2015-01-04 17:36:57 +00:00
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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2016-03-06 13:04:47 +00:00
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#include <clocale>
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2016-04-05 13:29:55 +01:00
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#include <memory>
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2014-10-28 07:36:00 +00:00
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#include <thread>
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2016-03-19 01:31:01 +00:00
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#include <glad/glad.h>
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#define QT_NO_OPENGL
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2014-04-01 03:26:50 +01:00
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#include <QDesktopWidget>
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#include <QFileDialog>
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2015-07-28 17:43:18 +01:00
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#include <QMessageBox>
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2016-09-18 01:38:01 +01:00
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#include <QtGui>
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2014-04-01 03:26:50 +01:00
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#include "qhexedit.h"
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2015-09-11 05:23:00 +01:00
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#include "citra_qt/bootmanager.h"
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#include "citra_qt/config.h"
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2016-01-24 17:34:05 +00:00
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#include "citra_qt/configure_dialog.h"
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2015-09-01 05:35:33 +01:00
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#include "citra_qt/game_list.h"
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2015-09-11 05:23:00 +01:00
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#include "citra_qt/hotkeys.h"
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#include "citra_qt/main.h"
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2016-01-24 20:23:55 +00:00
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#include "citra_qt/ui_settings.h"
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2015-09-11 05:23:00 +01:00
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// Debugger
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#include "citra_qt/debugger/callstack.h"
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#include "citra_qt/debugger/disassembler.h"
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#include "citra_qt/debugger/graphics.h"
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#include "citra_qt/debugger/graphics_breakpoints.h"
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#include "citra_qt/debugger/graphics_cmdlists.h"
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2016-04-09 17:23:15 +01:00
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#include "citra_qt/debugger/graphics_surface.h"
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2015-09-11 05:23:00 +01:00
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#include "citra_qt/debugger/graphics_tracing.h"
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#include "citra_qt/debugger/graphics_vertex_shader.h"
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#include "citra_qt/debugger/profiler.h"
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#include "citra_qt/debugger/ramview.h"
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#include "citra_qt/debugger/registers.h"
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2016-09-18 01:38:01 +01:00
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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#include "common/logging/text_formatter.h"
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2015-08-17 22:25:21 +01:00
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#include "common/microprofile.h"
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2014-10-28 07:36:00 +00:00
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#include "common/platform.h"
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2015-06-21 14:58:59 +01:00
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#include "common/scm_rev.h"
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2014-10-28 07:36:00 +00:00
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#include "common/scope_exit.h"
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2015-09-11 05:23:00 +01:00
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#include "common/string_util.h"
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2014-10-28 07:36:00 +00:00
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2014-05-01 04:46:57 +01:00
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#include "core/arm/disassembler/load_symbol_map.h"
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2016-09-18 01:38:01 +01:00
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#include "core/core.h"
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2015-10-22 03:19:55 +01:00
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#include "core/gdbstub/gdbstub.h"
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2015-09-11 05:23:00 +01:00
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#include "core/loader/loader.h"
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2016-09-18 01:38:01 +01:00
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#include "core/settings.h"
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#include "core/system.h"
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2014-06-16 23:03:13 +01:00
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2015-05-19 05:21:33 +01:00
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#include "video_core/video_core.h"
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2016-09-18 01:38:01 +01:00
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GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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2014-10-25 17:02:26 +01:00
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Pica::g_debug_context = Pica::DebugContext::Construct();
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2014-04-01 03:26:50 +01:00
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ui.setupUi(this);
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statusBar()->hide();
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2015-04-29 05:01:41 +01:00
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render_window = new GRenderWindow(this, emu_thread.get());
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2014-04-22 04:15:17 +01:00
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render_window->hide();
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2014-04-01 03:26:50 +01:00
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2015-09-01 05:35:33 +01:00
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game_list = new GameList();
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ui.horizontalLayout->addWidget(game_list);
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2015-02-05 16:53:25 +00:00
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profilerWidget = new ProfilerWidget(this);
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addDockWidget(Qt::BottomDockWidgetArea, profilerWidget);
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profilerWidget->hide();
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2016-04-29 01:17:31 +01:00
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#if MICROPROFILE_ENABLED
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2015-08-17 22:25:21 +01:00
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microProfileDialog = new MicroProfileDialog(this);
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microProfileDialog->hide();
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2016-04-29 01:17:31 +01:00
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#endif
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2015-08-17 22:25:21 +01:00
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2015-04-29 05:01:41 +01:00
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disasmWidget = new DisassemblerWidget(this, emu_thread.get());
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2014-04-18 23:30:53 +01:00
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addDockWidget(Qt::BottomDockWidgetArea, disasmWidget);
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disasmWidget->hide();
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2014-04-01 03:26:50 +01:00
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2014-04-18 23:30:53 +01:00
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registersWidget = new RegistersWidget(this);
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addDockWidget(Qt::RightDockWidgetArea, registersWidget);
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registersWidget->hide();
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callstackWidget = new CallstackWidget(this);
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addDockWidget(Qt::RightDockWidgetArea, callstackWidget);
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callstackWidget->hide();
