gotosocial/internal/config/state.go
kim 91c0ed863a
[bugfix] #621: add weak type handing to mapstructure decode (#625)
* Drone sig (#623)

* accept weakly typed input on mapstructure decode i.e. .UnmarshalMap()

Signed-off-by: kim <grufwub@gmail.com>

* add envparsing script to test for panics during environment variable parsing

Signed-off-by: kim <grufwub@gmail.com>

* add envparsing.sh script to drone commands

Signed-off-by: kim <grufwub@gmail.com>

* update drone signature

Co-authored-by: kim <grufwub@gmail.com>

* compare expected with output

* update expected output of envparsing

* update expected output to correct value

* use viper's unmarshal function instead
There were problems with marshalling
string slices from viper into the st.config
struct with the other function. Now, we
can use viper's unmarshal function and pass
in the custom decoder config that we need
as a hook. This ensures that we marshal
string slices from viper into our config
struct correctly.

Co-authored-by: tobi <31960611+tsmethurst@users.noreply.github.com>
Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2022-06-08 20:28:28 +02:00

140 lines
3.9 KiB
Go

/*
GoToSocial
Copyright (C) 2021-2022 GoToSocial Authors admin@gotosocial.org
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package config
import (
"strings"
"sync"
"github.com/mitchellh/mapstructure"
"github.com/spf13/cobra"
"github.com/spf13/viper"
)
// ConfigState manages safe concurrent access to Configuration{} values,
// and provides ease of linking them (including reloading) via viper to
// environment, CLI and configuration file variables.
type ConfigState struct { //nolint
viper *viper.Viper
config Configuration
mutex sync.Mutex
}
// NewState returns a new initialized ConfigState instance.
func NewState() *ConfigState {
viper := viper.New()
// Flag 'some-flag-name' becomes env var 'GTS_SOME_FLAG_NAME'
viper.SetEnvPrefix("gts")
viper.SetEnvKeyReplacer(strings.NewReplacer("-", "_"))
// Load appropriate named vals from env
viper.AutomaticEnv()
// Create new ConfigState with defaults
state := &ConfigState{
viper: viper,
config: Defaults,
}
// Perform initial load into viper
state.reloadToViper()
return state
}
// Config provides safe access to the ConfigState's contained Configuration,
// and will reload the current Configuration back into viper settings.
func (st *ConfigState) Config(fn func(*Configuration)) {
st.mutex.Lock()
defer func() {
st.reloadToViper()
st.mutex.Unlock()
}()
fn(&st.config)
}
// Viper provides safe access to the ConfigState's contained viper instance,
// and will reload the current viper setting state back into Configuration.
func (st *ConfigState) Viper(fn func(*viper.Viper)) {
st.mutex.Lock()
defer func() {
st.reloadFromViper()
st.mutex.Unlock()
}()
fn(st.viper)
}
// LoadEarlyFlags will bind specific flags from given Cobra command to ConfigState's viper
// instance, and load the current configuration values. This is useful for flags like
// .ConfigPath which have to parsed first in order to perform early configuration load.
func (st *ConfigState) LoadEarlyFlags(cmd *cobra.Command) (err error) {
name := ConfigPathFlag()
flag := cmd.Flags().Lookup(name)
st.Viper(func(v *viper.Viper) {
err = v.BindPFlag(name, flag)
})
return
}
// BindFlags will bind given Cobra command's pflags to this ConfigState's viper instance.
func (st *ConfigState) BindFlags(cmd *cobra.Command) (err error) {
st.Viper(func(v *viper.Viper) {
err = v.BindPFlags(cmd.Flags())
})
return
}
// Reload will reload the Configuration values from ConfigState's viper instance, and from file if set.
func (st *ConfigState) Reload() (err error) {
st.Viper(func(v *viper.Viper) {
if st.config.ConfigPath != "" {
// Ensure configuration path is set
v.SetConfigFile(st.config.ConfigPath)
// Read in configuration from file
if err = v.ReadInConfig(); err != nil {
return
}
}
})
return
}
// reloadToViper will reload Configuration{} values into viper.
func (st *ConfigState) reloadToViper() {
raw, err := st.config.MarshalMap()
if err != nil {
panic(err)
}
if err := st.viper.MergeConfigMap(raw); err != nil {
panic(err)
}
}
// reloadFromViper will reload Configuration{} values from viper.
func (st *ConfigState) reloadFromViper() {
if err := st.viper.Unmarshal(&st.config, func(c *mapstructure.DecoderConfig) {
c.TagName = "name"
c.ZeroFields = true // empty the config struct before we marshal values into it
}); err != nil {
panic(err)
}
}