mirror of
https://github.com/caddyserver/xcaddy.git
synced 2024-11-20 00:00:14 +00:00
85e12f87b2
* bug: fix regression preventing `-trimpath` and trim of debug symbols * Update builder.go Co-authored-by: Matt Holt <mholt@users.noreply.github.com> --------- Co-authored-by: Matt Holt <mholt@users.noreply.github.com>
483 lines
14 KiB
Go
483 lines
14 KiB
Go
// Copyright 2020 Matthew Holt
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package xcaddy
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import (
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"bytes"
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"context"
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"fmt"
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"log"
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"os"
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"os/exec"
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"path/filepath"
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"strings"
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"text/template"
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"time"
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"github.com/caddyserver/xcaddy/internal/utils"
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"github.com/google/shlex"
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)
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func (b Builder) newEnvironment(ctx context.Context) (*environment, error) {
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// assume Caddy v2 if no semantic version is provided
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caddyModulePath := defaultCaddyModulePath
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if !strings.HasPrefix(b.CaddyVersion, "v") || !strings.Contains(b.CaddyVersion, ".") {
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caddyModulePath += "/v2"
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}
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caddyModulePath, err := versionedModulePath(caddyModulePath, b.CaddyVersion)
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if err != nil {
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return nil, err
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}
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// clean up any SIV-incompatible module paths real quick
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for i, p := range b.Plugins {
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b.Plugins[i].PackagePath, err = versionedModulePath(p.PackagePath, p.Version)
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if err != nil {
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return nil, err
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}
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}
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// create the context for the main module template
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tplCtx := goModTemplateContext{
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CaddyModule: caddyModulePath,
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}
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for _, p := range b.Plugins {
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tplCtx.Plugins = append(tplCtx.Plugins, p.PackagePath)
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}
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// evaluate the template for the main module
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var buf bytes.Buffer
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tpl, err := template.New("main").Parse(mainModuleTemplate)
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if err != nil {
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return nil, err
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}
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err = tpl.Execute(&buf, tplCtx)
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if err != nil {
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return nil, err
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}
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// create the folder in which the build environment will operate
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tempFolder, err := newTempFolder()
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if err != nil {
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return nil, err
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}
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defer func() {
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if err != nil {
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err2 := os.RemoveAll(tempFolder)
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if err2 != nil {
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err = fmt.Errorf("%w; additionally, cleaning up folder: %v", err, err2)
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}
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}
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}()
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log.Printf("[INFO] Temporary folder: %s", tempFolder)
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// write the main module file to temporary folder
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mainPath := filepath.Join(tempFolder, "main.go")
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log.Printf("[INFO] Writing main module: %s\n%s", mainPath, buf.Bytes())
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err = os.WriteFile(mainPath, buf.Bytes(), 0o644)
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if err != nil {
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return nil, err
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}
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if len(b.EmbedDirs) > 0 {
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for _, d := range b.EmbedDirs {
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err = copy(d.Dir, filepath.Join(tempFolder, "files", d.Name))
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if err != nil {
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return nil, err
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}
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_, err = os.Stat(d.Dir)
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if err != nil {
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return nil, fmt.Errorf("embed directory does not exist: %s", d.Dir)
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}
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log.Printf("[INFO] Embedding directory: %s", d.Dir)
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buf.Reset()
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tpl, err = template.New("embed").Parse(embeddedModuleTemplate)
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if err != nil {
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return nil, err
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}
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err = tpl.Execute(&buf, tplCtx)
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if err != nil {
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return nil, err
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}
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log.Printf("[INFO] Writing 'embedded' module: %s\n%s", mainPath, buf.Bytes())
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emedPath := filepath.Join(tempFolder, "embed.go")
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err = os.WriteFile(emedPath, buf.Bytes(), 0o644)
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if err != nil {
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return nil, err
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}
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}
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}
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env := &environment{
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caddyVersion: b.CaddyVersion,
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plugins: b.Plugins,
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caddyModulePath: caddyModulePath,
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tempFolder: tempFolder,
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timeoutGoGet: b.TimeoutGet,
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skipCleanup: b.SkipCleanup,
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buildFlags: b.BuildFlags,
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modFlags: b.ModFlags,