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2014-04-01 03:26:50 +01:00
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2014-05-17 21:38:10 +01:00
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graphicsWidget = new GPUCommandStreamWidget(this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
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2016-09-18 01:38:01 +01:00
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graphicsWidget->hide();
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2014-05-17 21:38:10 +01:00
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2014-05-18 16:52:22 +01:00
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graphicsCommandsWidget = new GPUCommandListWidget(this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
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2014-08-14 18:21:55 +01:00
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graphicsCommandsWidget->hide();
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2014-05-18 16:52:22 +01:00
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2014-10-25 19:28:24 +01:00
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auto graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget);
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graphicsBreakpointsWidget->hide();
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2014-12-10 18:24:56 +00:00
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auto graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget);
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graphicsVertexShaderWidget->hide();
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2015-04-04 11:57:31 +01:00
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auto graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget);
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graphicsTracingWidget->hide();
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2016-04-09 17:23:15 +01:00
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auto graphicsSurfaceViewerAction = new QAction(tr("Create Pica surface viewer"), this);
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2016-09-18 01:38:01 +01:00
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connect(graphicsSurfaceViewerAction, SIGNAL(triggered()), this,
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SLOT(OnCreateGraphicsSurfaceViewer()));
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2016-04-09 17:23:15 +01:00
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2014-04-01 03:26:50 +01:00
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QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging"));
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2016-04-09 17:23:15 +01:00
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debug_menu->addAction(graphicsSurfaceViewerAction);
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debug_menu->addSeparator();
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2015-02-05 16:53:25 +00:00
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debug_menu->addAction(profilerWidget->toggleViewAction());
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2016-04-29 01:17:31 +01:00
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#if MICROPROFILE_ENABLED
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2015-08-17 22:25:21 +01:00
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debug_menu->addAction(microProfileDialog->toggleViewAction());
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2016-04-29 01:17:31 +01:00
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#endif
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2014-04-18 23:30:53 +01:00
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debug_menu->addAction(disasmWidget->toggleViewAction());
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debug_menu->addAction(registersWidget->toggleViewAction());
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debug_menu->addAction(callstackWidget->toggleViewAction());
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2014-05-17 21:38:10 +01:00
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debug_menu->addAction(graphicsWidget->toggleViewAction());
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2014-05-18 16:52:22 +01:00
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debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
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2014-10-25 19:28:24 +01:00
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debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
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2014-12-10 18:24:56 +00:00
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debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction());
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2015-04-04 11:57:31 +01:00
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debug_menu->addAction(graphicsTracingWidget->toggleViewAction());
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2014-04-01 03:26:50 +01:00
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// Set default UI state
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// geometry: 55% of the window contents are in the upper screen half, 45% in the lower half
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QDesktopWidget* desktop = ((QApplication*)QApplication::instance())->desktop();
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QRect screenRect = desktop->screenGeometry(this);
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int x, y, w, h;
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w = screenRect.width() * 2 / 3;
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h = screenRect.height() / 2;
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x = (screenRect.x() + screenRect.width()) / 2 - w / 2;
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y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100;
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setGeometry(x, y, w, h);
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// Restore UI state
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2016-01-24 20:23:55 +00:00
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restoreGeometry(UISettings::values.geometry);
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restoreState(UISettings::values.state);
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render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
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2016-04-29 01:17:31 +01:00
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#if MICROPROFILE_ENABLED
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2016-01-24 20:23:55 +00:00
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microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry);
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microProfileDialog->setVisible(UISettings::values.microprofile_visible);
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2016-04-29 01:17:31 +01:00
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#endif
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2015-09-07 07:51:57 +01:00
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2016-01-24 20:23:55 +00:00
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game_list->LoadInterfaceLayout();
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2015-09-02 13:56:38 +01:00
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2016-01-24 20:23:55 +00:00
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ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
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2014-04-22 04:15:17 +01:00
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ToggleWindowMode();
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2014-04-01 03:26:50 +01:00
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2016-01-24 20:23:55 +00:00
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ui.actionDisplay_widget_title_bars->setChecked(UISettings::values.display_titlebar);
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2015-01-06 15:09:30 +00:00
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OnDisplayTitleBars(ui.actionDisplay_widget_title_bars->isChecked());
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2015-07-28 17:43:18 +01:00
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// Prepare actions for recent files
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for (int i = 0; i < max_recent_files_item; ++i) {
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actions_recent_files[i] = new QAction(this);
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actions_recent_files[i]->setVisible(false);
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connect(actions_recent_files[i], SIGNAL(triggered()), this, SLOT(OnMenuRecentFile()));
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ui.menu_recent_files->addAction(actions_recent_files[i]);
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}
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UpdateRecentFiles();
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2014-04-01 03:26:50 +01:00
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// Setup connections
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2016-09-18 01:38:01 +01:00
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connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)),
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Qt::DirectConnection);
