mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-05 00:39:59 +00:00
ec325fee14
* [chore] Update a bunch of database dependencies * fix lil thing
551 lines
21 KiB
Go
551 lines
21 KiB
Go
/*
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Copyright 2019 The logr Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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// This design derives from Dave Cheney's blog:
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// http://dave.cheney.net/2015/11/05/lets-talk-about-logging
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// Package logr defines a general-purpose logging API and abstract interfaces
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// to back that API. Packages in the Go ecosystem can depend on this package,
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// while callers can implement logging with whatever backend is appropriate.
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//
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// # Usage
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//
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// Logging is done using a Logger instance. Logger is a concrete type with
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// methods, which defers the actual logging to a LogSink interface. The main
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// methods of Logger are Info() and Error(). Arguments to Info() and Error()
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// are key/value pairs rather than printf-style formatted strings, emphasizing
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// "structured logging".
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//
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// With Go's standard log package, we might write:
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//
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// log.Printf("setting target value %s", targetValue)
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//
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// With logr's structured logging, we'd write:
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//
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// logger.Info("setting target", "value", targetValue)
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//
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// Errors are much the same. Instead of:
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//
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// log.Printf("failed to open the pod bay door for user %s: %v", user, err)
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//
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// We'd write:
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//
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// logger.Error(err, "failed to open the pod bay door", "user", user)
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//
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// Info() and Error() are very similar, but they are separate methods so that
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// LogSink implementations can choose to do things like attach additional
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// information (such as stack traces) on calls to Error(). Error() messages are
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// always logged, regardless of the current verbosity. If there is no error
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// instance available, passing nil is valid.
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//
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// # Verbosity
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//
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// Often we want to log information only when the application in "verbose
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// mode". To write log lines that are more verbose, Logger has a V() method.
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// The higher the V-level of a log line, the less critical it is considered.
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// Log-lines with V-levels that are not enabled (as per the LogSink) will not
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// be written. Level V(0) is the default, and logger.V(0).Info() has the same
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// meaning as logger.Info(). Negative V-levels have the same meaning as V(0).
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// Error messages do not have a verbosity level and are always logged.
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//
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// Where we might have written:
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//
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// if flVerbose >= 2 {
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// log.Printf("an unusual thing happened")
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// }
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//
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// We can write:
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//
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// logger.V(2).Info("an unusual thing happened")
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//
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// # Logger Names
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//
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// Logger instances can have name strings so that all messages logged through
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// that instance have additional context. For example, you might want to add
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// a subsystem name:
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//
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// logger.WithName("compactor").Info("started", "time", time.Now())
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//
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// The WithName() method returns a new Logger, which can be passed to
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// constructors or other functions for further use. Repeated use of WithName()
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// will accumulate name "segments". These name segments will be joined in some
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// way by the LogSink implementation. It is strongly recommended that name
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// segments contain simple identifiers (letters, digits, and hyphen), and do
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// not contain characters that could muddle the log output or confuse the
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// joining operation (e.g. whitespace, commas, periods, slashes, brackets,
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// quotes, etc).
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//
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// # Saved Values
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//
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// Logger instances can store any number of key/value pairs, which will be
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// logged alongside all messages logged through that instance. For example,
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// you might want to create a Logger instance per managed object:
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//
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// With the standard log package, we might write:
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//
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// log.Printf("decided to set field foo to value %q for object %s/%s",
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// targetValue, object.Namespace, object.Name)
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//
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// With logr we'd write:
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//
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// // Elsewhere: set up the logger to log the object name.
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// obj.logger = mainLogger.WithValues(
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// "name", obj.name, "namespace", obj.namespace)
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//
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// // later on...
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// obj.logger.Info("setting foo", "value", targetValue)
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//
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// # Best Practices
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//
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// Logger has very few hard rules, with the goal that LogSink implementations
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// might have a lot of freedom to differentiate. There are, however, some
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// things to consider.
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//
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// The log message consists of a constant message attached to the log line.
