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Merge pull request #2193 from lioncash/global
kernel/scheduler: Pass in system instance in constructor
This commit is contained in:
commit
037d9bdde3
5 changed files with 23 additions and 17 deletions
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@ -11,6 +11,7 @@
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#endif
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#include "core/arm/exclusive_monitor.h"
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#include "core/arm/unicorn/arm_unicorn.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/scheduler.h"
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@ -49,9 +50,9 @@ bool CpuBarrier::Rendezvous() {
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return false;
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}
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Cpu::Cpu(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
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CpuBarrier& cpu_barrier, std::size_t core_index)
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: cpu_barrier{cpu_barrier}, core_timing{core_timing}, core_index{core_index} {
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Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
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std::size_t core_index)
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: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
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if (Settings::values.use_cpu_jit) {
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#ifdef ARCHITECTURE_x86_64
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arm_interface = std::make_unique<ARM_Dynarmic>(core_timing, exclusive_monitor, core_index);
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@ -63,7 +64,7 @@ Cpu::Cpu(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
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arm_interface = std::make_unique<ARM_Unicorn>(core_timing);
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}
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scheduler = std::make_unique<Kernel::Scheduler>(*arm_interface);
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scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
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}
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Cpu::~Cpu() = default;
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@ -15,6 +15,10 @@ namespace Kernel {
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class Scheduler;
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}
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namespace Core {
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class System;
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}
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namespace Core::Timing {
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class CoreTiming;
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}
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@ -45,8 +49,8 @@ private:
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class Cpu {
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public:
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Cpu(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
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CpuBarrier& cpu_barrier, std::size_t core_index);
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Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
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std::size_t core_index);
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~Cpu();
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void RunLoop(bool tight_loop = true);
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@ -27,8 +27,7 @@ void CpuCoreManager::Initialize(System& system) {
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exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
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for (std::size_t index = 0; index < cores.size(); ++index) {
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cores[index] =
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std::make_unique<Cpu>(system.CoreTiming(), *exclusive_monitor, *barrier, index);
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cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
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}
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// Create threads for CPU cores 1-3, and build thread_to_cpu map
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@ -19,7 +19,8 @@ namespace Kernel {
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std::mutex Scheduler::scheduler_mutex;
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Scheduler::Scheduler(Core::ARM_Interface& cpu_core) : cpu_core(cpu_core) {}
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Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core)
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: cpu_core{cpu_core}, system{system} {}
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Scheduler::~Scheduler() {
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for (auto& thread : thread_list) {
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@ -61,7 +62,7 @@ Thread* Scheduler::PopNextReadyThread() {
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void Scheduler::SwitchContext(Thread* new_thread) {
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Thread* const previous_thread = GetCurrentThread();
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Process* const previous_process = Core::CurrentProcess();
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Process* const previous_process = system.Kernel().CurrentProcess();
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UpdateLastContextSwitchTime(previous_thread, previous_process);
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@ -94,8 +95,8 @@ void Scheduler::SwitchContext(Thread* new_thread) {
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auto* const thread_owner_process = current_thread->GetOwnerProcess();
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if (previous_process != thread_owner_process) {
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Core::System::GetInstance().Kernel().MakeCurrentProcess(thread_owner_process);
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SetCurrentPageTable(&Core::CurrentProcess()->VMManager().page_table);
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system.Kernel().MakeCurrentProcess(thread_owner_process);
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SetCurrentPageTable(&thread_owner_process->VMManager().page_table);
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}
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cpu_core.LoadContext(new_thread->GetContext());
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@ -111,7 +112,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
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void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
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const u64 prev_switch_ticks = last_context_switch_time;
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const u64 most_recent_switch_ticks = Core::System::GetInstance().CoreTiming().GetTicks();
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const u64 most_recent_switch_ticks = system.CoreTiming().GetTicks();
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const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
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if (thread != nullptr) {
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@ -223,8 +224,7 @@ void Scheduler::YieldWithLoadBalancing(Thread* thread) {
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// Take the first non-nullptr one
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for (unsigned cur_core = 0; cur_core < Core::NUM_CPU_CORES; ++cur_core) {
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const auto res =
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Core::System::GetInstance().CpuCore(cur_core).Scheduler().GetNextSuggestedThread(
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core, priority);
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system.CpuCore(cur_core).Scheduler().GetNextSuggestedThread(core, priority);
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// If scheduler provides a suggested thread
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if (res != nullptr) {
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@ -13,7 +13,8 @@
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namespace Core {
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class ARM_Interface;
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}
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class System;
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} // namespace Core
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namespace Kernel {
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@ -21,7 +22,7 @@ class Process;
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class Scheduler final {
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public:
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explicit Scheduler(Core::ARM_Interface& cpu_core);
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explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core);
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~Scheduler();
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/// Returns whether there are any threads that are ready to run.
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@ -162,6 +163,7 @@ private:
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Core::ARM_Interface& cpu_core;
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u64 last_context_switch_time = 0;
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Core::System& system;
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static std::mutex scheduler_mutex;
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};
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