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2016-01-24 17:34:05 +00:00
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connect(ui.action_Configure, SIGNAL(triggered()), this, SLOT(OnConfigure()));
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2016-09-18 01:38:01 +01:00
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connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()),
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Qt::DirectConnection);
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2014-05-01 04:46:57 +01:00
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connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap()));
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2016-09-18 01:38:01 +01:00
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connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this,
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SLOT(OnMenuSelectGameListRoot()));
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2014-04-22 04:15:17 +01:00
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connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame()));
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connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
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connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
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2014-12-31 21:26:11 +00:00
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connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
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2014-04-01 03:26:50 +01:00
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2016-09-18 01:38:01 +01:00
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connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget,
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SLOT(OnEmulationStarting(EmuThread*)));
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2015-05-01 00:46:50 +01:00
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connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping()));
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2016-09-18 01:38:01 +01:00
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connect(this, SIGNAL(EmulationStarting(EmuThread*)), registersWidget,
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SLOT(OnEmulationStarting(EmuThread*)));
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2015-05-01 00:46:50 +01:00
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connect(this, SIGNAL(EmulationStopping()), registersWidget, SLOT(OnEmulationStopping()));
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2016-09-18 01:38:01 +01:00
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connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window,
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SLOT(OnEmulationStarting(EmuThread*)));
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2015-05-01 00:46:50 +01:00
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connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping()));
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2016-09-18 01:38:01 +01:00
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connect(this, SIGNAL(EmulationStarting(EmuThread*)), graphicsTracingWidget,
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SLOT(OnEmulationStarting(EmuThread*)));
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2015-05-21 01:12:59 +01:00
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connect(this, SIGNAL(EmulationStopping()), graphicsTracingWidget, SLOT(OnEmulationStopping()));
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2014-04-01 03:26:50 +01:00
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// Setup hotkeys
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2014-04-22 04:15:17 +01:00
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RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
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2014-04-01 03:26:50 +01:00
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RegisterHotkey("Main Window", "Start Emulation");
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2016-01-24 20:23:55 +00:00
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LoadHotkeys();
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2014-04-01 03:26:50 +01:00
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2016-09-18 01:38:01 +01:00
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connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this,
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SLOT(OnMenuLoadFile()));
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connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this,
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SLOT(OnStartGame()));
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2014-04-01 03:26:50 +01:00
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2016-09-18 01:38:01 +01:00
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std::string window_title =
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Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
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2014-11-13 17:17:39 +00:00
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setWindowTitle(window_title.c_str());
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2014-04-24 03:49:55 +01:00
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show();
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2016-01-24 20:54:04 +00:00
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game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
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2015-09-01 05:35:33 +01:00
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2014-10-31 05:44:51 +00:00
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QStringList args = QApplication::arguments();
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if (args.length() >= 2) {
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BootGame(args[1].toStdString());
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}
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2014-04-01 03:26:50 +01:00
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}
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2016-09-18 01:38:01 +01:00
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GMainWindow::~GMainWindow() {
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2014-04-01 03:26:50 +01:00
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// will get automatically deleted otherwise
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2014-12-03 18:57:57 +00:00
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if (render_window->parent() == nullptr)
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2014-04-01 03:26:50 +01:00
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delete render_window;
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2014-10-25 17:02:26 +01:00
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Pica::g_debug_context.reset();
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2014-04-01 03:26:50 +01:00
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}
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2016-09-18 01:38:01 +01:00
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void GMainWindow::OnDisplayTitleBars(bool show) {
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2015-01-06 15:09:30 +00:00
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QList<QDockWidget*> widgets = findChildren<QDockWidget*>();
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if (show) {
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2016-09-18 01:38:01 +01:00
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for (QDockWidget* widget : widgets) {
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2015-01-06 15:09:30 +00:00
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QWidget* old = widget->titleBarWidget();
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widget->setTitleBarWidget(nullptr);
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if (old != nullptr)
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delete old;
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}
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} else {
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2016-09-18 01:38:01 +01:00
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for (QDockWidget* widget : widgets) {
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2015-01-06 15:09:30 +00:00
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QWidget* old = widget->titleBarWidget();
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widget->setTitleBarWidget(new QWidget());
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if (old != nullptr)
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delete old;
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}
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}
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}
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2016-01-07 19:33:54 +00:00
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bool GMainWindow::InitializeSystem() {
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2015-07-28 17:43:18 +01:00
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// Shutdown previous session if the emu thread is still active...
