);
VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci; VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci{
swizzle_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV; .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV,
swizzle_ci.pNext = nullptr; .pNext = nullptr,
swizzle_ci.flags = 0; .flags = 0,
swizzle_ci.viewportCount = Maxwell::NumViewports; .viewportCount = Maxwell::NumViewports,
swizzle_ci.pViewportSwizzles = swizzles.data(); .pViewportSwizzles = swizzles.data(),
};
if (device.IsNvViewportSwizzleSupported()) { if (device.IsNvViewportSwizzleSupported()) {
viewport_ci.pNext = &swizzle_ci; viewport_ci.pNext = &swizzle_ci;
} }
VkPipelineRasterizationStateCreateInfo rasterization_ci; const VkPipelineRasterizationStateCreateInfo rasterization_ci{
rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
rasterization_ci.pNext = nullptr; .pNext = nullptr,
rasterization_ci.flags = 0; .flags = 0,
rasterization_ci.depthClampEnable = state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE; .depthClampEnable = state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE,
rasterization_ci.rasterizerDiscardEnable = state.rasterize_enable == 0 ? VK_TRUE : VK_FALSE; .rasterizerDiscardEnable = state.rasterize_enable == 0 ? VK_TRUE : VK_FALSE,
rasterization_ci.polygonMode = VK_POLYGON_MODE_FILL; .polygonMode = VK_POLYGON_MODE_FILL,
rasterization_ci.cullMode = .cullMode =
dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE; dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE,
rasterization_ci.frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace()); .frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace()),
rasterization_ci.depthBiasEnable = state.depth_bias_enable; .depthBiasEnable = state.depth_bias_enable,
rasterization_ci.depthBiasConstantFactor = 0.0f; .depthBiasConstantFactor = 0.0f,
rasterization_ci.depthBiasClamp = 0.0f; .depthBiasClamp = 0.0f,
rasterization_ci.depthBiasSlopeFactor = 0.0f; .depthBiasSlopeFactor = 0.0f,
rasterization_ci.lineWidth = 1.0f; .lineWidth = 1.0f,
};
VkPipelineMultisampleStateCreateInfo multisample_ci; const VkPipelineMultisampleStateCreateInfo multisample_ci{
multisample_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
multisample_ci.pNext = nullptr; .pNext = nullptr,
multisample_ci.flags = 0; .flags = 0,
multisample_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
multisample_ci.sampleShadingEnable = VK_FALSE; .sampleShadingEnable = VK_FALSE,
multisample_ci.minSampleShading = 0.0f; .minSampleShading = 0.0f,
multisample_ci.pSampleMask = nullptr; .pSampleMask = nullptr,
multisample_ci.alphaToCoverageEnable = VK_FALSE; .alphaToCoverageEnable = VK_FALSE,
multisample_ci.alphaToOneEnable = VK_FALSE; .alphaToOneEnable = VK_FALSE,
};
VkPipelineDepthStencilStateCreateInfo depth_stencil_ci; const VkPipelineDepthStencilStateCreateInfo depth_stencil_ci{
depth_stencil_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
depth_stencil_ci.pNext = nullptr; .pNext = nullptr,
depth_stencil_ci.flags = 0; .flags = 0,
depth_stencil_ci.depthTestEnable = dynamic.depth_test_enable; .depthTestEnable = dynamic.depth_test_enable,
depth_stencil_ci.depthWriteEnable = dynamic.depth_write_enable; .depthWriteEnable = dynamic.depth_write_enable,
depth_stencil_ci.depthCompareOp = dynamic.depth_test_enable .depthCompareOp = dynamic.depth_test_enable
? MaxwellToVK::ComparisonOp(dynamic.DepthTestFunc()) ? MaxwellToVK::ComparisonOp(dynamic.DepthTestFunc())
: VK_COMPARE_OP_ALWAYS; : VK_COMPARE_OP_ALWAYS,
depth_stencil_ci.depthBoundsTestEnable = dynamic.depth_bounds_enable; .depthBoundsTestEnable = dynamic.depth_bounds_enable,
depth_stencil_ci.stencilTestEnable = dynamic.stencil_enable; .stencilTestEnable = dynamic.stencil_enable,
