2023-03-20 18:10:08 +00:00
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// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package db
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import (
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"context"
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"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
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)
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type StatusFave interface {
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// GetStatusFaveByAccountID gets one status fave created by the given
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// accountID, targeting the given statusID.
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[performance] refactoring + add fave / follow / request / visibility caching (#1607)
* refactor visibility checking, add caching for visibility
* invalidate visibility cache items on account / status deletes
* fix requester ID passed to visibility cache nil ptr
* de-interface caches, fix home / public timeline caching + visibility
* finish adding code comments for visibility filter
* fix angry goconst linter warnings
* actually finish adding filter visibility code comments for timeline functions
* move home timeline status author check to after visibility
* remove now-unused code
* add more code comments
* add TODO code comment, update printed cache start names
* update printed cache names on stop
* start adding separate follow(request) delete db functions, add specific visibility cache tests
* add relationship type caching
* fix getting local account follows / followed-bys, other small codebase improvements
* simplify invalidation using cache hooks, add more GetAccountBy___() functions
* fix boosting to return 404 if not boostable but no error (to not leak status ID)
* remove dead code
* improved placement of cache invalidation
* update license headers
* add example follow, follow-request config entries
* add example visibility cache configuration to config file
* use specific PutFollowRequest() instead of just Put()
* add tests for all GetAccountBy()
* add GetBlockBy() tests
* update block to check primitive fields
* update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests
* fix copy-pasted code
* update envparsing test
* whitespace
* fix bun struct tag
* add license header to gtscontext
* fix old license header
* improved error creation to not use fmt.Errorf() when not needed
* fix various rebase conflicts, fix account test
* remove commented-out code, fix-up mention caching
* fix mention select bun statement
* ensure mention target account populated, pass in context to customrenderer logging
* remove more uncommented code, fix typeutil test
* add statusfave database model caching
* add status fave cache configuration
* add status fave cache example config
* woops, catch missed error. nice catch linter!
* add back testrig panic on nil db
* update example configuration to match defaults, slight tweak to cache configuration defaults
* update envparsing test with new defaults
* fetch followingget to use the follow target account
* use accounnt.IsLocal() instead of empty domain check
* use constants for the cache visibility type check
* use bun.In() for notification type restriction in db query
* include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable())
* use bun query building for nested select statements to ensure working with postgres
* update public timeline future status checks to match visibility filter
* same as previous, for home timeline
* update public timeline tests to dynamically check for appropriate statuses
* migrate accounts to allow unique constraint on public_key
* provide minimal account with publicKey
---------
Signed-off-by: kim <grufwub@gmail.com>
Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2023-03-28 14:03:14 +01:00
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GetStatusFave(ctx context.Context, accountID string, statusID string) (*gtsmodel.StatusFave, Error)
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// GetStatusFave returns one status fave with the given id.
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GetStatusFaveByID(ctx context.Context, id string) (*gtsmodel.StatusFave, Error)
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2023-03-20 18:10:08 +00:00
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// GetStatusFaves returns a slice of faves/likes of the given status.
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// This slice will be unfiltered, not taking account of blocks and whatnot, so filter it before serving it back to a user.
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[performance] refactoring + add fave / follow / request / visibility caching (#1607)
* refactor visibility checking, add caching for visibility
* invalidate visibility cache items on account / status deletes
* fix requester ID passed to visibility cache nil ptr
* de-interface caches, fix home / public timeline caching + visibility
* finish adding code comments for visibility filter
* fix angry goconst linter warnings
* actually finish adding filter visibility code comments for timeline functions
* move home timeline status author check to after visibility
* remove now-unused code
* add more code comments
* add TODO code comment, update printed cache start names
* update printed cache names on stop
* start adding separate follow(request) delete db functions, add specific visibility cache tests
* add relationship type caching
* fix getting local account follows / followed-bys, other small codebase improvements
* simplify invalidation using cache hooks, add more GetAccountBy___() functions
* fix boosting to return 404 if not boostable but no error (to not leak status ID)
* remove dead code
* improved placement of cache invalidation
* update license headers
* add example follow, follow-request config entries
* add example visibility cache configuration to config file
* use specific PutFollowRequest() instead of just Put()
* add tests for all GetAccountBy()
* add GetBlockBy() tests
* update block to check primitive fields
* update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests
* fix copy-pasted code
* update envparsing test
* whitespace
* fix bun struct tag
* add license header to gtscontext
* fix old license header
* improved error creation to not use fmt.Errorf() when not needed
* fix various rebase conflicts, fix account test
* remove commented-out code, fix-up mention caching
* fix mention select bun statement
* ensure mention target account populated, pass in context to customrenderer logging
* remove more uncommented code, fix typeutil test
* add statusfave database model caching
* add status fave cache configuration
* add status fave cache example config
* woops, catch missed error. nice catch linter!
