gotosocial/internal/gtsmodel/account.go

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// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Package gtsmodel contains types used *internally* by GoToSocial and added/removed/selected from the database.
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// These types should never be serialized and/or sent out via public APIs, as they contain sensitive information.
// The annotation used on these structs is for handling them via the bun-db ORM.
// See here for more info on bun model annotations: https://bun.uptrace.dev/guide/models.html
package gtsmodel
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import (
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
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"crypto/rsa"
"strings"
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"time"
"github.com/superseriousbusiness/gotosocial/internal/config"
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
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"github.com/superseriousbusiness/gotosocial/internal/log"
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)
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// Account represents either a local or a remote fediverse account, gotosocial or otherwise (mastodon, pleroma, etc).
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type Account struct {
ID string `bun:"type:CHAR(26),pk,nullzero,notnull,unique"` // id of this item in the database
CreatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item created.
UpdatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item was last updated.
FetchedAt time.Time `bun:"type:timestamptz,nullzero"` // when was item (remote) last fetched.
Username string `bun:",nullzero,notnull,unique:usernamedomain"` // Username of the account, should just be a string of [a-zA-Z0-9_]. Can be added to domain to create the full username in the form ``[username]@[domain]`` eg., ``user_96@example.org``. Username and domain should be unique *with* each other
Domain string `bun:",nullzero,unique:usernamedomain"` // Domain of the account, will be null if this is a local account, otherwise something like ``example.org``. Should be unique with username.
AvatarMediaAttachmentID string `bun:"type:CHAR(26),nullzero"` // Database ID of the media attachment, if present
AvatarMediaAttachment *MediaAttachment `bun:"rel:belongs-to"` // MediaAttachment corresponding to avatarMediaAttachmentID
AvatarRemoteURL string `bun:",nullzero"` // For a non-local account, where can the header be fetched?
HeaderMediaAttachmentID string `bun:"type:CHAR(26),nullzero"` // Database ID of the media attachment, if present
HeaderMediaAttachment *MediaAttachment `bun:"rel:belongs-to"` // MediaAttachment corresponding to headerMediaAttachmentID
HeaderRemoteURL string `bun:",nullzero"` // For a non-local account, where can the header be fetched?
DisplayName string `bun:""` // DisplayName for this account. Can be empty, then just the Username will be used for display purposes.
EmojiIDs []string `bun:"emojis,array"` // Database IDs of any emojis used in this account's bio, display name, etc
Emojis []*Emoji `bun:"attached_emojis,m2m:account_to_emojis"` // Emojis corresponding to emojiIDs. https://bun.uptrace.dev/guide/relations.html#many-to-many-relation
Fields []*Field // A slice of of fields that this account has added to their profile.
FieldsRaw []*Field // The raw (unparsed) content of fields that this account has added to their profile, without conversion to HTML, only available when requester = target
Note string `bun:""` // A note that this account has on their profile (ie., the account's bio/description of themselves)
NoteRaw string `bun:""` // The raw contents of .Note without conversion to HTML, only available when requester = target
Memorial *bool `bun:",default:false"` // Is this a memorial account, ie., has the user passed away?
AlsoKnownAsURIs []string `bun:"also_known_as_uris,array"` // This account is associated with these account URIs.
AlsoKnownAs []*Account `bun:"-"` // This account is associated with these accounts (field not stored in the db).
MovedToURI string `bun:",nullzero"` // This account has moved to this account URI.
MovedTo *Account `bun:"-"` // This account has moved to this account (field not stored in the db).
Bot *bool `bun:",default:false"` // Does this account identify itself as a bot?
Reason string `bun:""` // What reason was given for signing up when this account was created?
Locked *bool `bun:",default:true"` // Does this account need an approval for new followers?
Discoverable *bool `bun:",default:false"` // Should this account be shown in the instance's profile directory?
Privacy Visibility `bun:",nullzero"` // Default post privacy for this account
Sensitive *bool `bun:",default:false"` // Set posts from this account to sensitive by default?
Language string `bun:",nullzero,notnull,default:'en'"` // What language does this account post in?
StatusContentType string `bun:",nullzero"` // What is the default format for statuses posted by this account (only for local accounts).
CustomCSS string `bun:",nullzero"` // Custom CSS that should be displayed for this Account's profile and statuses.
URI string `bun:",nullzero,notnull,unique"` // ActivityPub URI for this account.
URL string `bun:",nullzero,unique"` // Web URL for this account's profile
InboxURI string `bun:",nullzero,unique"` // Address of this account's ActivityPub inbox, for sending activity to
SharedInboxURI *string `bun:""` // Address of this account's ActivityPub sharedInbox. Gotcha warning: this is a string pointer because it has three possible states: 1. We don't know yet if the account has a shared inbox -- null. 2. We know it doesn't have a shared inbox -- empty string. 3. We know it does have a shared inbox -- url string.
OutboxURI string `bun:",nullzero,unique"` // Address of this account's activitypub outbox
FollowingURI string `bun:",nullzero,unique"` // URI for getting the following list of this account
FollowersURI string `bun:",nullzero,unique"` // URI for getting the followers list of this account
FeaturedCollectionURI string `bun:",nullzero,unique"` // URL for getting the featured collection list of this account
ActorType string `bun:",nullzero,notnull"` // What type of activitypub actor is this account?