depth_stencil_ci.front = GetStencilFaceState(dynamic.front); .front = GetStencilFaceState(dynamic.front),
depth_stencil_ci.back = GetStencilFaceState(dynamic.back); .back = GetStencilFaceState(dynamic.back),
depth_stencil_ci.minDepthBounds = 0.0f; .minDepthBounds = 0.0f,
depth_stencil_ci.maxDepthBounds = 0.0f; .maxDepthBounds = 0.0f,
};
std::array<VkPipelineColorBlendAttachmentState, Maxwell::NumRenderTargets> cb_attachments; std::array<VkPipelineColorBlendAttachmentState, Maxwell::NumRenderTargets> cb_attachments;
const auto num_attachments = static_cast<std::size_t>(renderpass_params.num_color_attachments); const auto num_attachments = static_cast<std::size_t>(renderpass_params.num_color_attachments);
for (std::size_t index = 0; index < num_attachments; ++index) { for (std::size_t index = 0; index < num_attachments; ++index) {
static constexpr std::array COMPONENT_TABLE = { static constexpr std::array COMPONENT_TABLE{
VK_COLOR_COMPONENT_R_BIT, VK_COLOR_COMPONENT_G_BIT, VK_COLOR_COMPONENT_B_BIT, VK_COLOR_COMPONENT_R_BIT,
VK_COLOR_COMPONENT_A_BIT}; VK_COLOR_COMPONENT_G_BIT,
VK_COLOR_COMPONENT_B_BIT,
VK_COLOR_COMPONENT_A_BIT,
};
const auto& blend = state.attachments[index]; const auto& blend = state.attachments[index];
VkColorComponentFlags color_components = 0; VkColorComponentFlags color_components = 0;
@ -346,35 +367,36 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
} }
} }
VkPipelineColorBlendAttachmentState& attachment = cb_attachments[index]; cb_attachments[index] = {
attachment.blendEnable = blend.enable != 0; .blendEnable = blend.enable != 0,
attachment.srcColorBlendFactor = MaxwellToVK::BlendFactor(blend.SourceRGBFactor()); .srcColorBlendFactor = MaxwellToVK::BlendFactor(blend.SourceRGBFactor()),
attachment.dstColorBlendFactor = MaxwellToVK::BlendFactor(blend.DestRGBFactor()); .dstColorBlendFactor = MaxwellToVK::BlendFactor(blend.DestRGBFactor()),
attachment.colorBlendOp = MaxwellToVK::BlendEquation(blend.EquationRGB()); .colorBlendOp = MaxwellToVK::BlendEquation(blend.EquationRGB()),
attachment.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.SourceAlphaFactor()); .srcAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.SourceAlphaFactor()),
attachment.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.DestAlphaFactor()); .dstAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.DestAlphaFactor()),
attachment.alphaBlendOp = MaxwellToVK::BlendEquation(blend.EquationAlpha()); .alphaBlendOp = MaxwellToVK::BlendEquation(blend.EquationAlpha()),
attachment.colorWriteMask = color_components; .colorWriteMask = color_components,
};
} }
VkPipelineColorBlendStateCreateInfo color_blend_ci; const VkPipelineColorBlendStateCreateInfo color_blend_ci{
color_blend_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
color_blend_ci.pNext = nullptr; .pNext = nullptr,
color_blend_ci.flags = 0; .flags = 0,
color_blend_ci.logicOpEnable = VK_FALSE; .logicOpEnable = VK_FALSE,
color_blend_ci.logicOp = VK_LOGIC_OP_COPY; .logicOp = VK_LOGIC_OP_COPY,
color_blend_ci.attachmentCount = static_cast<u32>(num_attachments); .attachmentCount = static_cast<u32>(num_attachments),
color_blend_ci.pAttachments = cb_attachments.data(); .pAttachments = cb_attachments.data(),
std::memset(color_blend_ci.blendConstants, 0, sizeof(color_blend_ci.blendConstants)); };
std::vector dynamic_states = { std::vector dynamic_states{
VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR, VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS, VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS,
VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK, VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, VK_DYNAMIC_STATE_STENCIL_REFERENCE, VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, VK_DYNAMIC_STATE_STENCIL_REFERENCE,