* add back testrig panic on nil db
* update example configuration to match defaults, slight tweak to cache configuration defaults
* update envparsing test with new defaults
* fetch followingget to use the follow target account
* use accounnt.IsLocal() instead of empty domain check
* use constants for the cache visibility type check
* use bun.In() for notification type restriction in db query
* include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable())
* use bun query building for nested select statements to ensure working with postgres
* update public timeline future status checks to match visibility filter
* same as previous, for home timeline
* update public timeline tests to dynamically check for appropriate statuses
* migrate accounts to allow unique constraint on public_key
* provide minimal account with publicKey
---------
Signed-off-by: kim <grufwub@gmail.com>
Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2023-03-28 14:03:14 +01:00
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GetStatusFavesForStatus(ctx context.Context, statusID string) ([]*gtsmodel.StatusFave, Error)
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2023-03-20 18:10:08 +00:00
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// PutStatusFave inserts the given statusFave into the database.
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PutStatusFave(ctx context.Context, statusFave *gtsmodel.StatusFave) Error
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// DeleteStatusFave deletes one status fave with the given id.
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[performance] refactoring + add fave / follow / request / visibility caching (#1607)
* refactor visibility checking, add caching for visibility
* invalidate visibility cache items on account / status deletes
* fix requester ID passed to visibility cache nil ptr
* de-interface caches, fix home / public timeline caching + visibility
* finish adding code comments for visibility filter
* fix angry goconst linter warnings
* actually finish adding filter visibility code comments for timeline functions
* move home timeline status author check to after visibility
* remove now-unused code
* add more code comments
* add TODO code comment, update printed cache start names
* update printed cache names on stop
* start adding separate follow(request) delete db functions, add specific visibility cache tests
* add relationship type caching
* fix getting local account follows / followed-bys, other small codebase improvements
* simplify invalidation using cache hooks, add more GetAccountBy___() functions
* fix boosting to return 404 if not boostable but no error (to not leak status ID)
* remove dead code
* improved placement of cache invalidation
* update license headers
* add example follow, follow-request config entries
* add example visibility cache configuration to config file
* use specific PutFollowRequest() instead of just Put()
* add tests for all GetAccountBy()
* add GetBlockBy() tests
* update block to check primitive fields
* update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests
* fix copy-pasted code
* update envparsing test
* whitespace
* fix bun struct tag
* add license header to gtscontext
* fix old license header
* improved error creation to not use fmt.Errorf() when not needed
* fix various rebase conflicts, fix account test
* remove commented-out code, fix-up mention caching
* fix mention select bun statement
* ensure mention target account populated, pass in context to customrenderer logging
* remove more uncommented code, fix typeutil test
* add statusfave database model caching
* add status fave cache configuration
* add status fave cache example config
* woops, catch missed error. nice catch linter!
* add back testrig panic on nil db
* update example configuration to match defaults, slight tweak to cache configuration defaults
* update envparsing test with new defaults
* fetch followingget to use the follow target account
* use accounnt.IsLocal() instead of empty domain check
* use constants for the cache visibility type check
* use bun.In() for notification type restriction in db query
* include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable())
* use bun query building for nested select statements to ensure working with postgres
* update public timeline future status checks to match visibility filter
* same as previous, for home timeline
* update public timeline tests to dynamically check for appropriate statuses
* migrate accounts to allow unique constraint on public_key
* provide minimal account with publicKey
---------
Signed-off-by: kim <grufwub@gmail.com>
Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2023-03-28 14:03:14 +01:00
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DeleteStatusFaveByID(ctx context.Context, id string) Error
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2023-03-20 18:10:08 +00:00
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// DeleteStatusFaves mass deletes status faves targeting targetAccountID
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// and/or originating from originAccountID and/or faving statusID.
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//
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// If targetAccountID is set and originAccountID isn't, all status faves
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// that target the given account will be deleted.
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//
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// If originAccountID is set and targetAccountID isn't, all status faves
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// originating from the given account will be deleted.
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//
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// If both are set, then status faves that target targetAccountID and
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// originate from originAccountID will be deleted.
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//
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// At least one parameter must not be an empty string.
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DeleteStatusFaves(ctx context.Context, targetAccountID string, originAccountID string) Error
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// DeleteStatusFavesForStatus deletes all status faves that target the
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// given status ID. This is useful when a status has been deleted, and you need
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// to clean up after it.
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DeleteStatusFavesForStatus(ctx context.Context, statusID string) Error
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}
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