yuzu-fork/CMakeLists.txt

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chore: make yuzu REUSE compliant [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
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cmake_minimum_required(VERSION 3.15)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/find-modules")
include(DownloadExternals)
include(CMakeDependentOption)
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project(yuzu)
# Set bundled sdl2/qt as dependent options.
# OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF)
option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
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option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(YUZU_USE_BUNDLED_LIBUSB "Compile bundled libusb" OFF)
option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}")
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
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option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
option(YUZU_USE_BUNDLED_OPUS "Compile bundled opus" ON)
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option(YUZU_TESTS "Compile tests" ON)
option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}")
if (YUZU_USE_BUNDLED_VCPKG)
if (YUZU_TESTS)
list(APPEND VCPKG_MANIFEST_FEATURES "yuzu-tests")
endif()
include(${CMAKE_SOURCE_DIR}/externals/vcpkg/scripts/buildsystems/vcpkg.cmake)
elseif(NOT "$ENV{VCPKG_TOOLCHAIN_FILE}" STREQUAL "")
# Disable manifest mode (use vcpkg classic mode) when using a custom vcpkg installation
option(VCPKG_MANIFEST_MODE "")
include("$ENV{VCPKG_TOOLCHAIN_FILE}")
endif()
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel." FORCE)
message(STATUS "Defaulting to a Release build")
endif()
if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
if (EXISTS ${PROJECT_SOURCE_DIR}/.git/)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
endif()
endif()
# Sanity check : Check that all submodules are present
# =======================================================================
function(check_submodules_present)
file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
foreach(module ${gitmodules})
string(REGEX REPLACE "path *= *" "" module ${module})
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
message(FATAL_ERROR "Git submodule ${module} not found. "
"Please run: \ngit submodule update --init --recursive")
endif()
endforeach()
endfunction()
if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules)
check_submodules_present()
endif()
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
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COPYONLY)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
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message(STATUS "Downloading compatibility list for yuzu...")
file(DOWNLOAD
https://api.yuzu-emu.org/gamedb/
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
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endif()
if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
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endif()
# Detect current compilation architecture and create standard definitions
# =======================================================================
include(CheckSymbolExists)
function(detect_architecture symbol arch)
if (NOT DEFINED ARCHITECTURE)
set(CMAKE_REQUIRED_QUIET 1)
check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
unset(CMAKE_REQUIRED_QUIET)
# The output variable needs to be unique across invocations otherwise
# CMake's crazy scope rules will keep it defined
if (ARCHITECTURE_${arch})
set(ARCHITECTURE "${arch}" PARENT_SCOPE)
set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
add_definitions(-DARCHITECTURE_${arch}=1)
endif()
endif()
endfunction()
if (NOT ENABLE_GENERIC)
if (MSVC)
detect_architecture("_M_AMD64" x86_64)
detect_architecture("_M_IX86" x86)
detect_architecture("_M_ARM" ARM)
detect_architecture("_M_ARM64" ARM64)
else()
detect_architecture("__x86_64__" x86_64)
detect_architecture("__i386__" x86)
detect_architecture("__arm__" ARM)
detect_architecture("__aarch64__" ARM64)
endif()
endif()
if (NOT DEFINED ARCHITECTURE)
set(ARCHITECTURE "GENERIC")
set(ARCHITECTURE_GENERIC 1)
add_definitions(-DARCHITECTURE_GENERIC=1)
endif()
message(STATUS "Target architecture: ${ARCHITECTURE}")
if (UNIX)
add_definitions(-DYUZU_UNIX=1)
endif()
