mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-01 15:00:00 +00:00
5e2bf0bdca
* [chore] Remove years from all license headers Years or year ranges aren't required in license headers. Many projects have removed them in recent years and it avoids a bit of yearly toil. In many cases our copyright claim was also a bit dodgy since we added the 2021-2023 header to files created after 2021 but you can't claim copyright into the past that way. * [chore] Add license header check This ensures a license header is always added to any new file. This avoids maintainers/reviewers needing to remember to check for and ask for it in case a contribution doesn't include it. * [chore] Add missing license headers * [chore] Further updates to license header * Use the more common // indentend comment format * Remove the hack we had for the linter now that we use the // format * Add SPDX license identifier
49 lines
1.4 KiB
Go
49 lines
1.4 KiB
Go
// GoToSocial
|
|
// Copyright (C) GoToSocial Authors admin@gotosocial.org
|
|
// SPDX-License-Identifier: AGPL-3.0-or-later
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
package log
|
|
|
|
import (
|
|
"sync"
|
|
|
|
"codeberg.org/gruf/go-byteutil"
|
|
)
|
|
|
|
// bufPool provides a memory pool of log buffers.
|
|
var bufPool = sync.Pool{
|
|
New: func() any {
|
|
return &byteutil.Buffer{
|
|
B: make([]byte, 0, 512),
|
|
}
|
|
},
|
|
}
|
|
|
|
// getBuf acquires a buffer from memory pool.
|
|
func getBuf() *byteutil.Buffer {
|
|
buf, _ := bufPool.Get().(*byteutil.Buffer)
|
|
return buf
|
|
}
|
|
|
|
// putBuf places (after resetting) buffer back in memory pool, dropping if capacity too large.
|
|
func putBuf(buf *byteutil.Buffer) {
|
|
if buf.Cap() > int(^uint16(0)) {
|
|
return // drop large buffer
|
|
}
|
|
buf.Reset()
|
|
bufPool.Put(buf)
|
|
}
|