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}
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// initialize the go module
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log.Println("[INFO] Initializing Go module")
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cmd := env.newGoModCommand(ctx, "init")
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cmd.Args = append(cmd.Args, "caddy")
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err = env.runCommand(ctx, cmd)
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if err != nil {
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return nil, err
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}
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// specify module replacements before pinning versions
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replaced := make(map[string]string)
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for _, r := range b.Replacements {
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log.Printf("[INFO] Replace %s => %s", r.Old.String(), r.New.String())
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replaced[r.Old.String()] = r.New.String()
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}
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if len(replaced) > 0 {
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cmd := env.newGoModCommand(ctx, "edit")
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for o, n := range replaced {
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cmd.Args = append(cmd.Args, "-replace", fmt.Sprintf("%s=%s", o, n))
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}
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err := env.runCommand(ctx, cmd)
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if err != nil {
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return nil, err
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}
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}
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// check for early abort
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select {
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case <-ctx.Done():
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return nil, ctx.Err()
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default:
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}
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// The timeout for the `go get` command may be different than `go build`,
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// so create a new context with the timeout for `go get`
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if env.timeoutGoGet > 0 {
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var cancel context.CancelFunc
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ctx, cancel = context.WithTimeout(context.Background(), env.timeoutGoGet)
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defer cancel()
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}
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// pin versions by populating go.mod, first for Caddy itself and then plugins
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log.Println("[INFO] Pinning versions")
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err = env.execGoGet(ctx, caddyModulePath, env.caddyVersion, "", "")
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if err != nil {
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return nil, err
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}
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nextPlugin:
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for _, p := range b.Plugins {
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// if module is locally available, do not "go get" it;
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// also note that we iterate and check prefixes, because
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// a plugin package may be a subfolder of a module, i.e.
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// foo/a/plugin is within module foo/a.
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for repl := range replaced {
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if strings.HasPrefix(p.PackagePath, repl) {
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continue nextPlugin
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}
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}
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// also pass the Caddy version to prevent it from being upgraded
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err = env.execGoGet(ctx, p.PackagePath, p.Version, caddyModulePath, env.caddyVersion)
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if err != nil {
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return nil, err
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}
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// check for early abort
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select {
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case <-ctx.Done():
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return nil, ctx.Err()
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default:
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}
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}
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// doing an empty "go get -d" can potentially resolve some
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// ambiguities introduced by one of the plugins;
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// see https://github.com/caddyserver/xcaddy/pull/92
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err = env.execGoGet(ctx, "", "", "", "")
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if err != nil {
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return nil, err
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}
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log.Println("[INFO] Build environment ready")
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return env, nil
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}
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type environment struct {
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caddyVersion string
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plugins []Dependency
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caddyModulePath string
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tempFolder string
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timeoutGoGet time.Duration
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skipCleanup bool
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buildFlags string
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modFlags string
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}
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// Close cleans up the build environment, including deleting
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// the temporary folder from the disk.
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func (env environment) Close() error {
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if env.skipCleanup {
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log.Printf("[INFO] Skipping cleanup as requested; leaving folder intact: %s", env.tempFolder)
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return nil
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}
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log.Printf("[INFO] Cleaning up temporary folder: %s", env.tempFolder)
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return os.RemoveAll(env.tempFolder)
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}
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func (env environment) newCommand(ctx context.Context, command string, args ...string) *exec.Cmd {
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cmd := exec.CommandContext(ctx, command, args...)
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cmd.Dir = env.tempFolder
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cmd.Stdout = os.Stdout
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cmd.Stderr = os.Stderr
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return cmd
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}
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// newGoBuildCommand creates a new *exec.Cmd which assumes the first element in `args` is one of: build, clean, get, install, list, run, or test. The
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// created command will also have the value of `XCADDY_GO_BUILD_FLAGS` appended to its arguments, if set.