PrivateKey *rsa.PrivateKey `bun:""` // Privatekey for signing activitypub requests, will only be defined for local accounts
PublicKey *rsa.PublicKey `bun:",notnull"` // Publickey for authorizing signed activitypub requests, will be defined for both local and remote accounts
PublicKeyURI string `bun:",nullzero,notnull,unique"` // Web-reachable location of this account's public key
PublicKeyExpiresAt time.Time `bun:"type:timestamptz,nullzero"` // PublicKey will expire/has expired at given time, and should be fetched again as appropriate. Only ever set for remote accounts.
SensitizedAt time.Time `bun:"type:timestamptz,nullzero"` // When was this account set to have all its media shown as sensitive?
SilencedAt time.Time `bun:"type:timestamptz,nullzero"` // When was this account silenced (eg., statuses only visible to followers, not public)?
SuspendedAt time.Time `bun:"type:timestamptz,nullzero"` // When was this account suspended (eg., don't allow it to log in/post, don't accept media/posts from this account)
HideCollections *bool `bun:",default:false"` // Hide this account's collections
SuspensionOrigin string `bun:"type:CHAR(26),nullzero"` // id of the database entry that caused this account to become suspended -- can be an account ID or a domain block ID
EnableRSS *bool `bun:",default:false"` // enable RSS feed subscription for this account's public posts at [URL]/feed
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}
// IsLocal returns whether account is a local user account.
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
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func (a *Account) IsLocal() bool {
return a.Domain == "" || a.Domain == config.GetHost() || a.Domain == config.GetAccountDomain()
}
// IsRemote returns whether account is a remote user account.
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
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func (a *Account) IsRemote() bool {
return !a.IsLocal()
}
// IsNew returns whether an account is "new" in the sense
// that it has not been previously stored in the database.
func (a *Account) IsNew() bool {
return a.CreatedAt.IsZero()
}
// IsInstance returns whether account is an instance internal actor account.
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
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func (a *Account) IsInstance() bool {
if a.IsLocal() {
// Check if our instance account.
return a.Username == config.GetHost()
}
// Check if remote instance account.
return a.Username == a.Domain ||
a.FollowersURI == "" ||
a.FollowingURI == "" ||
(a.Username == "internal.fetch" && strings.Contains(a.Note, "internal service actor")) ||
a.Username == "instance.actor" // <- misskey
}
// EmojisPopulated returns whether emojis are
// populated according to current EmojiIDs.
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
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func (a *Account) EmojisPopulated() bool {
if len(a.EmojiIDs) != len(a.Emojis) {
// this is the quickest indicator.
return false
}
// Emojis must be in same order.
for i, id := range a.EmojiIDs {
if a.Emojis[i] == nil {
log.Warnf(nil, "nil emoji in slice for account %s", a.URI)
continue
}
if a.Emojis[i].ID != id {
return false
}
}
return true
}
// AlsoKnownAsPopulated returns whether alsoKnownAs accounts
// are populated according to current AlsoKnownAsURIs.
func (a *Account) AlsoKnownAsPopulated() bool {
if len(a.AlsoKnownAsURIs) != len(a.AlsoKnownAs) {
// this is the quickest indicator.
return false
}
// Accounts must be in same order.
for i, uri := range a.AlsoKnownAsURIs {
if a.AlsoKnownAs[i] == nil {
log.Warnf(nil, "nil account in alsoKnownAs slice for account %s", a.URI)
continue
}
if a.AlsoKnownAs[i].URI != uri {
return false
}
}
return true
}
// PubKeyExpired returns true if the account's public key
// has been marked as expired, and the expiry time has passed.
func (a *Account) PubKeyExpired() bool {
if a == nil {
return false
}
return !a.PublicKeyExpiresAt.IsZero() &&
a.PublicKeyExpiresAt.Before(time.Now())
}
// AccountToEmoji is an intermediate struct to facilitate the many2many relationship between an account and one or more emojis.
type AccountToEmoji struct {
AccountID string `bun:"type:CHAR(26),unique:accountemoji,nullzero,notnull"`
Account *Account `bun:"rel:belongs-to"`
EmojiID string `bun:"type:CHAR(26),unique:accountemoji,nullzero,notnull"`
Emoji *Emoji `bun:"rel:belongs-to"`
}
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
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// Field represents a key value field on an account, for things like pronouns, website, etc.
// VerifiedAt is optional, to be used only if Value is a URL to a webpage that contains the
// username of the user.
type Field struct {
Name string // Name of this field.
Value string // Value of this field.
VerifiedAt time.Time `bun:",nullzero"` // This field was verified at (optional).
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}
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// Relationship describes a requester's relationship with another account.
type Relationship struct {
ID string // The account id.
Following bool // Are you following this user?
ShowingReblogs bool // Are you receiving this user's boosts in your home timeline?
Notifying bool // Have you enabled notifications for this user?
FollowedBy bool // Are you followed by this user?
Blocking bool // Are you blocking this user?
BlockedBy bool // Is this user blocking you?
Muting bool // Are you muting this user?
MutingNotifications bool // Are you muting notifications from this user?
Requested bool // Do you have a pending follow request for this user?
DomainBlocking bool // Are you blocking this user's domain?
Endorsed bool // Are you featuring this user on your profile?
Note string // Your note on this account.
}