* start poking timelines
* OK yes we're refactoring, but it's nothing like the last time so don't worry
* more fiddling
* update tests, simplify Get
* thanks linter, you're the best, mwah mwah kisses
* do a bit more tidying up
* start buggering about with the prepare function
* fix little oopsie
* start merging lists into 1
* ik heb een heel zwaar leven
nee nee echt waar
* hey it works we did it reddit
* regenerate swagger docs
* tidy up a wee bit
* adjust paging
* fix little error, remove unused functions
* [chore] Remove years from all license headers
Years or year ranges aren't required in license headers. Many projects
have removed them in recent years and it avoids a bit of yearly toil.
In many cases our copyright claim was also a bit dodgy since we added
the 2021-2023 header to files created after 2021 but you can't claim
copyright into the past that way.
* [chore] Add license header check
This ensures a license header is always added to any new file. This
avoids maintainers/reviewers needing to remember to check for and ask
for it in case a contribution doesn't include it.
* [chore] Add missing license headers
* [chore] Further updates to license header
* Use the more common // indentend comment format
* Remove the hack we had for the linter now that we use the // format
* Add SPDX license identifier
* move caches to a separate State{} structure
Signed-off-by: kim <grufwub@gmail.com>
* fix call to log.Panic not using formatted call
Signed-off-by: kim <grufwub@gmail.com>
* move caches to use interfaces, to make switchouts easier in future
Signed-off-by: kim <grufwub@gmail.com>
* fix rebase issue
Signed-off-by: kim <grufwub@gmail.com>
* improve code comment
Signed-off-by: kim <grufwub@gmail.com>
* fix further issues after rebase
Signed-off-by: kim <grufwub@gmail.com>
* heh
Signed-off-by: kim <grufwub@gmail.com>
* add missing license text
Signed-off-by: kim <grufwub@gmail.com>
Signed-off-by: kim <grufwub@gmail.com>
* update dependencies, bump Go version to 1.19
* bump test image Go version
* update golangci-lint
* update gotosocial-drone-build
* sign
* linting, go fmt
* update swagger docs
* update swagger docs
* whitespace
* update contributing.md
* fuckin whoopsie doopsie
* linterino, linteroni
* fix followrequest test not starting processor
* fix other api/client tests not starting processor
* fix remaining tests where processor not started
* bump go-runners version
* don't check last-webfingered-at, processor may have updated this
* update swagger command
* update bun to latest version
* fix embed to work the same as before with new bun
Signed-off-by: kim <grufwub@gmail.com>
Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
* add preparable and timelineable interfaces
* initialize timeline manager within the processor
* generic renaming
* move status-specific timeline logic into the processor
* refactor timeline to make it useful for more than statuses
* reference logrus' global logger instead of passing and storing a logger reference everywhere
* always directly use global logrus logger instead of referencing an instance
* test suites should also directly use the global logrus logger
* rename gin logging function to clarify that it's middleware
* correct comments which erroneously referenced removed logger parameter
* setting log level for tests now uses logrus' exported type instead of the string value, to guarantee error isn't possible
* uwu we made a fucky wucky
* uwu we made a fucky wucky
* work on timeline fixes a little
* fiddle with tests some more
* bleep bloop more tests
* more tests
* update drone yml
* update some sturf
* make the timeline code a bit lazier
* go fmt
* fix drone.yml
* start messing about with timeline manager
* i have no idea what i'm doing
* i continue to not know what i'm doing
* it's coming along
* bit more progress
* update timeline with new posts as they come in
* lint and fmt
* Select accounts where empty string
* restructure a bunch, get unfaves working
* moving stuff around
* federate status deletes properly
* mention regex better but not 100% there
* fix regex
* some more hacking away at the timeline code phew
* fix up some little things
* i can't even
* more timeline stuff
* move to ulid
* fiddley
* some lil fixes for kibou compatibility
* timelines working pretty alright!
* tidy + lint