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func (env environment) newGoBuildCommand(ctx context.Context, args ...string) *exec.Cmd {
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cmd := env.newCommand(ctx, utils.GetGo(), args...)
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return parseAndAppendFlags(cmd, env.buildFlags)
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}
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// newGoModCommand creates a new *exec.Cmd which assumes `args` are the args for `go mod` command. The
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// created command will also have the value of `XCADDY_GO_MOD_FLAGS` appended to its arguments, if set.
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func (env environment) newGoModCommand(ctx context.Context, args ...string) *exec.Cmd {
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args = append([]string{"mod"}, args...)
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cmd := env.newCommand(ctx, utils.GetGo(), args...)
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return parseAndAppendFlags(cmd, env.modFlags)
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}
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func parseAndAppendFlags(cmd *exec.Cmd, flags string) *exec.Cmd {
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if strings.TrimSpace(flags) == "" {
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return cmd
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}
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fs, err := shlex.Split(flags)
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if err != nil {
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log.Printf("[ERROR] Splitting arguments failed: %s", flags)
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return cmd
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}
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cmd.Args = append(cmd.Args, fs...)
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return cmd
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}
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func (env environment) runCommand(ctx context.Context, cmd *exec.Cmd) error {
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deadline, ok := ctx.Deadline()
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var timeout time.Duration
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// context doesn't necessarily have a deadline
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if ok {
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timeout = time.Until(deadline)
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}
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log.Printf("[INFO] exec (timeout=%s): %+v ", timeout, cmd)
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// start the command; if it fails to start, report error immediately
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err := cmd.Start()
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if err != nil {
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return err
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}
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// wait for the command in a goroutine; the reason for this is
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// very subtle: if, in our select, we do `case cmdErr := <-cmd.Wait()`,
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// then that case would be chosen immediately, because cmd.Wait() is
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// immediately available (even though it blocks for potentially a long
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// time, it can be evaluated immediately). So we have to remove that
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// evaluation from the `case` statement.
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cmdErrChan := make(chan error)
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go func() {
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cmdErrChan <- cmd.Wait()
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}()
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// unblock either when the command finishes, or when the done
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// channel is closed -- whichever comes first
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select {
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case cmdErr := <-cmdErrChan:
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// process ended; report any error immediately
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return cmdErr
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case <-ctx.Done():
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// context was canceled, either due to timeout or
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// maybe a signal from higher up canceled the parent
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// context; presumably, the OS also sent the signal
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// to the child process, so wait for it to die
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select {
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case <-time.After(15 * time.Second):
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_ = cmd.Process.Kill()
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case <-cmdErrChan:
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}
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return ctx.Err()
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}
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}
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// execGoGet runs "go get -d -v" with the given module/version as an argument.
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// Also allows passing in a second module/version pair, meant to be the main
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// Caddy module/version we're building against; this will prevent the
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// plugin module from causing the Caddy version to upgrade, if the plugin
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// version requires a newer version of Caddy.
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// See https://github.com/caddyserver/xcaddy/issues/54
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func (env environment) execGoGet(ctx context.Context, modulePath, moduleVersion, caddyModulePath, caddyVersion string) error {
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mod := modulePath
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if moduleVersion != "" {
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mod += "@" + moduleVersion
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}
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caddy := caddyModulePath
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if caddyVersion != "" {
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caddy += "@" + caddyVersion
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}
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cmd := env.newGoBuildCommand(ctx, "get", "-d", "-v")
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// using an empty string as an additional argument to "go get"
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// breaks the command since it treats the empty string as a
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// distinct argument, so we're using an if statement to avoid it.