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if (emu_thread != nullptr)
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ShutdownGame();
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2016-08-30 02:28:58 +01:00
|
|
|
render_window->InitRenderTarget();
|
2016-03-19 01:31:01 +00:00
|
|
|
render_window->MakeCurrent();
|
2016-08-30 02:28:58 +01:00
|
|
|
|
2016-03-19 01:31:01 +00:00
|
|
|
if (!gladLoadGL()) {
|
|
|
|
QMessageBox::critical(this, tr("Error while starting Citra!"),
|
|
|
|
tr("Failed to initialize the video core!\n\n"
|
2016-09-18 01:38:01 +01:00
|
|
|
"Please ensure that your GPU supports OpenGL 3.3 and that you "
|
|
|
|
"have the latest graphics driver."));
|
2016-03-19 01:31:01 +00:00
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2015-04-29 05:01:41 +01:00
|
|
|
// Initialize the core emulation
|
2016-01-07 19:33:54 +00:00
|
|
|
System::Result system_result = System::Init(render_window);
|
|
|
|
if (System::Result::Success != system_result) {
|
|
|
|
switch (system_result) {
|
|
|
|
case System::Result::ErrorInitVideoCore:
|
|
|
|
QMessageBox::critical(this, tr("Error while starting Citra!"),
|
|
|
|
tr("Failed to initialize the video core!\n\n"
|
2016-09-18 01:38:01 +01:00
|
|
|
"Please ensure that your GPU supports OpenGL 3.3 and that you "
|
|
|
|
"have the latest graphics driver."));
|
2016-01-07 19:33:54 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
QMessageBox::critical(this, tr("Error while starting Citra!"),
|
|
|
|
tr("Unknown error (please check the log)!"));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
2014-04-04 02:24:07 +01:00
|
|
|
|
2016-01-07 19:33:54 +00:00
|
|
|
bool GMainWindow::LoadROM(const std::string& filename) {
|
2016-05-18 22:06:50 +01:00
|
|
|
std::unique_ptr<Loader::AppLoader> app_loader = Loader::GetLoader(filename);
|
2016-05-17 23:06:33 +01:00
|
|
|
if (!app_loader) {
|
|
|
|
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filename.c_str());
|
|
|
|
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
|
|
|
tr("The ROM format is not supported."));
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
Loader::ResultStatus result = app_loader->Load();
|
2016-01-07 17:36:10 +00:00
|
|
|
if (Loader::ResultStatus::Success != result) {
|
2014-12-06 01:53:49 +00:00
|
|
|
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
2015-04-29 05:01:41 +01:00
|
|
|
System::Shutdown();
|
2016-01-07 17:36:10 +00:00
|
|
|
|
|
|
|
switch (result) {
|
|
|
|
case Loader::ResultStatus::ErrorEncrypted: {
|
|
|
|
// Build the MessageBox ourselves to have clickable link
|
|
|
|
QMessageBox popup_error;
|
|
|
|
popup_error.setTextFormat(Qt::RichText);
|
2016-01-07 19:33:54 +00:00
|
|
|
popup_error.setWindowTitle(tr("Error while loading ROM!"));
|
2016-09-18 01:38:01 +01:00
|
|
|
popup_error.setText(
|
|
|
|
tr("The game that you are trying to load must be decrypted before being used with "
|
|
|
|
"Citra.<br/><br/>"
|
|
|
|
"For more information on dumping and decrypting games, please see: <a "
|
|
|
|
"href='https://citra-emu.org/wiki/Dumping-Game-Cartridges'>https://"
|
|
|
|
"citra-emu.org/wiki/Dumping-Game-Cartridges</a>"));
|
2016-01-07 17:36:10 +00:00
|
|
|
popup_error.setIcon(QMessageBox::Critical);
|
|
|
|
popup_error.exec();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Loader::ResultStatus::ErrorInvalidFormat:
|
2016-01-07 19:33:54 +00:00
|
|
|
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
2016-01-07 17:36:10 +00:00
|
|
|
tr("The ROM format is not supported."));
|
|
|
|
break;
|
|
|
|
case Loader::ResultStatus::Error:
|
|
|
|
|
|
|
|
default:
|
2016-09-18 01:38:01 +01:00
|
|
|
QMessageBox::critical(this, tr("Error while loading ROM!"), tr("Unknown error!"));
|
2016-01-07 17:36:10 +00:00
|
|
|
break;
|
|
|
|
}
|
2016-01-07 19:33:54 +00:00
|
|
|
return false;
|
2014-04-04 02:24:07 +01:00
|
|
|
}
|
2016-01-07 19:33:54 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GMainWindow::BootGame(const std::string& filename) {
|
|
|
|
