* linting with new golangci-lint version
* update go to 1.18
* bump versions in drone.yml
* use new runtime/debug package for version info
* remove Commit build flag from goreleaser
* remove mock commit + version from build script
* go fmt
* add dummy version env flag to test container
* install git in golang container for testing
* only set versionString if Version is defined
* add preparable and timelineable interfaces
* initialize timeline manager within the processor
* generic renaming
* move status-specific timeline logic into the processor
* refactor timeline to make it useful for more than statuses
* define timeline consts
* remove double stream of status
* change test stream creation up a bit
* stream messages more selectively
* add test for streaming new status creation via clientAPI
* tidy code + comments a bit
* tidy up tests
* make sure new status isn't streamed to public
* tidy up streaming
* cut down code duplication
* test get followers/following
* test streaming processor
* fix some test models
* add TimeMustParse
* fix uri / url typo
* make trace logging less verbose
* make logging more consistent
* disable quote on logging
* remove context.Background
* remove many extraneous mastodon references
* regenerate swagger
* don't log query on no rows result
* log latency first for easier reading
* start moving some database stuff around
* continue moving db stuff around
* more fiddling
* more updates
* and some more
* and yet more
* i broke SOMETHING but what, it's a mystery
* tidy up
* vendor ttlcache
* use ttlcache
* fix up some tests
* rename some stuff
* little reminder
* some more updates
* start messing about with timeline manager
* i have no idea what i'm doing
* i continue to not know what i'm doing
* it's coming along
* bit more progress
* update timeline with new posts as they come in
* lint and fmt
* Select accounts where empty string
* restructure a bunch, get unfaves working
* moving stuff around
* federate status deletes properly
* mention regex better but not 100% there
* fix regex
* some more hacking away at the timeline code phew
* fix up some little things
* i can't even
* more timeline stuff
* move to ulid
* fiddley
* some lil fixes for kibou compatibility
* timelines working pretty alright!
* tidy + lint