gotosocial/internal/workers/workers.go
kim acc95923da
[performance] processing media and scheduled jobs improvements (#1482)
* replace media workers with just runners.WorkerPool, move to state structure, use go-sched for global task scheduling

* improved code comment

* fix worker tryUntil function, update go-runners/go-sched

* make preprocess functions package public, use these where possible to stop doubled up processing

* remove separate emoji worker pool

* limit calls to time.Now() during media preprocessing

* use Processor{} to manage singular runtime of processing media

* ensure workers get started when media manager is used

* improved error setting in processing media, fix media test

* port changes from processingmedia to processing emoji

* finish code commenting

* finish code commenting and comment-out client API + federator worker pools until concurrency worker pools replaced

* linterrrrrrrrrrrrrrrr

---------

Signed-off-by: kim <grufwub@gmail.com>
2023-02-13 18:40:48 +00:00

91 lines
2.5 KiB
Go

/*
GoToSocial
Copyright (C) 2021-2023 GoToSocial Authors admin@gotosocial.org
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package workers
import (
"log"
"runtime"
"codeberg.org/gruf/go-runners"
"codeberg.org/gruf/go-sched"
)
type Workers struct {
// Main task scheduler instance.
Scheduler sched.Scheduler
// Processor / federator worker pools.
// ClientAPI runners.WorkerPool
// Federator runners.WorkerPool
// Media manager worker pools.
Media runners.WorkerPool
// prevent pass-by-value.
_ nocopy
}
// Start will start all of the contained worker pools (and global scheduler).
func (w *Workers) Start() {
// Get currently set GOMAXPROCS.
maxprocs := runtime.GOMAXPROCS(0)
tryUntil("starting scheduler", 5, func() bool {
return w.Scheduler.Start(nil)
})
// tryUntil("starting client API workerpool", 5, func() bool {
// return w.ClientAPI.Start(4*maxprocs, 400*maxprocs)
// })
// tryUntil("starting federator workerpool", 5, func() bool {
// return w.Federator.Start(4*maxprocs, 400*maxprocs)
// })
tryUntil("starting media workerpool", 5, func() bool {
return w.Media.Start(8*maxprocs, 80*maxprocs)
})
}
// Stop will stop all of the contained worker pools (and global scheduler).
func (w *Workers) Stop() {
tryUntil("stopping scheduler", 5, w.Scheduler.Stop)
// tryUntil("stopping client API workerpool", 5, w.ClientAPI.Stop)
// tryUntil("stopping federator workerpool", 5, w.Federator.Stop)
tryUntil("stopping media workerpool", 5, w.Media.Stop)
}
// nocopy when embedded will signal linter to
// error on pass-by-value of parent struct.
type nocopy struct{}
func (*nocopy) Lock() {}
func (*nocopy) Unlock() {}
// tryUntil will attempt to call 'do' for 'count' attempts, before panicking with 'msg'.
func tryUntil(msg string, count int, do func() bool) {
for i := 0; i < count; i++ {
if do() {
return
}
}
log.Panicf("failed %s after %d tries", msg, count)
}