LOG_INFO(Frontend, "Citra starting...");
|
2016-03-06 10:22:45 +00:00
|
|
|
StoreRecentFile(filename); // Put the filename on top of the list
|
2016-01-07 19:33:54 +00:00
|
|
|
|
|
|
|
if (!InitializeSystem())
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (!LoadROM(filename))
|
|
|
|
return;
|
2014-04-04 02:24:07 +01:00
|
|
|
|
2015-04-29 05:01:41 +01:00
|
|
|
// Create and start the emulation thread
|
2016-04-05 13:29:55 +01:00
|
|
|
emu_thread = std::make_unique<EmuThread>(render_window);
|
2015-05-01 00:46:50 +01:00
|
|
|
emit EmulationStarting(emu_thread.get());
|
2015-05-19 05:24:43 +01:00
|
|
|
render_window->moveContext();
|
2015-04-16 23:35:09 +01:00
|
|
|
emu_thread->start();
|
2014-04-22 04:15:17 +01:00
|
|
|
|
2015-09-05 11:29:44 +01:00
|
|
|
connect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame()));
|
2016-09-18 01:38:01 +01:00
|
|
|
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
|
|
|
|
// before the CPU continues
|
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()),
|
|
|
|
Qt::BlockingQueuedConnection);
|
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget,
|
|
|
|
SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
|
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeEntered()), callstackWidget,
|
|
|
|
SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
|
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()),
|
|
|
|
Qt::BlockingQueuedConnection);
|
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()),
|
|
|
|
Qt::BlockingQueuedConnection);
|
|
|
|
connect(emu_thread.get(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()),
|
|
|
|
Qt::BlockingQueuedConnection);
|
2015-04-29 05:01:41 +01:00
|
|
|
|
|
|
|
// Update the GUI
|
|
|
|
registersWidget->OnDebugModeEntered();
|
|
|
|
callstackWidget->OnDebugModeEntered();
|
2015-09-01 05:35:33 +01:00
|
|
|
if (ui.action_Single_Window_Mode->isChecked()) {
|
|
|
|
game_list->hide();
|
|
|
|
}
|
2014-04-22 04:15:17 +01:00
|
|
|
render_window->show();
|
2015-04-29 05:01:41 +01:00
|
|
|
|
2015-09-01 02:30:06 +01:00
|
|
|
emulation_running = true;
|
2014-10-31 05:44:51 +00:00
|
|
|
OnStartGame();
|
2014-04-01 03:26:50 +01:00
|
|
|
}
|
|
|
|
|
2015-04-28 04:13:57 +01:00
|
|
|
void GMainWindow::ShutdownGame() {
|
2015-05-01 00:46:50 +01:00
|
|
|
emu_thread->RequestStop();
|
2015-04-28 04:13:57 +01:00
|
|
|
|
2015-04-29 00:03:01 +01:00
|
|
|
// Release emu threads from any breakpoints
|
2015-05-01 00:46:50 +01:00
|
|
|
// This belongs after RequestStop() and before wait() because if emulation stops on a GPU
|
|
|
|
// breakpoint after (or before) RequestStop() is called, the emulation would never be able
|
2015-04-29 05:01:41 +01:00
|
|
|
// to continue out to the main loop and terminate. Thus wait() would hang forever.
|
|
|
|
// TODO(bunnei): This function is not thread safe, but it's being used as if it were
|
2015-04-29 00:03:01 +01:00
|
|
|
Pica::g_debug_context->ClearBreakpoints();
|
|
|
|
|
2015-05-01 00:46:50 +01:00
|
|
|
emit EmulationStopping();
|
2015-04-29 05:01:41 +01:00
|
|
|
|
|
|
|
// Wait for emulation thread to complete and delete it
|
|
|
|
emu_thread->wait();
|
|
|
|
emu_thread = nullptr;
|
|
|
|
|
2015-09-05 11:29:44 +01:00
|
|
|
// The emulation is stopped, so closing the window or not does not matter anymore
|
|
|
|
disconnect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame()));
|
|
|
|
|
2015-04-29 00:03:01 +01:00
|
|
|
// Update the GUI
|
2015-05-01 00:58:26 +01:00
|
|
|
ui.action_Start->setEnabled(false);
|
2015-07-26 15:38:51 +01:00
|
|
|
ui.action_Start->setText(tr("Start"));
|
2015-04-28 04:13:57 +01:00
|
|
|
ui.action_Pause->setEnabled(false);
|
|
|
|
ui.action_Stop->setEnabled(false);
|
|
|
|
render_window->hide();
|
2015-09-01 05:35:33 +01:00
|
|
|
game_list->show();
|
2015-09-01 02:30:06 +01:00
|
|
|
|
|
|
|
emulation_running = false;
|
2015-04-28 04:13:57 +01:00
|
|
|
}
|
|
|
|
|
2016-01-24 20:23:55 +00:00
|
|
|
void GMainWindow::StoreRecentFile(const std::string& filename) {
