mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-05 00:39:59 +00:00
98263a7de6
* start fixing up tests * fix up tests + automate with drone * fiddle with linting * messing about with drone.yml * some more fiddling * hmmm * add cache * add vendor directory * verbose * ci updates * update some little things * update sig
126 lines
2.6 KiB
Go
126 lines
2.6 KiB
Go
// Copyright 2017 Google Inc. All rights reserved.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package s2
|
|
|
|
import "github.com/golang/geo/s1"
|
|
|
|
// roundAngle returns the value rounded to nearest as an int32.
|
|
// This does not match C++ exactly for the case of x.5.
|
|
func roundAngle(val s1.Angle) int32 {
|
|
if val < 0 {
|
|
return int32(val - 0.5)
|
|
}
|
|
return int32(val + 0.5)
|
|
}
|
|
|
|
// minAngle returns the smallest of the given values.
|
|
func minAngle(x s1.Angle, others ...s1.Angle) s1.Angle {
|
|
min := x
|
|
for _, y := range others {
|
|
if y < min {
|
|
min = y
|
|
}
|
|
}
|
|
return min
|
|
}
|
|
|
|
// maxAngle returns the largest of the given values.
|
|
func maxAngle(x s1.Angle, others ...s1.Angle) s1.Angle {
|
|
max := x
|
|
for _, y := range others {
|
|
if y > max {
|
|
max = y
|
|
}
|
|
}
|
|
return max
|
|
}
|
|
|
|
// minChordAngle returns the smallest of the given values.
|
|
func minChordAngle(x s1.ChordAngle, others ...s1.ChordAngle) s1.ChordAngle {
|
|
min := x
|
|
for _, y := range others {
|
|
if y < min {
|
|
min = y
|
|
}
|
|
}
|
|
return min
|
|
}
|
|
|
|
// maxChordAngle returns the largest of the given values.
|
|
func maxChordAngle(x s1.ChordAngle, others ...s1.ChordAngle) s1.ChordAngle {
|
|
max := x
|
|
for _, y := range others {
|
|
if y > max {
|
|
max = y
|
|
}
|
|
}
|
|
return max
|
|
}
|
|
|
|
// minFloat64 returns the smallest of the given values.
|
|
func minFloat64(x float64, others ...float64) float64 {
|
|
min := x
|
|
for _, y := range others {
|
|
if y < min {
|
|
min = y
|
|
}
|
|
}
|
|
return min
|
|
}
|
|
|
|
// maxFloat64 returns the largest of the given values.
|
|
func maxFloat64(x float64, others ...float64) float64 {
|
|
max := x
|
|
for _, y := range others {
|
|
if y > max {
|
|
max = y
|
|
}
|
|
}
|
|
return max
|
|
}
|
|
|
|
// minInt returns the smallest of the given values.
|
|
func minInt(x int, others ...int) int {
|
|
min := x
|
|
for _, y := range others {
|
|
if y < min {
|
|
min = y
|
|
}
|
|
}
|
|
return min
|
|
}
|
|
|
|
// maxInt returns the largest of the given values.
|
|
func maxInt(x int, others ...int) int {
|
|
max := x
|
|
for _, y := range others {
|
|
if y > max {
|
|
max = y
|
|
}
|
|
}
|
|
return max
|
|
}
|
|
|
|
// clampInt returns the number closest to x within the range min..max.
|
|
func clampInt(x, min, max int) int {
|
|
if x < min {
|
|
return min
|
|
}
|
|
if x > max {
|
|
return max
|
|
}
|
|
return x
|
|
}
|