mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-01 15:00:00 +00:00
98263a7de6
* start fixing up tests * fix up tests + automate with drone * fiddle with linting * messing about with drone.yml * some more fiddling * hmmm * add cache * add vendor directory * verbose * ci updates * update some little things * update sig
184 lines
4.5 KiB
Go
184 lines
4.5 KiB
Go
// Copyright 2014 Google Inc. All rights reserved.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package r3
|
|
|
|
import (
|
|
"fmt"
|
|
"math"
|
|
|
|
"github.com/golang/geo/s1"
|
|
)
|
|
|
|
// Vector represents a point in ℝ³.
|
|
type Vector struct {
|
|
X, Y, Z float64
|
|
}
|
|
|
|
// ApproxEqual reports whether v and ov are equal within a small epsilon.
|
|
func (v Vector) ApproxEqual(ov Vector) bool {
|
|
const epsilon = 1e-16
|
|
return math.Abs(v.X-ov.X) < epsilon && math.Abs(v.Y-ov.Y) < epsilon && math.Abs(v.Z-ov.Z) < epsilon
|
|
}
|
|
|
|
func (v Vector) String() string { return fmt.Sprintf("(%0.24f, %0.24f, %0.24f)", v.X, v.Y, v.Z) }
|
|
|
|
// Norm returns the vector's norm.
|
|
func (v Vector) Norm() float64 { return math.Sqrt(v.Dot(v)) }
|
|
|
|
// Norm2 returns the square of the norm.
|
|
func (v Vector) Norm2() float64 { return v.Dot(v) }
|
|
|
|
// Normalize returns a unit vector in the same direction as v.
|
|
func (v Vector) Normalize() Vector {
|
|
n2 := v.Norm2()
|
|
if n2 == 0 {
|
|
return Vector{0, 0, 0}
|
|
}
|
|
return v.Mul(1 / math.Sqrt(n2))
|
|
}
|
|
|
|
// IsUnit returns whether this vector is of approximately unit length.
|
|
func (v Vector) IsUnit() bool {
|
|
const epsilon = 5e-14
|
|
return math.Abs(v.Norm2()-1) <= epsilon
|
|
}
|
|
|
|
// Abs returns the vector with nonnegative components.
|
|
func (v Vector) Abs() Vector { return Vector{math.Abs(v.X), math.Abs(v.Y), math.Abs(v.Z)} }
|
|
|
|
// Add returns the standard vector sum of v and ov.
|
|
func (v Vector) Add(ov Vector) Vector { return Vector{v.X + ov.X, v.Y + ov.Y, v.Z + ov.Z} }
|
|
|
|
// Sub returns the standard vector difference of v and ov.
|
|
func (v Vector) Sub(ov Vector) Vector { return Vector{v.X - ov.X, v.Y - ov.Y, v.Z - ov.Z} }
|
|
|
|
// Mul returns the standard scalar product of v and m.
|
|
func (v Vector) Mul(m float64) Vector { return Vector{m * v.X, m * v.Y, m * v.Z} }
|
|
|
|
// Dot returns the standard dot product of v and ov.
|
|
func (v Vector) Dot(ov Vector) float64 { return v.X*ov.X + v.Y*ov.Y + v.Z*ov.Z }
|
|
|
|
// Cross returns the standard cross product of v and ov.
|
|
func (v Vector) Cross(ov Vector) Vector {
|
|
return Vector{
|
|
v.Y*ov.Z - v.Z*ov.Y,
|
|
v.Z*ov.X - v.X*ov.Z,
|
|
v.X*ov.Y - v.Y*ov.X,
|
|
}
|
|
}
|
|
|
|
// Distance returns the Euclidean distance between v and ov.
|
|
func (v Vector) Distance(ov Vector) float64 { return v.Sub(ov).Norm() }
|
|
|
|
// Angle returns the angle between v and ov.
|
|
func (v Vector) Angle(ov Vector) s1.Angle {
|
|
return s1.Angle(math.Atan2(v.Cross(ov).Norm(), v.Dot(ov))) * s1.Radian
|
|
}
|
|
|
|
// Axis enumerates the 3 axes of ℝ³.
|
|
type Axis int
|
|
|
|
// The three axes of ℝ³.
|
|
const (
|
|
XAxis Axis = iota
|
|
YAxis
|
|
ZAxis
|
|
)
|
|
|
|
// Ortho returns a unit vector that is orthogonal to v.
|
|
// Ortho(-v) = -Ortho(v) for all v.
|
|
func (v Vector) Ortho() Vector {
|
|
ov := Vector{0.012, 0.0053, 0.00457}
|
|
switch v.LargestComponent() {
|
|
case XAxis:
|
|
ov.Z = 1
|
|
case YAxis:
|
|
ov.X = 1
|
|
default:
|
|
ov.Y = 1
|
|
}
|
|
return v.Cross(ov).Normalize()
|
|
}
|
|
|
|
// LargestComponent returns the axis that represents the largest component in this vector.
|
|
func (v Vector) LargestComponent() Axis {
|
|
t := v.Abs()
|
|
|
|
if t.X > t.Y {
|
|
if t.X > t.Z {
|
|
return XAxis
|
|
}
|
|
return ZAxis
|
|
}
|
|
if t.Y > t.Z {
|
|
return YAxis
|
|
}
|
|
return ZAxis
|
|
}
|
|
|
|
// SmallestComponent returns the axis that represents the smallest component in this vector.
|
|
func (v Vector) SmallestComponent() Axis {
|
|
t := v.Abs()
|
|
|
|
if t.X < t.Y {
|
|
if t.X < t.Z {
|
|
return XAxis
|
|
}
|
|
return ZAxis
|
|
}
|
|
if t.Y < t.Z {
|
|
return YAxis
|
|
}
|
|
return ZAxis
|
|
}
|
|
|
|
// Cmp compares v and ov lexicographically and returns:
|
|
//
|
|
// -1 if v < ov
|
|
// 0 if v == ov
|
|
// +1 if v > ov
|
|
//
|
|
// This method is based on C++'s std::lexicographical_compare. Two entities
|
|
// are compared element by element with the given operator. The first mismatch
|
|
// defines which is less (or greater) than the other. If both have equivalent
|
|
// values they are lexicographically equal.
|
|
func (v Vector) Cmp(ov Vector) int {
|
|
if v.X < ov.X {
|
|
return -1
|
|
}
|
|
if v.X > ov.X {
|
|
return 1
|
|
}
|
|
|
|
// First elements were the same, try the next.
|
|
if v.Y < ov.Y {
|
|
return -1
|
|
}
|
|
if v.Y > ov.Y {
|
|
return 1
|
|
}
|
|
|
|
// Second elements were the same return the final compare.
|
|
if v.Z < ov.Z {
|
|
return -1
|
|
}
|
|
if v.Z > ov.Z {
|
|
return 1
|
|
}
|
|
|
|
// Both are equal
|
|
return 0
|
|
}
|