|
|
|
|
UISettings::values.recent_files.prepend(QString::fromStdString(filename));
|
|
|
|
UISettings::values.recent_files.removeDuplicates();
|
|
|
|
while (UISettings::values.recent_files.size() > max_recent_files_item) {
|
|
|
|
UISettings::values.recent_files.removeLast();
|
2015-09-08 02:00:08 +01:00
|
|
|
}
|
|
|
|
|
2015-08-17 21:50:52 +01:00
|
|
|
UpdateRecentFiles();
|
|
|
|
}
|
|
|
|
|
2015-07-28 17:43:18 +01:00
|
|
|
void GMainWindow::UpdateRecentFiles() {
|
2016-09-18 01:38:01 +01:00
|
|
|
unsigned int num_recent_files =
|
|
|
|
std::min(UISettings::values.recent_files.size(), static_cast<int>(max_recent_files_item));
|
2015-07-28 17:43:18 +01:00
|
|
|
|
|
|
|
for (unsigned int i = 0; i < num_recent_files; i++) {
|
2016-09-18 01:38:01 +01:00
|
|
|
QString text = QString("&%1. %2").arg(i + 1).arg(
|
|
|
|
QFileInfo(UISettings::values.recent_files[i]).fileName());
|
2015-07-28 17:43:18 +01:00
|
|
|
actions_recent_files[i]->setText(text);
|
2016-01-24 20:23:55 +00:00
|
|
|
actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
|
|
|
|
actions_recent_files[i]->setToolTip(UISettings::values.recent_files[i]);
|
2015-07-28 17:43:18 +01:00
|
|
|
actions_recent_files[i]->setVisible(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int j = num_recent_files; j < max_recent_files_item; ++j) {
|
|
|
|
actions_recent_files[j]->setVisible(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Grey out the recent files menu if the list is empty
|
|
|
|
if (num_recent_files == 0) {
|
|
|
|
ui.menu_recent_files->setEnabled(false);
|
|
|
|
} else {
|
|
|
|
ui.menu_recent_files->setEnabled(true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-09-01 05:35:33 +01:00
|
|
|
void GMainWindow::OnGameListLoadFile(QString game_path) {
|
2016-03-31 11:58:37 +01:00
|
|
|
BootGame(game_path.toStdString());
|
2015-09-01 05:35:33 +01:00
|
|
|
}
|
|
|
|
|
2015-07-28 17:43:18 +01:00
|
|
|
void GMainWindow::OnMenuLoadFile() {
|
2016-09-18 01:38:01 +01:00
|
|
|
QString filename =
|
|
|
|
QFileDialog::getOpenFileName(this, tr("Load File"), UISettings::values.roms_path,
|
|
|
|
tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)"));
|
2015-09-01 05:35:33 +01:00
|
|
|
if (!filename.isEmpty()) {
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.roms_path = QFileInfo(filename).path();
|
2015-04-29 00:03:01 +01:00
|
|
|
|
2016-03-31 11:58:37 +01:00
|
|
|
BootGame(filename.toStdString());
|
2015-04-29 00:03:01 +01:00
|
|
|
}
|
2014-04-01 03:26:50 +01:00
|
|
|
}
|
|
|
|
|
2014-05-01 04:46:57 +01:00
|
|
|
void GMainWindow::OnMenuLoadSymbolMap() {
|
2016-09-18 01:38:01 +01:00
|
|
|
QString filename = QFileDialog::getOpenFileName(
|
|
|
|
this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol map (*)"));
|
2015-09-01 05:35:33 +01:00
|
|
|
if (!filename.isEmpty()) {
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.symbols_path = QFileInfo(filename).path();
|
2015-07-26 16:13:02 +01:00
|
|
|
|
2016-03-31 11:58:37 +01:00
|
|
|
LoadSymbolMap(filename.toStdString());
|
2015-07-26 16:13:02 +01:00
|
|
|
}
|
2014-05-01 04:46:57 +01:00
|
|
|
}
|
|
|
|
|
2015-09-06 23:33:57 +01:00
|
|
|
void GMainWindow::OnMenuSelectGameListRoot() {
|
|
|
|
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
|
|
|
if (!dir_path.isEmpty()) {
|
2016-01-24 20:54:04 +00:00
|
|
|
UISettings::values.gamedir = dir_path;
|
2016-01-24 20:23:55 +00:00
|
|
|
game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan);
|
2015-09-06 23:33:57 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-07-28 17:43:18 +01:00
|
|
|
void GMainWindow::OnMenuRecentFile() {
|
|
|
|
QAction* action = qobject_cast<QAction*>(sender());
|
|
|
|
assert(action);
|
|
|
|
|
|
|
|
QString filename = action->data().toString();
|
|
|
|
QFileInfo file_info(filename);
|
|
|
|
if (file_info.exists()) {
|
2016-03-31 11:58:37 +01:00
|
|
|
BootGame(filename.toStdString());
|
2015-07-28 17:43:18 +01:00
|
|
|
} else {
|
|
|
|
// Display an error message and remove the file from the list.