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// This should generally be a simple description of what's occurring, and should
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// never be a format string. Variable information can then be attached using
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// named values.
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//
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// Keys are arbitrary strings, but should generally be constant values. Values
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// may be any Go value, but how the value is formatted is determined by the
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// LogSink implementation.
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//
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// Logger instances are meant to be passed around by value. Code that receives
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// such a value can call its methods without having to check whether the
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// instance is ready for use.
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//
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// Calling methods with the null logger (Logger{}) as instance will crash
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// because it has no LogSink. Therefore this null logger should never be passed
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// around. For cases where passing a logger is optional, a pointer to Logger
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// should be used.
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//
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// # Key Naming Conventions
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//
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// Keys are not strictly required to conform to any specification or regex, but
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// it is recommended that they:
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// - be human-readable and meaningful (not auto-generated or simple ordinals)
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// - be constant (not dependent on input data)
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// - contain only printable characters
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// - not contain whitespace or punctuation
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// - use lower case for simple keys and lowerCamelCase for more complex ones
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//
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// These guidelines help ensure that log data is processed properly regardless
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// of the log implementation. For example, log implementations will try to
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// output JSON data or will store data for later database (e.g. SQL) queries.
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//
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// While users are generally free to use key names of their choice, it's
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// generally best to avoid using the following keys, as they're frequently used
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// by implementations:
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// - "caller": the calling information (file/line) of a particular log line
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// - "error": the underlying error value in the `Error` method
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// - "level": the log level
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// - "logger": the name of the associated logger
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// - "msg": the log message
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// - "stacktrace": the stack trace associated with a particular log line or
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// error (often from the `Error` message)
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// - "ts": the timestamp for a log line
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//
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// Implementations are encouraged to make use of these keys to represent the
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// above concepts, when necessary (for example, in a pure-JSON output form, it
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// would be necessary to represent at least message and timestamp as ordinary
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// named values).
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//
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// # Break Glass
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//
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// Implementations may choose to give callers access to the underlying
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// logging implementation. The recommended pattern for this is:
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//
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// // Underlier exposes access to the underlying logging implementation.
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// // Since callers only have a logr.Logger, they have to know which
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// // implementation is in use, so this interface is less of an abstraction
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// // and more of way to test type conversion.
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// type Underlier interface {
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// GetUnderlying() <underlying-type>
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// }
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//
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// Logger grants access to the sink to enable type assertions like this:
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//
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// func DoSomethingWithImpl(log logr.Logger) {
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// if underlier, ok := log.GetSink().(impl.Underlier); ok {
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// implLogger := underlier.GetUnderlying()
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// ...
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// }
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// }
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//
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// Custom `With*` functions can be implemented by copying the complete
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// Logger struct and replacing the sink in the copy:
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//
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// // WithFooBar changes the foobar parameter in the log sink and returns a
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// // new logger with that modified sink. It does nothing for loggers where
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// // the sink doesn't support that parameter.
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// func WithFoobar(log logr.Logger, foobar int) logr.Logger {
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// if foobarLogSink, ok := log.GetSink().(FoobarSink); ok {
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// log = log.WithSink(foobarLogSink.WithFooBar(foobar))
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// }
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// return log
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// }
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//
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// Don't use New to construct a new Logger with a LogSink retrieved from an
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// existing Logger. Source code attribution might not work correctly and
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// unexported fields in Logger get lost.
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//
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// Beware that the same LogSink instance may be shared by different logger
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// instances. Calling functions that modify the LogSink will affect all of
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// those.
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package logr
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import (
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"context"
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)
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// New returns a new Logger instance. This is primarily used by libraries
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// implementing LogSink, rather than end users. Passing a nil sink will create
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// a Logger which discards all log lines.
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func New(sink LogSink) Logger {
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logger := Logger{}
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logger.setSink(sink)
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if sink != nil {
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sink.Init(runtimeInfo)
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}
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return logger
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}
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// setSink stores the sink and updates any related fields. It mutates the
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// logger and thus is only safe to use for loggers that are not currently being
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// used concurrently.