}; };
if (device.IsExtExtendedDynamicStateSupported()) { if (device.IsExtExtendedDynamicStateSupported()) {
static constexpr std::array extended = { static constexpr std::array extended{
VK_DYNAMIC_STATE_CULL_MODE_EXT, VK_DYNAMIC_STATE_CULL_MODE_EXT,
VK_DYNAMIC_STATE_FRONT_FACE_EXT, VK_DYNAMIC_STATE_FRONT_FACE_EXT,
VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT, VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT,
@ -389,18 +411,19 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
dynamic_states.insert(dynamic_states.end(), extended.begin(), extended.end()); dynamic_states.insert(dynamic_states.end(), extended.begin(), extended.end());
} }
VkPipelineDynamicStateCreateInfo dynamic_state_ci; const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
dynamic_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
dynamic_state_ci.pNext = nullptr; .pNext = nullptr,
dynamic_state_ci.flags = 0; .flags = 0,
dynamic_state_ci.dynamicStateCount = static_cast<u32>(dynamic_states.size()); .dynamicStateCount = static_cast<u32>(dynamic_states.size()),
dynamic_state_ci.pDynamicStates = dynamic_states.data(); .pDynamicStates = dynamic_states.data(),
};
VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci; const VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT subgroup_size_ci{
subgroup_size_ci.sType = .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT,
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT; .pNext = nullptr,
subgroup_size_ci.pNext = nullptr; .requiredSubgroupSize = GuestWarpSize,
subgroup_size_ci.requiredSubgroupSize = GuestWarpSize; };
std::vector<VkPipelineShaderStageCreateInfo> shader_stages; std::vector<VkPipelineShaderStageCreateInfo> shader_stages;
std::size_t module_index = 0; std::size_t module_index = 0;
@ -408,6 +431,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
if (!program[stage]) { if (!program[stage]) {
continue; continue;
} }
VkPipelineShaderStageCreateInfo& stage_ci = shader_stages.emplace_back(); VkPipelineShaderStageCreateInfo& stage_ci = shader_stages.emplace_back();
stage_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; stage_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
stage_ci.pNext = nullptr; stage_ci.pNext = nullptr;
@ -422,26 +446,27 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
} }
} }
VkGraphicsPipelineCreateInfo ci; const VkGraphicsPipelineCreateInfo ci{
ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
ci.pNext = nullptr; .pNext = nullptr,
ci.flags = 0; .flags = 0,
ci.stageCount = static_cast<u32>(shader_stages.size()); .stageCount = static_cast<u32>(shader_stages.size()),
ci.pStages = shader_stages.data(); .pStages = shader_stages.data(),
ci.pVertexInputState = &vertex_input_ci; .pVertexInputState = &vertex_input_ci,
ci.pInputAssemblyState = &input_assembly_ci; .pInputAssemblyState = &input_assembly_ci,
ci.pTessellationState = &tessellation_ci; .pTessellationState = &tessellation_ci,
ci.pViewportState = &viewport_ci; .pViewportState = &viewport_ci,
ci.pRasterizationState = &rasterization_ci; .pRasterizationState = &rasterization_ci,
ci.pMultisampleState = &multisample_ci; .pMultisampleState = &multisample_ci,
ci.pDepthStencilState = &depth_stencil_ci; .pDepthStencilState = &depth_stencil_ci,
ci.pColorBlendState = &color_blend_ci; .pColorBlendState = &color_blend_ci,
ci.pDynamicState = &dynamic_state_ci; .pDynamicState = &dynamic_state_ci,
ci.layout = *layout; .layout = *layout,
ci.renderPass = renderpass; .renderPass = renderpass,
ci.subpass = 0; .subpass = 0,
ci.basePipelineHandle = nullptr; .basePipelineHandle = nullptr,
ci.basePipelineIndex = 0; .basePipelineIndex = 0,
};
return device.GetLogical().CreateGraphicsPipeline(ci); return device.GetLogical().CreateGraphicsPipeline(ci);
} }