gotosocial/internal/timeline/get_test.go

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// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package timeline_test
import (
"context"
"sort"
"testing"
"time"
"github.com/stretchr/testify/suite"
"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
"github.com/superseriousbusiness/gotosocial/internal/id"
"github.com/superseriousbusiness/gotosocial/internal/processing"
"github.com/superseriousbusiness/gotosocial/internal/timeline"
"github.com/superseriousbusiness/gotosocial/internal/visibility"
"github.com/superseriousbusiness/gotosocial/testrig"
)
type GetTestSuite struct {
TimelineStandardTestSuite
}
func (suite *GetTestSuite) SetupSuite() {
suite.testAccounts = testrig.NewTestAccounts()
suite.testStatuses = testrig.NewTestStatuses()
}
func (suite *GetTestSuite) SetupTest() {
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2023-03-28 14:03:14 +01:00
suite.state.Caches.Init()
testrig.InitTestConfig()
testrig.InitTestLog()
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2023-03-28 14:03:14 +01:00
suite.db = testrig.NewTestDB(&suite.state)
suite.tc = testrig.NewTestTypeConverter(suite.db)
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2023-03-28 14:03:14 +01:00
suite.filter = visibility.NewFilter(&suite.state)
testrig.StandardDBSetup(suite.db, nil)
// Take local_account_1 as the timeline owner, it
// doesn't really matter too much for these tests.
tl := timeline.NewTimeline(
context.Background(),
suite.testAccounts["local_account_1"].ID,
processing.StatusGrabFunction(suite.db),
processing.StatusFilterFunction(suite.db, suite.filter),
processing.StatusPrepareFunction(suite.db, suite.tc),
processing.StatusSkipInsertFunction(),
)
// Put testrig statuses in a determinate order
// since we can't trust a map to keep order.
statuses := []*gtsmodel.Status{}
for _, s := range suite.testStatuses {
statuses = append(statuses, s)
}
sort.Slice(statuses, func(i, j int) bool {
return statuses[i].ID > statuses[j].ID
})
// Statuses are now highest -> lowest.
suite.highestStatusID = statuses[0].ID
suite.lowestStatusID = statuses[len(statuses)-1].ID
if suite.highestStatusID < suite.lowestStatusID {
suite.FailNow("", "statuses weren't ordered properly by sort")
}
// Put all test statuses into the timeline; we don't
// need to be fussy about who sees what for these tests.
for _, s := range statuses {
_, err := tl.IndexAndPrepareOne(context.Background(), s.GetID(), s.BoostOfID, s.AccountID, s.BoostOfAccountID)
if err != nil {
suite.FailNow(err.Error())
}
}
suite.timeline = tl
}
func (suite *GetTestSuite) TearDownTest() {
testrig.StandardDBTeardown(suite.db)
}
func (suite *GetTestSuite) checkStatuses(statuses []timeline.Preparable, maxID string, minID string, expectedLength int) {
if l := len(statuses); l != expectedLength {
suite.FailNow("", "expected %d statuses in slice, got %d", expectedLength, l)
} else if l == 0 {
// Can't test empty slice.
return
}
// Check ordering + bounds of statuses.
highest := statuses[0].GetID()
for _, status := range statuses {
id := status.GetID()
if id >= maxID {
suite.FailNow("", "%s greater than maxID %s", id, maxID)
}
if id <= minID {
suite.FailNow("", "%s smaller than minID %s", id, minID)
}
if id > highest {
suite.FailNow("", "statuses in slice were not ordered highest -> lowest ID")
}
highest = id
}
}
func (suite *GetTestSuite) TestGetNewTimelinePageDown() {
// Take a fresh timeline for this test.
// This tests whether indexing works
// properly against uninitialized timelines.
tl := timeline.NewTimeline(
context.Background(),
suite.testAccounts["local_account_1"].ID,
processing.StatusGrabFunction(suite.db),
processing.StatusFilterFunction(suite.db, suite.filter),
processing.StatusPrepareFunction(suite.db, suite.tc),
processing.StatusSkipInsertFunction(),
)
// Get 5 from the top.
statuses, err := tl.Get(context.Background(), 5, "", "", "", true)
if err != nil {
suite.FailNow(err.Error())
}
suite.checkStatuses(statuses, id.Highest, id.Lowest, 5)
// Get 5 from next maxID.
nextMaxID := statuses[len(statuses)-1].GetID()
statuses, err = tl.Get(context.Background(), 5, nextMaxID, "", "", false)
if err != nil {
suite.FailNow(err.Error())
}
suite.checkStatuses(statuses, nextMaxID, id.Lowest, 5)
}
func (suite *GetTestSuite) TestGetNewTimelinePageUp() {
// Take a fresh timeline for this test.