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func (l *Logger) setSink(sink LogSink) {
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l.sink = sink
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}
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// GetSink returns the stored sink.
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func (l Logger) GetSink() LogSink {
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return l.sink
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}
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// WithSink returns a copy of the logger with the new sink.
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func (l Logger) WithSink(sink LogSink) Logger {
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l.setSink(sink)
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return l
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}
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// Logger is an interface to an abstract logging implementation. This is a
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// concrete type for performance reasons, but all the real work is passed on to
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// a LogSink. Implementations of LogSink should provide their own constructors
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// that return Logger, not LogSink.
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//
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// The underlying sink can be accessed through GetSink and be modified through
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// WithSink. This enables the implementation of custom extensions (see "Break
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// Glass" in the package documentation). Normally the sink should be used only
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// indirectly.
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type Logger struct {
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sink LogSink
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level int
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}
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// Enabled tests whether this Logger is enabled. For example, commandline
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// flags might be used to set the logging verbosity and disable some info logs.
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func (l Logger) Enabled() bool {
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return l.sink != nil && l.sink.Enabled(l.level)
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}
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// Info logs a non-error message with the given key/value pairs as context.
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//
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// The msg argument should be used to add some constant description to the log
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// line. The key/value pairs can then be used to add additional variable
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// information. The key/value pairs must alternate string keys and arbitrary
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// values.
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func (l Logger) Info(msg string, keysAndValues ...interface{}) {
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if l.sink == nil {
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return
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}
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if l.Enabled() {
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if withHelper, ok := l.sink.(CallStackHelperLogSink); ok {
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withHelper.GetCallStackHelper()()
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}
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l.sink.Info(l.level, msg, keysAndValues...)
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}
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}
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// Error logs an error, with the given message and key/value pairs as context.
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// It functions similarly to Info, but may have unique behavior, and should be
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// preferred for logging errors (see the package documentations for more
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// information). The log message will always be emitted, regardless of
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// verbosity level.
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//
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// The msg argument should be used to add context to any underlying error,
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// while the err argument should be used to attach the actual error that
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// triggered this log line, if present. The err parameter is optional
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// and nil may be passed instead of an error instance.
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func (l Logger) Error(err error, msg string, keysAndValues ...interface{}) {
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if l.sink == nil {
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return
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}
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if withHelper, ok := l.sink.(CallStackHelperLogSink); ok {
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withHelper.GetCallStackHelper()()
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}
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l.sink.Error(err, msg, keysAndValues...)
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}
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// V returns a new Logger instance for a specific verbosity level, relative to
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// this Logger. In other words, V-levels are additive. A higher verbosity
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// level means a log message is less important. Negative V-levels are treated
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// as 0.
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func (l Logger) V(level int) Logger {
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if l.sink == nil {
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return l
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}
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if level < 0 {
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level = 0
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}
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l.level += level
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return l
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}
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// WithValues returns a new Logger instance with additional key/value pairs.
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// See Info for documentation on how key/value pairs work.
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func (l Logger) WithValues(keysAndValues ...interface{}) Logger {
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if l.sink == nil {
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return l
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}
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l.setSink(l.sink.WithValues(keysAndValues...))
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return l
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}
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// WithName returns a new Logger instance with the specified name element added
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// to the Logger's name. Successive calls with WithName append additional
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// suffixes to the Logger's name. It's strongly recommended that name segments
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// contain only letters, digits, and hyphens (see the package documentation for
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// more information).
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func (l Logger) WithName(name string) Logger {
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if l.sink == nil {
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return l
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}
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l.setSink(l.sink.WithName(name))
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return l
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}
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// WithCallDepth returns a Logger instance that offsets the call stack by the
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// specified number of frames when logging call site information, if possible.