# Configure C++ standard
# ===========================
# boost asio's concept usage doesn't play nicely with some compilers yet.
add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
# boost still makes use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
else()
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
endif()
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# Output binaries to bin/
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
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# System imported libraries
# =======================================================================
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find_package(fmt 8.0.1 REQUIRED CONFIG)
find_package(nlohmann_json 3.8 REQUIRED CONFIG)
find_package(ZLIB 1.2 REQUIRED)
# Search for config-only package first (for vcpkg), then try non-config
find_package(zstd 1.5 CONFIG)
if (NOT zstd_FOUND)
find_package(zstd 1.5 REQUIRED)
endif()
# lz4 1.8 is required, but vcpkg's lz4-config.cmake does not have version info
find_package(lz4 CONFIG)
if (NOT lz4_FOUND)
find_package(lz4 1.8 REQUIRED)
endif()
if (YUZU_TESTS)
find_package(Catch2 2.13.7 REQUIRED CONFIG)
endif()
find_package(Boost 1.73.0 COMPONENTS context)
if (Boost_FOUND)
set(Boost_LIBRARIES Boost::boost)
# Conditionally add Boost::context only if the found Boost package provides it
# The old version is missing Boost::context, so we want to avoid adding in that case
# The new version requires adding Boost::context to prevent linking issues
if (TARGET Boost::context)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
else()
message(FATAL_ERROR "Boost 1.73.0 or newer not found")
endif()
# boost:asio has functions that require AcceptEx et al
if (MINGW)
find_library(MSWSOCK_LIBRARY mswsock REQUIRED)
endif()
# Qt5 requires that we find components, so it doesn't fit our pretty little find package function
if(ENABLE_QT)
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set(QT_VERSION 5.15)
# Check for system Qt on Linux, fallback to bundled Qt
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
if (NOT YUZU_USE_BUNDLED_QT)
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find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets DBus Multimedia)
endif()
if (NOT Qt5_FOUND OR YUZU_USE_BUNDLED_QT)
# Check for dependencies, then enable bundled Qt download
# Check that the system GLIBCXX version is compatible
find_program(OBJDUMP objdump)
if ("${OBJDUMP}" STREQUAL "OBJDUMP-NOTFOUND")
message(FATAL_ERROR "Required program `objdump` not found.")
endif()
find_library(LIBSTDCXX libstdc++.so.6)
execute_process(
COMMAND
${OBJDUMP} -T ${LIBSTDCXX}
COMMAND
grep GLIBCXX_3.4.28
COMMAND
sed "s/[0-9a-f]*.* //"
COMMAND
sed "s/ .*//"
COMMAND
sort -u
OUTPUT_VARIABLE
GLIBCXX_MET
)
if (NOT GLIBCXX_MET)
message(FATAL_ERROR "Qt too old or not found, and bundled Qt package is not \
compatible with this system. Either install Qt ${QT_VERSION}, or provide the path \
to Qt by setting the variable Qt5_ROOT.")
endif()
# Check for headers
Include(FindPkgConfig REQUIRED)
pkg_check_modules(QT_DEP_GLU QUIET glu>=9.0.0)
if (NOT QT_DEP_GLU_FOUND)
message(FATAL_ERROR "Qt bundled pacakge dependency `glu` not found. \
Perhaps `libglu1-mesa-dev` needs to be installed?")
endif()
pkg_check_modules(QT_DEP_MESA QUIET dri>=20.0.8)
if (NOT QT_DEP_MESA_FOUND)
message(FATAL_ERROR "Qt bundled pacakge dependency `dri` not found. \
Perhaps `mesa-common-dev` needs to be installed?")