// This tests whether indexing works
// properly against uninitialized timelines.
tl := timeline.NewTimeline(
context.Background(),
suite.testAccounts["local_account_1"].ID,
processing.StatusGrabFunction(suite.db),
processing.StatusFilterFunction(suite.db, suite.filter),
processing.StatusPrepareFunction(suite.db, suite.tc),
processing.StatusSkipInsertFunction(),
)
// Get 5 from the back.
statuses, err := tl.Get(context.Background(), 5, "", "", id.Lowest, false)
if err != nil {
suite.FailNow(err.Error())
}
suite.checkStatuses(statuses, id.Highest, id.Lowest, 5)
// Page upwards.
nextMinID := statuses[len(statuses)-1].GetID()
statuses, err = tl.Get(context.Background(), 5, "", "", nextMinID, false)
if err != nil {
suite.FailNow(err.Error())
}
suite.checkStatuses(statuses, id.Highest, nextMinID, 5)
}
func (suite *GetTestSuite) TestGetNewTimelineMoreThanPossible() {
// Take a fresh timeline for this test.
// This tests whether indexing works
// properly against uninitialized timelines.
tl := timeline.NewTimeline(
context.Background(),
suite.testAccounts["local_account_1"].ID,
processing.StatusGrabFunction(suite.db),
processing.StatusFilterFunction(suite.db, suite.filter),
processing.StatusPrepareFunction(suite.db, suite.tc),
processing.StatusSkipInsertFunction(),
)
// Get 100 from the top.
statuses, err := tl.Get(context.Background(), 100, id.Highest, "", "", false)
if err != nil {
suite.FailNow(err.Error())
}
suite.checkStatuses(statuses, id.Highest, id.Lowest, 16)
}
func (suite *GetTestSuite) TestGetNewTimelineMoreThanPossiblePageUp() {
// Take a fresh timeline for this test.
// This tests whether indexing works
// properly against uninitialized timelines.
tl := timeline.NewTimeline(
context.Background(),
suite.testAccounts["local_account_1"].ID,
processing.StatusGrabFunction(suite.db),
processing.StatusFilterFunction(suite.db, suite.filter),
processing.StatusPrepareFunction(suite.db, suite.tc),
processing.StatusSkipInsertFunction(),
)
// Get 100 from the back.
statuses, err := tl.Get(context.Background(), 100, "", "", id.Lowest, false)
if err != nil {
suite.FailNow(err.Error())
}
suite.checkStatuses(statuses, id.Highest, id.Lowest, 16)
}
func (suite *GetTestSuite) TestGetNoParams() {
// Get 10 statuses from the top (no params).
statuses, err := suite.timeline.Get(context.Background(), 10, "", "", "", false)
if err != nil {
suite.FailNow(err.Error())
}
suite.checkStatuses(statuses, id.Highest, id.Lowest, 10)
// First status should have the highest ID in the testrig.
suite.Equal(suite.highestStatusID, statuses[0].GetID())
}
func (suite *GetTestSuite) TestGetMaxID() {
// Ask for 10 with a max ID somewhere in the middle of the stack.
maxID := "01F8MHBQCBTDKN6X5VHGMMN4MA"
statuses, err := suite.timeline.Get(context.Background(), 10, maxID, "", "", false)
if err != nil {
suite.FailNow(err.Error())
}
// We'll only get 6 statuses back.
suite.checkStatuses(statuses, maxID, id.Lowest, 6)
}
func (suite *GetTestSuite) TestGetSinceID() {
// Ask for 10 with a since ID somewhere in the middle of the stack.
sinceID := "01F8MHBQCBTDKN6X5VHGMMN4MA"
statuses, err := suite.timeline.Get(context.Background(), 10, "", sinceID, "", false)
if err != nil {
suite.FailNow(err.Error())
}
suite.checkStatuses(statuses, id.Highest, sinceID, 10)
// The first status in the stack should have the highest ID of all
// in the testrig, because we're paging down.