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// This is useful for users who have helper functions between the "real" call
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// site and the actual calls to Logger methods. If depth is 0 the attribution
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// should be to the direct caller of this function. If depth is 1 the
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// attribution should skip 1 call frame, and so on. Successive calls to this
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// are additive.
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//
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// If the underlying log implementation supports a WithCallDepth(int) method,
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// it will be called and the result returned. If the implementation does not
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// support CallDepthLogSink, the original Logger will be returned.
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//
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// To skip one level, WithCallStackHelper() should be used instead of
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// WithCallDepth(1) because it works with implementions that support the
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// CallDepthLogSink and/or CallStackHelperLogSink interfaces.
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func (l Logger) WithCallDepth(depth int) Logger {
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if l.sink == nil {
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return l
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}
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if withCallDepth, ok := l.sink.(CallDepthLogSink); ok {
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l.setSink(withCallDepth.WithCallDepth(depth))
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}
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return l
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}
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// WithCallStackHelper returns a new Logger instance that skips the direct
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// caller when logging call site information, if possible. This is useful for
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// users who have helper functions between the "real" call site and the actual
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// calls to Logger methods and want to support loggers which depend on marking
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// each individual helper function, like loggers based on testing.T.
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//
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// In addition to using that new logger instance, callers also must call the
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// returned function.
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//
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// If the underlying log implementation supports a WithCallDepth(int) method,
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// WithCallDepth(1) will be called to produce a new logger. If it supports a
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// WithCallStackHelper() method, that will be also called. If the
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// implementation does not support either of these, the original Logger will be
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// returned.
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func (l Logger) WithCallStackHelper() (func(), Logger) {
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if l.sink == nil {
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return func() {}, l
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}
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var helper func()
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if withCallDepth, ok := l.sink.(CallDepthLogSink); ok {
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l.setSink(withCallDepth.WithCallDepth(1))
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}
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if withHelper, ok := l.sink.(CallStackHelperLogSink); ok {
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helper = withHelper.GetCallStackHelper()
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} else {
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helper = func() {}
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}
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return helper, l
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}
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// IsZero returns true if this logger is an uninitialized zero value
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func (l Logger) IsZero() bool {
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return l.sink == nil
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}
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// contextKey is how we find Loggers in a context.Context.
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type contextKey struct{}
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// FromContext returns a Logger from ctx or an error if no Logger is found.
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func FromContext(ctx context.Context) (Logger, error) {
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if v, ok := ctx.Value(contextKey{}).(Logger); ok {
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return v, nil
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}
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return Logger{}, notFoundError{}
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}
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// notFoundError exists to carry an IsNotFound method.
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type notFoundError struct{}
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func (notFoundError) Error() string {
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return "no logr.Logger was present"
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}
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func (notFoundError) IsNotFound() bool {
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return true
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}
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// FromContextOrDiscard returns a Logger from ctx. If no Logger is found, this
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// returns a Logger that discards all log messages.
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func FromContextOrDiscard(ctx context.Context) Logger {
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if v, ok := ctx.Value(contextKey{}).(Logger); ok {
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return v
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}
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return Discard()
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}
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// NewContext returns a new Context, derived from ctx, which carries the
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// provided Logger.
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func NewContext(ctx context.Context, logger Logger) context.Context {
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return context.WithValue(ctx, contextKey{}, logger)
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}
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// RuntimeInfo holds information that the logr "core" library knows which
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// LogSinks might want to know.
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type RuntimeInfo struct {
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// CallDepth is the number of call frames the logr library adds between the
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// end-user and the LogSink. LogSink implementations which choose to print
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// the original logging site (e.g. file & line) should climb this many
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// additional frames to find it.
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CallDepth int
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}
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// runtimeInfo is a static global. It must not be changed at run time.
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var runtimeInfo = RuntimeInfo{
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CallDepth: 1,
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}
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// LogSink represents a logging implementation. End-users will generally not
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// interact with this type.
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type LogSink interface {
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// Init receives optional information about the logr library for LogSink
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// implementations that need it.