|
2016-09-18 01:38:01 +01:00
|
|
|
QMessageBox::information(this, tr("File not found"),
|
|
|
|
tr("File \"%1\" not found").arg(filename));
|
2015-07-28 17:43:18 +01:00
|
|
|
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.recent_files.removeOne(filename);
|
2015-08-17 21:50:52 +01:00
|
|
|
UpdateRecentFiles();
|
2015-07-28 17:43:18 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GMainWindow::OnStartGame() {
|
2015-04-29 00:03:01 +01:00
|
|
|
emu_thread->SetRunning(true);
|
2014-04-04 02:24:07 +01:00
|
|
|
|
|
|
|
ui.action_Start->setEnabled(false);
|
2015-07-26 15:38:51 +01:00
|
|
|
ui.action_Start->setText(tr("Continue"));
|
|
|
|
|
2014-04-04 02:24:07 +01:00
|
|
|
ui.action_Pause->setEnabled(true);
|
|
|
|
ui.action_Stop->setEnabled(true);
|
2014-04-01 03:26:50 +01:00
|
|
|
}
|
|
|
|
|
2015-07-28 17:43:18 +01:00
|
|
|
void GMainWindow::OnPauseGame() {
|
2015-04-29 00:03:01 +01:00
|
|
|
emu_thread->SetRunning(false);
|
2014-04-04 02:24:07 +01:00
|
|
|
|
|
|
|
ui.action_Start->setEnabled(true);
|
|
|
|
ui.action_Pause->setEnabled(false);
|
|
|
|
ui.action_Stop->setEnabled(true);
|
2014-04-01 03:26:50 +01:00
|
|
|
}
|
|
|
|
|
2015-04-17 04:31:14 +01:00
|
|
|
void GMainWindow::OnStopGame() {
|
2015-04-28 04:13:57 +01:00
|
|
|
ShutdownGame();
|
2014-04-01 03:26:50 +01:00
|
|
|
}
|
|
|
|
|
2015-04-16 23:35:09 +01:00
|
|
|
void GMainWindow::ToggleWindowMode() {
|
|
|
|
if (ui.action_Single_Window_Mode->isChecked()) {
|
|
|
|
// Render in the main window...
|
2014-04-22 04:15:17 +01:00
|
|
|
render_window->BackupGeometry();
|
|
|
|
ui.horizontalLayout->addWidget(render_window);
|
2014-12-26 18:42:27 +00:00
|
|
|
render_window->setFocusPolicy(Qt::ClickFocus);
|
2015-09-01 02:30:06 +01:00
|
|
|
if (emulation_running) {
|
|
|
|
render_window->setVisible(true);
|
|
|
|
render_window->setFocus();
|
2015-10-06 20:20:26 +01:00
|
|
|
game_list->hide();
|
2015-09-01 02:30:06 +01:00
|
|
|
}
|
2015-04-16 23:35:09 +01:00
|
|
|
|
|
|
|
} else {
|
|
|
|
// Render in a separate window...
|
|
|
|
ui.horizontalLayout->removeWidget(render_window);
|
|
|
|
render_window->setParent(nullptr);
|
|
|
|
render_window->setFocusPolicy(Qt::NoFocus);
|
2015-09-01 02:30:06 +01:00
|
|
|
if (emulation_running) {
|
|
|
|
render_window->setVisible(true);
|
|
|
|
render_window->RestoreGeometry();
|
2015-09-01 05:35:33 +01:00
|
|
|
game_list->show();
|
2015-09-01 02:30:06 +01:00
|
|
|
}
|
2014-04-01 03:26:50 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-07-28 17:43:18 +01:00
|
|
|
void GMainWindow::OnConfigure() {
|
2016-09-02 13:18:45 +01:00
|
|
|
ConfigureDialog configureDialog(this);
|
2016-01-24 17:34:05 +00:00
|
|
|
auto result = configureDialog.exec();
|
2016-09-18 01:38:01 +01:00
|
|
|
if (result == QDialog::Accepted) {
|
2016-01-24 17:34:05 +00:00
|
|
|
configureDialog.applyConfiguration();
|
2016-07-29 13:45:49 +01:00
|
|
|
render_window->ReloadSetKeymaps();
|
2016-01-24 20:54:04 +00:00
|
|
|
config->Save();
|
2016-01-24 17:34:05 +00:00
|
|
|
}
|
2014-04-01 03:26:50 +01:00
|
|
|
}
|
|
|
|
|
2016-04-09 17:23:15 +01:00
|
|
|
void GMainWindow::OnCreateGraphicsSurfaceViewer() {
|
|
|
|
auto graphicsSurfaceViewerWidget = new GraphicsSurfaceWidget(Pica::g_debug_context, this);
|
|
|
|
addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget);
|
|
|
|
// TODO: Maybe graphicsSurfaceViewerWidget->setFloating(true);