suite.Equal(suite.highestStatusID, statuses[0].GetID())
}
func (suite *GetTestSuite) TestGetSinceIDOneOnly() {
// Ask for 1 with a since ID somewhere in the middle of the stack.
sinceID := "01F8MHBQCBTDKN6X5VHGMMN4MA"
statuses, err := suite.timeline.Get(context.Background(), 1, "", sinceID, "", false)
if err != nil {
suite.FailNow(err.Error())
}
suite.checkStatuses(statuses, id.Highest, sinceID, 1)
// The one status we got back should have the highest ID of all in
// the testrig, because using sinceID means we're paging down.
suite.Equal(suite.highestStatusID, statuses[0].GetID())
}
func (suite *GetTestSuite) TestGetMinID() {
// Ask for 5 with a min ID somewhere in the middle of the stack.
minID := "01F8MHBQCBTDKN6X5VHGMMN4MA"
statuses, err := suite.timeline.Get(context.Background(), 5, "", "", minID, false)
if err != nil {
suite.FailNow(err.Error())
}
suite.checkStatuses(statuses, id.Highest, minID, 5)
// We're paging up so even the highest status ID in the pile
// shouldn't be the highest ID we have.
suite.NotEqual(suite.highestStatusID, statuses[0])
}
func (suite *GetTestSuite) TestGetMinIDOneOnly() {
// Ask for 1 with a min ID somewhere in the middle of the stack.
minID := "01F8MHBQCBTDKN6X5VHGMMN4MA"
statuses, err := suite.timeline.Get(context.Background(), 1, "", "", minID, false)
if err != nil {
suite.FailNow(err.Error())
}
suite.checkStatuses(statuses, id.Highest, minID, 1)
// The one status we got back should have the an ID equal to the
// one ID immediately newer than it.
suite.Equal("01F8MHC0H0A7XHTVH5F596ZKBM", statuses[0].GetID())
}
func (suite *GetTestSuite) TestGetMinIDFromLowestInTestrig() {
// Ask for 1 with minID equal to the lowest status in the testrig.
minID := suite.lowestStatusID
statuses, err := suite.timeline.Get(context.Background(), 1, "", "", minID, false)
if err != nil {
suite.FailNow(err.Error())
}
suite.checkStatuses(statuses, id.Highest, minID, 1)
// The one status we got back should have an id higher than
// the lowest status in the testrig, since minID is not inclusive.
suite.Greater(statuses[0].GetID(), suite.lowestStatusID)
}
func (suite *GetTestSuite) TestGetMinIDFromLowestPossible() {
// Ask for 1 with the lowest possible min ID.
minID := id.Lowest
statuses, err := suite.timeline.Get(context.Background(), 1, "", "", minID, false)
if err != nil {
suite.FailNow(err.Error())
}
suite.checkStatuses(statuses, id.Highest, minID, 1)
// The one status we got back should have the an ID equal to the
// lowest ID status in the test rig.
suite.Equal(suite.lowestStatusID, statuses[0].GetID())
}
func (suite *GetTestSuite) TestGetBetweenID() {
// Ask for 10 between these two IDs
maxID := "01F8MHCP5P2NWYQ416SBA0XSEV"
minID := "01F8MHBQCBTDKN6X5VHGMMN4MA"
statuses, err := suite.timeline.Get(context.Background(), 10, maxID, "", minID, false)
if err != nil {
suite.FailNow(err.Error())
}
// There's only two statuses between these two IDs.
suite.checkStatuses(statuses, maxID, minID, 2)
}
func (suite *GetTestSuite) TestGetBetweenIDImpossible() {
// Ask for 10 between these two IDs which present
// an impossible query.
maxID := id.Lowest
minID := id.Highest
statuses, err := suite.timeline.Get(context.Background(), 10, maxID, "", minID, false)
if err != nil {
suite.FailNow(err.Error())
}
// We should have nothing back.
suite.checkStatuses(statuses, maxID, minID, 0)
}
func (suite *GetTestSuite) TestLastGot() {
// LastGot should be zero
suite.Zero(suite.timeline.LastGot())
// Get some from the top
_, err := suite.timeline.Get(context.Background(), 10, "", "", "", false)
if err != nil {
suite.FailNow(err.Error())
}
// LastGot should be updated
suite.WithinDuration(time.Now(), suite.timeline.LastGot(), 1*time.Second)
}
func TestGetTestSuite(t *testing.T) {
suite.Run(t, new(GetTestSuite))
}