Permit a Null Shader in case of a bad host_ptr.

This commit is contained in:
Fernando Sahmkow 2019-03-27 14:59:00 -04:00 committed by FernandoS27
parent 47f2405ab1
commit 021cd56bc9
2 changed files with 22 additions and 0 deletions

View file

@ -57,3 +57,21 @@ __declspec(noinline, noreturn)
#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
// If the assert is ignored, execute _b_
#define ASSERT_OR_EXECUTE(_a_, _b_) \
do { \
ASSERT(_a_); \
if (!(_a_)) { \
_b_ \
} \
} while (0)
// If the assert is ignored, execute _b_
#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
do { \
ASSERT_MSG(_a_, __VA_ARGS__); \
if (!(_a_)) { \
_b_ \
} \
} while (0)

View file

@ -41,6 +41,10 @@ GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) {
/// Gets the shader program code from memory for the specified address
ProgramCode GetShaderCode(const u8* host_ptr) {
ProgramCode program_code(VideoCommon::Shader::MAX_PROGRAM_LENGTH);
ASSERT_OR_EXECUTE(host_ptr != nullptr, {
std::fill(program_code.begin(), program_code.end(), 0);
return program_code;
});
std::memcpy(program_code.data(), host_ptr, program_code.size() * sizeof(u64));
return program_code;
}