yuzu-fork/src/yuzu/configuration/configure_per_general.h

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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
#include <QKeyEvent>
#include <QList>
#include <QWidget>
#include <boost/optional.hpp>
#include "common/param_package.h"
#include "core/file_sys/vfs.h"
#include "core/settings.h"
#include "input_common/main.h"
#include "ui_configure_per_general.h"
#include "yuzu/configuration/config.h"
class QTreeView;
class QGraphicsScene;
class QStandardItem;
class QStandardItemModel;
namespace Ui {
class ConfigurePerGameGeneral;
}
class ConfigurePerGameGeneral : public QDialog {
Q_OBJECT
public:
explicit ConfigurePerGameGeneral(u64 title_id, QWidget* parent = nullptr);
/// Save all button configurations to settings file
void applyConfiguration();
void loadFromFile(FileSys::VirtualFile file);
private:
std::unique_ptr<Ui::ConfigurePerGameGeneral> ui;
FileSys::VirtualFile file;
u64 title_id;
QVBoxLayout* layout;
QTreeView* tree_view;
QStandardItemModel* item_model;
QGraphicsScene* scene;
std::vector<QList<QStandardItem*>> list_items;
void loadConfiguration();
};