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Init(info RuntimeInfo)
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// Enabled tests whether this LogSink is enabled at the specified V-level.
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// For example, commandline flags might be used to set the logging
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// verbosity and disable some info logs.
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Enabled(level int) bool
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// Info logs a non-error message with the given key/value pairs as context.
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// The level argument is provided for optional logging. This method will
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// only be called when Enabled(level) is true. See Logger.Info for more
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// details.
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Info(level int, msg string, keysAndValues ...interface{})
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// Error logs an error, with the given message and key/value pairs as
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// context. See Logger.Error for more details.
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Error(err error, msg string, keysAndValues ...interface{})
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// WithValues returns a new LogSink with additional key/value pairs. See
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// Logger.WithValues for more details.
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WithValues(keysAndValues ...interface{}) LogSink
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|
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// WithName returns a new LogSink with the specified name appended. See
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// Logger.WithName for more details.
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WithName(name string) LogSink
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}
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// CallDepthLogSink represents a LogSink that knows how to climb the call stack
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// to identify the original call site and can offset the depth by a specified
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// number of frames. This is useful for users who have helper functions
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// between the "real" call site and the actual calls to Logger methods.
|
|
// Implementations that log information about the call site (such as file,
|
|
// function, or line) would otherwise log information about the intermediate
|
|
// helper functions.
|
|
//
|
|
// This is an optional interface and implementations are not required to
|
|
// support it.
|
|
type CallDepthLogSink interface {
|
|
// WithCallDepth returns a LogSink that will offset the call
|
|
// stack by the specified number of frames when logging call
|
|
// site information.
|
|
//
|
|
// If depth is 0, the LogSink should skip exactly the number
|
|
// of call frames defined in RuntimeInfo.CallDepth when Info
|
|
// or Error are called, i.e. the attribution should be to the
|
|
// direct caller of Logger.Info or Logger.Error.
|
|
//
|
|
// If depth is 1 the attribution should skip 1 call frame, and so on.
|
|
// Successive calls to this are additive.
|
|
WithCallDepth(depth int) LogSink
|
|
}
|
|
|
|
// CallStackHelperLogSink represents a LogSink that knows how to climb
|
|
// the call stack to identify the original call site and can skip
|
|
// intermediate helper functions if they mark themselves as
|
|
// helper. Go's testing package uses that approach.
|
|
//
|
|
// This is useful for users who have helper functions between the
|
|
// "real" call site and the actual calls to Logger methods.
|
|
// Implementations that log information about the call site (such as
|
|
// file, function, or line) would otherwise log information about the
|
|
// intermediate helper functions.
|
|
//
|
|
// This is an optional interface and implementations are not required
|
|
// to support it. Implementations that choose to support this must not
|
|
// simply implement it as WithCallDepth(1), because
|
|
// Logger.WithCallStackHelper will call both methods if they are
|
|
// present. This should only be implemented for LogSinks that actually
|
|
// need it, as with testing.T.
|
|
type CallStackHelperLogSink interface {
|
|
// GetCallStackHelper returns a function that must be called
|
|
// to mark the direct caller as helper function when logging
|
|
// call site information.
|
|
GetCallStackHelper() func()
|
|
}
|
|
|
|
// Marshaler is an optional interface that logged values may choose to
|
|
// implement. Loggers with structured output, such as JSON, should
|
|
// log the object return by the MarshalLog method instead of the
|
|
// original value.
|
|
type Marshaler interface {
|
|
// MarshalLog can be used to:
|
|
// - ensure that structs are not logged as strings when the original
|
|
// value has a String method: return a different type without a
|
|
// String method
|
|
// - select which fields of a complex type should get logged:
|
|
// return a simpler struct with fewer fields
|
|
// - log unexported fields: return a different struct
|
|
// with exported fields
|
|
//
|
|
// It may return any value of any type.
|
|
MarshalLog() interface{}
|
|
}
|