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add ending sketches
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commit
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4 changed files with 30 additions and 7 deletions
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game/images/ending/b_sketch.png
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game/images/ending/b_sketch.png
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game/images/ending/c_sketch.png
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game/images/ending/c_sketch.png
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game/images/ending/d_sketch.png
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game/images/ending/d_sketch.png
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@ -53,17 +53,40 @@ label storyline:
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call .ending
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call .ending
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return
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return
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image b_credits = Composite(
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(1920, 11000),
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(0, 0), "credits",
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(0, 10410), "b_sketch")
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image c_credits = Composite(
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(1920, 11000),
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(0, 0), "credits",
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(0, 10410), "c_sketch")
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image d_credits = Composite(
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(1920, 11000),
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(0, 0), "credits",
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(0, 10410), "d_sketch")
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label creditsdebug:
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label .ending:
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label .ending:
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play music "audio/OST/Dino Destiny Reader.ogg"
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play music "audio/OST/Dino Destiny Reader.ogg"
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scene credits at Pan((0, 0),(0, 7400), 61) with fade
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call get_ending
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pause 1200
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if _return == 4:
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scene black with fade
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scene d_credits at Pan((0, 0),(0, 9850), 1) with fade
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stop music fadeout 3.0
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elif _return == 3:
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pause 5
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scene c_credits at Pan((0, 0),(0, 9850), 1) with fade
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else:
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scene b_credits at Pan((0, 0),(0, 9850), 1) with fade
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pause
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stop music fadeout 5
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scene black with Dissolve(3)
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pause 2
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if tradwife:
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if tradwife:
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scene c10 with fade
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scene c10 with Dissolve(1.5)
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pause 20
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pause 20
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elif anonscore >= 4 and fangscore >= 4:
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elif anonscore >= 4 and fangscore >= 4:
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scene ending_d_cg with fade
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scene ending_d_cg with Dissolve(1.5)
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pause 20
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pause 20
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scene black with Dissolve(2)
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return
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return
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