endif()
# Check for X libraries
set(BUNDLED_QT_REQUIREMENTS
libxcb-icccm.so.4
libxcb-image.so.0
libxcb-keysyms.so.1
libxcb-randr.so.0
libxcb-render-util.so.0
libxcb-render.so.0
libxcb-shape.so.0
libxcb-shm.so.0
libxcb-sync.so.1
libxcb-xfixes.so.0
libxcb-xinerama.so.0
libxcb-xkb.so.1
libxcb.so.1
libxkbcommon-x11.so.0
libxkbcommon.so.0
)
set(UNRESOLVED_QT_DEPS "")
foreach (REQUIREMENT ${BUNDLED_QT_REQUIREMENTS})
find_library(BUNDLED_QT_${REQUIREMENT} ${REQUIREMENT})
if ("${BUNDLED_QT_${REQUIREMENT}}" STREQUAL "BUNDLED_QT_${REQUIREMENT}-NOTFOUND")
set(UNRESOLVED_QT_DEPS ${UNRESOLVED_QT_DEPS} ${REQUIREMENT})
endif()
unset(BUNDLED_QT_${REQUIREMENT})
endforeach()
unset(BUNDLED_QT_REQUIREMENTS)
if (NOT "${UNRESOLVED_QT_DEPS}" STREQUAL "")
message(FATAL_ERROR "Bundled Qt package missing required dependencies: ${UNRESOLVED_QT_DEPS}")
endif()
set(YUZU_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE)
endif()
if (YUZU_USE_BUNDLED_QT)
# Binary package currently does not support Qt webengine, so make sure it's disabled
set(YUZU_USE_QT_WEB_ENGINE OFF CACHE BOOL "Use Qt Webengine" FORCE)
endif()
endif()
set(YUZU_QT_NO_CMAKE_SYSTEM_PATH)
if(YUZU_USE_BUNDLED_QT)
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if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
set(QT_BUILD qt-5.15.2-msvc2019_64)
elseif ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND NOT MINGW AND ARCHITECTURE_x86_64)
set(QT_BUILD qt5_5_15_2)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()
if (DEFINED QT_BUILD)
download_bundled_external("qt/" ${QT_BUILD} QT_PREFIX)
endif()
set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
set(YUZU_QT_NO_CMAKE_SYSTEM_PATH "NO_CMAKE_SYSTEM_PATH")
endif()
if ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND YUZU_USE_BUNDLED_QT)
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find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets Concurrent Multimedia DBus ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
else()
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find_package(Qt5 ${QT_VERSION} REQUIRED COMPONENTS Widgets Concurrent Multimedia ${QT_PREFIX_HINT} ${YUZU_QT_NO_CMAKE_SYSTEM_PATH})
endif()
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets)
endif()
if (ENABLE_QT_TRANSLATION)
find_package(Qt5 REQUIRED COMPONENTS LinguistTools ${QT_PREFIX_HINT})
endif()
endif()
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the yuzu_find_package
if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
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if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
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set(SDL2_VER "SDL2-2.0.18")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
if (DEFINED SDL2_VER)
download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
endif()
set(SDL2_FOUND YES)
set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
elseif (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
else()
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find_package(SDL2 2.0.18 REQUIRED)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
set(SDL2_LIBRARIES "SDL2::SDL2")
endif()
include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
endif()
endif()
# Reexport some targets that are named differently when using the upstream CmakeConfig
# In order to ALIAS targets to a new name, they first need to be IMPORTED_GLOBAL
# Dynarmic checks for target `boost` and so we want to make sure it can find it through our system instead of using their external
if (TARGET Boost::boost)
set_target_properties(Boost::boost PROPERTIES IMPORTED_GLOBAL TRUE)
add_library(boost ALIAS Boost::boost)
endif()
# Ensure libusb is properly configured (based on dolphin libusb include)
if(NOT APPLE AND NOT YUZU_USE_BUNDLED_LIBUSB)
include(FindPkgConfig)
cmake: don't use pkg-config directly with non-reference libusb CMake Error at externals/libusb/CMakeLists.txt:120 (add_library): Cannot find source file: libusb/libusb/core.c Tried extensions .c .C .c++ .cc .cpp .cxx .cu .mpp .m .M .mm .h .hh .h++ .hm .hpp .hxx .in .txx .f .F .for .f77 .f90 .f95 .f03 .ispc CMake Error at externals/libusb/CMakeLists.txt:120 (add_library): No SOURCES given to target: usb ld: error: undefined symbol: libusb_interrupt_transfer >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::SendVibrations()) in archive src/input_common/libinput_common.a >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::GetGCEndpoint(libusb_device*)) in archive src/input_common/libinput_common.a >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterInputThread()) in archive src/input_common/libinput_common.a ld: error: undefined symbol: libusb_error_name >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::SendVibrations()) in archive src/input_common/libinput_common.a ld: error: undefined symbol: libusb_control_transfer >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a ld: error: undefined symbol: libusb_kernel_driver_active >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a ld: error: undefined symbol: libusb_close >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::ClearLibusbHandle()) in archive src/input_common/libinput_common.a >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterScanThread()) in archive src/input_common/libinput_common.a ld: error: undefined symbol: libusb_detach_kernel_driver >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a ld: error: undefined symbol: libusb_claim_interface >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::CheckDeviceAccess()) in archive src/input_common/libinput_common.a ld: error: undefined symbol: libusb_get_config_descriptor >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::GetGCEndpoint(libusb_device*)) in archive src/input_common/libinput_common.a ld: error: undefined symbol: libusb_release_interface >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::ClearLibusbHandle()) in archive src/input_common/libinput_common.a >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::AdapterScanThread()) in archive src/input_common/libinput_common.a ld: error: undefined symbol: libusb_init >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::Adapter()) in archive src/input_common/libinput_common.a ld: error: undefined symbol: libusb_open_device_with_vid_pid >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a ld: error: undefined symbol: libusb_get_device >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::Setup()) in archive src/input_common/libinput_common.a ld: error: undefined symbol: libusb_exit >>> referenced by gc_adapter.cpp >>> gc_adapter.cpp.o:(GCAdapter::Adapter::Reset()) in archive src/input_common/libinput_common.a
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if (PKG_CONFIG_FOUND AND NOT CMAKE_SYSTEM_NAME MATCHES "DragonFly|FreeBSD")
pkg_check_modules(LIBUSB QUIET libusb-1.0>=1.0.24)
else()
find_package(LibUSB)
endif()
if (LIBUSB_FOUND)
add_library(usb INTERFACE)
target_include_directories(usb INTERFACE "${LIBUSB_INCLUDE_DIRS}")
target_link_libraries(usb INTERFACE "${LIBUSB_LIBRARIES}")
else()
message(WARNING "libusb not found, falling back to externals")
set(YUZU_USE_BUNDLED_LIBUSB ON)
endif()
cmake: unbreak system libusb support Reference libusb doesn't support DragonFly and FreeBSD because those ship a different libusb implementation (supports 0.1, 1.0, 2.0 API). ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(usbi_alloc_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(usbi_alloc_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_has_capability) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(usbi_connect_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(usbi_disconnect_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_get_device_list) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_get_device_list) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_unref_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_unref_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_write >>> referenced by core.c >>> core.c.o:(usbi_signal_event) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_read >>> referenced by core.c >>> core.c.o:(usbi_clear_event) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_wrap_sys_device) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_open) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_backend >>> referenced by core.c >>> core.c.o:(libusb_open) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_read >>> referenced by core.c >>> core.c.o:(libusb_close) in archive externals/libusb/libusb.a ld: error: undefined symbol: usbi_write >>> referenced by core.c >>> core.c.o:(libusb_close) in archive externals/libusb/libusb.a ld: error: too many errors emitted, stopping now (use -error-limit=0 to see all errors) c++: error: linker command failed with exit code 1 (use -v to see invocation)
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endif()
# List of all FFmpeg components required
set(FFmpeg_COMPONENTS
avcodec
avutil
swscale)
if (UNIX AND NOT APPLE)
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()
if (NOT YUZU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg 4.3 QUIET COMPONENTS ${FFmpeg_COMPONENTS})
if (FFmpeg_FOUND)
# Overwrite aggregate defines from FFmpeg module to avoid over-linking libraries.
# Prevents shipping too many libraries with the AppImage.
set(FFmpeg_LIBRARIES "")
set(FFmpeg_INCLUDE_DIR "")
foreach(COMPONENT ${FFmpeg_COMPONENTS})
set(FFmpeg_LIBRARIES ${FFmpeg_LIBRARIES} ${FFmpeg_LIBRARY_${COMPONENT}} CACHE PATH "Paths to FFmpeg libraries" FORCE)
set(FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_DIR} ${FFmpeg_INCLUDE_${COMPONENT}} CACHE PATH "Path to FFmpeg headers" FORCE)
endforeach()
else()
message(WARNING "FFmpeg not found or too old, falling back to externals")
set(YUZU_USE_BUNDLED_FFMPEG ON)
endif()
endif()
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
# Platform-specific library requirements
# ======================================
if (APPLE)
# Umbrella framework for everything GUI-related
find_library(COCOA_LIBRARY Cocoa)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
elseif (WIN32)
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
if (MINGW)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
endif()
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
endif()
2014-04-29 03:40:39 +01:00
# Setup a custom clang-format target (if clang-format can be found) that will run
# against all the src files. This should be used before making a pull request.
# =======================================================================
set(CLANG_FORMAT_POSTFIX "-12")
find_program(CLANG_FORMAT
NAMES clang-format${CLANG_FORMAT_POSTFIX}
clang-format
PATHS ${PROJECT_BINARY_DIR}/externals)
# if find_program doesn't find it, try to download from externals
if (NOT CLANG_FORMAT)
if (WIN32 AND NOT CMAKE_CROSSCOMPILING)
message(STATUS "Clang format not found! Downloading...")
