mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-01 15:00:00 +00:00
cde2fb6244
* initial work replacing our media decoding / encoding pipeline with ffprobe + ffmpeg * specify the video codec to use when generating static image from emoji * update go-storage library (fixes incompatibility after updating go-iotools) * maintain image aspect ratio when generating a thumbnail for it * update readme to show go-ffmpreg * fix a bunch of media tests, move filesize checking to callers of media manager for more flexibility * remove extra debug from error message * fix up incorrect function signatures * update PutFile to just use regular file copy, as changes are file is on separate partition * fix remaining tests, remove some unneeded tests now we're working with ffmpeg/ffprobe * update more tests, add more code comments * add utilities to generate processed emoji / media outputs * fix remaining tests * add test for opus media file, add license header to utility cmds * limit the number of concurrently available ffmpeg / ffprobe instances * reduce number of instances * further reduce number of instances * fix envparsing test with configuration variables * update docs and configuration with new media-{local,remote}-max-size variables
47 lines
1.3 KiB
Go
47 lines
1.3 KiB
Go
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package ffmpeg
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import (
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"os"
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"github.com/tetratelabs/wazero"
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)
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// shared WASM compilation cache.
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var cache wazero.CompilationCache
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func initCache() {
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if cache != nil {
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return
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}
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if dir := os.Getenv("WAZERO_COMPILATION_CACHE"); dir != "" {
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var err error
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// Use on-filesystem compilation cache given by env.
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cache, err = wazero.NewCompilationCacheWithDir(dir)
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if err != nil {
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panic(err)
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}
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} else {
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// Use in-memory compilation cache.
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cache = wazero.NewCompilationCache()
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}
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}
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