change comments in cg_gallery to a proper comment

This commit is contained in:
Map 2024-10-05 08:54:14 -05:00
parent ffccaff704
commit fa2bf7e4a9

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@ -13,12 +13,10 @@ init 2 python:
CG_PATHS = []
#path: folder, name: shows up in gallery, eval: runs eval() on string
"""
Data structure that holds the data for each cg and button
item is name, cg is the image definition
{ item: str; cg: Displayable; }
(reference in this init python, actually used in screens)
"""
# Data structure that holds the data for each cg and button
# item is name, cg is the image definition
# { item: str; cg: Displayable; }
# (reference in this init python, actually used in screens)
gallery_dic = {}
@ -89,10 +87,10 @@ init 2 python:
# Bullshit for the scrollbar to reset back to the beggining. Bless the renpy Discord :pray:
default adjust = ui.adjustment()
"""
CG Gallery screen - A screen that shows the image gallery
Built-in Gallery Object has terrible defaults, so I just wrote my own stuff
"""
# CG Gallery screen - A screen that shows the image gallery
# Built-in Gallery Object has terrible defaults, so I just wrote my own stuff
screen cg_gallery(origin = 'CG'):
if main_menu:
@ -162,9 +160,8 @@ screen cg_gallery(origin = 'CG'):
for i in range(0, empty_spaces):
null height 20
"""
if/else flow control & extra parameters for Buttons
"""
# if/else flow control & extra parameters for Buttons
screen flag_button(item, origin):
$ flag = renpy.seen_image(item['item'])
@ -200,9 +197,8 @@ screen view_movie(item, _origin):
[ "Return", _origin ]
] )
"""
view_image, Loads the image in fullscreen with viewport control.
"""
# view_image, Loads the image in fullscreen with viewport control.
screen view_image(item, _origin):
tag menu
key "game_menu" action (Hide('view_image'), _origin)