set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
file(DOWNLOAD
https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
"${CLANG_FORMAT}" SHOW_PROGRESS
STATUS DOWNLOAD_SUCCESS)
if (NOT DOWNLOAD_SUCCESS EQUAL 0)
message(WARNING "Could not download clang format! Disabling the clang format target")
file(REMOVE ${CLANG_FORMAT})
unset(CLANG_FORMAT)
endif()
else()
message(WARNING "Clang format not found! Disabling the clang format target")
endif()
endif()
if (CLANG_FORMAT)
set(SRCS ${PROJECT_SOURCE_DIR}/src)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
COMMENT ${CCOMMENT})
elseif(MINGW)
add_custom_target(clang-format
COMMAND find `cygpath -u ${SRCS}` -iname *.h -o -iname *.cpp | xargs `cygpath -u ${CLANG_FORMAT}` -i
COMMENT ${CCOMMENT})
else()
add_custom_target(clang-format
COMMAND find ${SRCS} -iname *.h -o -iname *.cpp | xargs ${CLANG_FORMAT} -i
COMMENT ${CCOMMENT})
endif()
unset(SRCS)
unset(CCOMMENT)
endif()
# Include source code
# ===================
2013-08-30 04:35:09 +01:00
# This function should be passed a list of all files in a target. It will automatically generate
# file groups following the directory hierarchy, so that the layout of the files in IDEs matches the
# one in the filesystem.
function(create_target_directory_groups target_name)
# Place any files that aren't in the source list in a separate group so that they don't get in
# the way.
source_group("Other Files" REGULAR_EXPRESSION ".")
get_target_property(target_sources "${target_name}" SOURCES)
foreach(file_name IN LISTS target_sources)
get_filename_component(dir_name "${file_name}" PATH)
# Group names use '\' as a separator even though the entire rest of CMake uses '/'...
string(REPLACE "/" "\\" group_name "${dir_name}")
source_group("${group_name}" FILES "${file_name}")
endforeach()
endfunction()
# Prevent boost from linking against libs when building
add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
-DBOOST_SYSTEM_NO_LIB
-DBOOST_DATE_TIME_NO_LIB
-DBOOST_REGEX_NO_LIB
)
2021-12-24 01:23:02 +00:00
# Adjustments for MSVC + Ninja
if (MSVC AND CMAKE_GENERATOR STREQUAL "Ninja")
add_compile_options(
/wd4711 # function 'function' selected for automatic inline expansion
/wd4464 # relative include path contains '..'
/wd4820 # 'identifier1': '4' bytes padding added after data member 'identifier2'
)
endif()
2017-05-01 22:11:06 +01:00
enable_testing()
2016-12-11 22:59:28 +00:00
add_subdirectory(externals)
2013-08-30 04:35:09 +01:00
add_subdirectory(src)
# Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
if(ENABLE_QT)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu)
else()
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu-cmd)
endif()
# Installation instructions
# =========================
# Install freedesktop.org metadata files, following those specifications:
# https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
# https://specifications.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
# https://specifications.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
# https://www.freedesktop.org/software/appstream/docs/
if(ENABLE_QT AND UNIX AND NOT APPLE)
install(FILES "dist/org.yuzu_emu.yuzu.desktop"
DESTINATION "share/applications")
install(FILES "dist/yuzu.svg"
DESTINATION "share/icons/hicolor/scalable/apps"
RENAME "org.yuzu_emu.yuzu.svg")
install(FILES "dist/org.yuzu_emu.yuzu.xml"
DESTINATION "share/mime/packages")
install(FILES "dist/org.yuzu_emu.yuzu.metainfo.xml"
DESTINATION "share/metainfo")
endif()