|
|
|
|
graphicsSurfaceViewerWidget->show();
|
|
|
|
}
|
|
|
|
|
2016-01-10 12:31:20 +00:00
|
|
|
bool GMainWindow::ConfirmClose() {
|
2016-01-24 20:54:04 +00:00
|
|
|
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
|
2016-01-13 17:40:41 +00:00
|
|
|
return true;
|
2016-01-10 12:31:20 +00:00
|
|
|
|
2016-09-18 01:38:01 +01:00
|
|
|
auto answer =
|
|
|
|
QMessageBox::question(this, tr("Citra"), tr("Are you sure you want to close Citra?"),
|
|
|
|
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
2016-01-13 17:40:41 +00:00
|
|
|
return answer != QMessageBox::No;
|
2016-01-10 12:31:20 +00:00
|
|
|
}
|
|
|
|
|
2015-07-28 17:43:18 +01:00
|
|
|
void GMainWindow::closeEvent(QCloseEvent* event) {
|
2016-01-10 12:31:20 +00:00
|
|
|
if (!ConfirmClose()) {
|
|
|
|
event->ignore();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.geometry = saveGeometry();
|
|
|
|
UISettings::values.state = saveState();
|
|
|
|
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
|
2016-04-29 01:17:31 +01:00
|
|
|
#if MICROPROFILE_ENABLED
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry();
|
|
|
|
UISettings::values.microprofile_visible = microProfileDialog->isVisible();
|
2016-04-29 01:17:31 +01:00
|
|
|
#endif
|
2016-01-24 20:23:55 +00:00
|
|
|
UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
|
|
|
|
UISettings::values.display_titlebar = ui.actionDisplay_widget_title_bars->isChecked();
|
|
|
|
UISettings::values.first_start = false;
|
2015-09-08 02:11:21 +01:00
|
|
|
|
2016-01-24 20:23:55 +00:00
|
|
|
game_list->SaveInterfaceLayout();
|
|
|
|
SaveHotkeys();
|
2014-04-01 03:26:50 +01:00
|
|
|
|
2015-05-13 04:14:24 +01:00
|
|
|
// Shutdown session if the emu thread is active...
|
|
|
|
if (emu_thread != nullptr)
|
|
|
|
ShutdownGame();
|
2015-05-01 21:53:16 +01:00
|
|
|
|
2014-04-01 03:26:50 +01:00
|
|
|
render_window->close();
|
|
|
|
|
|
|
|
QWidget::closeEvent(event);
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef main
|
|
|
|
#undef main
|
|
|
|
#endif
|
|
|
|
|
2015-07-28 17:43:18 +01:00
|
|
|
int main(int argc, char* argv[]) {
|
2014-12-06 22:00:08 +00:00
|
|
|
Log::Filter log_filter(Log::Level::Info);
|
2015-03-06 18:15:02 +00:00
|
|
|
Log::SetFilter(&log_filter);
|
2014-10-28 07:36:00 +00:00
|
|
|
|
2015-08-17 22:25:21 +01:00
|
|
|
MicroProfileOnThreadCreate("Frontend");
|
2016-09-18 01:38:01 +01:00
|
|
|
SCOPE_EXIT({ MicroProfileShutdown(); });
|
2015-08-17 22:25:21 +01:00
|
|
|
|
2015-07-26 16:13:02 +01:00
|
|
|
// Init settings params
|
|
|
|
QCoreApplication::setOrganizationName("Citra team");
|
|
|
|
QCoreApplication::setApplicationName("Citra");
|
|
|
|
|
2014-04-01 03:26:50 +01:00
|
|
|
QApplication::setAttribute(Qt::AA_X11InitThreads);
|
|
|
|
QApplication app(argc, argv);
|
2014-12-06 22:00:08 +00:00
|
|
|
|
2016-09-18 01:38:01 +01:00
|
|
|
// Qt changes the locale and causes issues in float conversion using std::to_string() when
|
|
|
|
// generating shaders
|
2016-03-06 13:04:47 +00:00
|
|
|
setlocale(LC_ALL, "C");
|
|
|
|
|
2014-04-01 03:26:50 +01:00
|
|
|
GMainWindow main_window;
|
2014-12-06 22:00:08 +00:00
|
|
|
// After settings have been loaded by GMainWindow, apply the filter
|
|
|
|
log_filter.ParseFilterString(Settings::values.log_filter);
|
|
|
|
|
2014-04-01 03:26:50 +01:00
|
|
|
main_window.show();
|
|
|
|
return app.exec();
|
|
|
|
}
|