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if caddy != "" {
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cmd.Args = append(cmd.Args, mod, caddy)
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} else {
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cmd.Args = append(cmd.Args, mod)
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}
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return env.runCommand(ctx, cmd)
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}
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type goModTemplateContext struct {
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CaddyModule string
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Plugins []string
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}
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const mainModuleTemplate = `package main
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import (
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caddycmd "{{.CaddyModule}}/cmd"
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// plug in Caddy modules here
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_ "{{.CaddyModule}}/modules/standard"
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{{- range .Plugins}}
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_ "{{.}}"
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{{- end}}
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)
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func main() {
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caddycmd.Main()
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}
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`
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// originally published in: https://github.com/mholt/caddy-embed
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const embeddedModuleTemplate = `package main
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import (
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"embed"
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"io/fs"
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"strings"
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"{{.CaddyModule}}"
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"{{.CaddyModule}}/caddyconfig/caddyfile"
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)
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// embedded is what will contain your static files. The go command
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// will automatically embed the files subfolder into this virtual
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// file system. You can optionally change the go:embed directive
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// to embed other files or folders.
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//
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//go:embed files
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var embedded embed.FS
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// files is the actual, more generic file system to be utilized.
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var files fs.FS = embedded
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// topFolder is the name of the top folder of the virtual
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// file system. go:embed does not let us add the contents
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// of a folder to the root of a virtual file system, so
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// if we want to trim that root folder prefix, we need to
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// also specify it in code as a string. Otherwise the
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// user would need to add configuration or code to trim
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// this root prefix from all filenames, e.g. specifying
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// "root files" in their file_server config.
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//
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// It is NOT REQUIRED to change this if changing the
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// go:embed directive; it is just for convenience in
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// the default case.
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const topFolder = "files"
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func init() {
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caddy.RegisterModule(FS{})
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stripFolderPrefix()
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}
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// stripFolderPrefix opens the root of the file system. If it
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// contains only 1 file, being a directory with the same
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// name as the topFolder const, then the file system will
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// be fs.Sub()'ed so the contents of the top folder can be
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// accessed as if they were in the root of the file system.
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// This is a convenience so most users don't have to add
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// additional configuration or prefix their filenames
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// unnecessarily.
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func stripFolderPrefix() error {
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if f, err := files.Open("."); err == nil {
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defer f.Close()
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if dir, ok := f.(fs.ReadDirFile); ok {
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entries, err := dir.ReadDir(2)
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if err == nil &&
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len(entries) == 1 &&
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entries[0].IsDir() &&
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entries[0].Name() == topFolder {
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if sub, err := fs.Sub(embedded, topFolder); err == nil {
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files = sub
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}
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}
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}
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}
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return nil
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}
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// FS implements a Caddy module and fs.FS for an embedded
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// file system provided by an unexported package variable.
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//
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// To use, simply put your files in a subfolder called
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// "files", then build Caddy with your local copy of this
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// plugin. Your site's files will be embedded directly
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// into the binary.
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//
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// If the embedded file system contains only one file in
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// its root which is a folder named "files", this module
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// will strip that folder prefix using fs.Sub(), so that
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// the contents of the folder can be accessed by name as
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// if they were in the actual root of the file system.
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// In other words, before: files/foo.txt, after: foo.txt.
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type FS struct{}
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// CaddyModule returns the Caddy module information.
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func (FS) CaddyModule() caddy.ModuleInfo {
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return caddy.ModuleInfo{
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ID: "caddy.fs.embedded",
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New: func() caddy.Module { return new(FS) },
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}
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}
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func (FS) Open(name string) (fs.File, error) {
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// TODO: the file server doesn't clean up leading and trailing slashes, but embed.FS is particular so we remove them here; I wonder if the file server should be tidy in the first place
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name = strings.Trim(name, "/")
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return files.Open(name)
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}
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// UnmarshalCaddyfile exists so this module can be used in
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// the Caddyfile, but there is nothing to unmarshal.
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func (FS) UnmarshalCaddyfile(d *caddyfile.Dispenser) error { return nil }
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// Interface guards
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var (
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_ fs.FS = (*FS)(nil)
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_ caddyfile.Unmarshaler = (*FS)(nil)
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)
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`
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