mirror of
https://git.cavemanon.xyz/Cavemanon/SnootGame.git
synced 2025-03-25 03:14:51 +01:00
Raymba Ending in x10 & Title Screen
This commit is contained in:
parent
d72ea745cb
commit
668f07cb6a
6 changed files with 103 additions and 47 deletions
BIN
game/images/cgs/big ending.jpg
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game/images/cgs/big ending.jpg
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After Width: | Height: | Size: 282 KiB |
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Before Width: | Height: | Size: 213 KiB |
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game/images/other/the ending.png
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game/images/other/the ending.png
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After Width: | Height: | Size: 2.7 KiB |
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@ -442,7 +442,20 @@ image bonus_flash:
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pause 0.133
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pause 0.133
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repeat 4
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repeat 4
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screen bonus_chapter_button():
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image template_black_m = Composite(
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(511, 129),
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(6, 5), Crop((0, 0, 511-12, 129-12), Solid("#000000", width=2, height=2)),
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(0, 0), "gui/button/menubuttons/template_idle.png",
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(0, 0), "gui/button/menubuttons/template_idle.png"
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)
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image template_black:
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"template_black_m"
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matrixcolor TintMatrix(Color((0, 0, 0)))
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alpha 0.8
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screen bonus_chapter_button(f="template_idle"):
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#("gui/button/menubuttons/template_idle.png", "Bonus Chapters", ShowMenu("ex_ch_menu"))
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#("gui/button/menubuttons/template_idle.png", "Bonus Chapters", ShowMenu("ex_ch_menu"))
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button:
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button:
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xmaximum 500
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xmaximum 500
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@ -454,7 +467,7 @@ screen bonus_chapter_button():
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add "bonus_flash" xalign 0.5 yalign 0.5 zoom 1 xanchor 0 xcenter 0.5 ycenter 0.5
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add "bonus_flash" xalign 0.5 yalign 0.5 zoom 1 xanchor 0 xcenter 0.5 ycenter 0.5
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$ persistent.old_endings = persistent.endings
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$ persistent.old_endings = persistent.endings
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else:
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else:
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add "gui/button/menubuttons/template_idle.png" xalign 0.5 yalign 0.5 zoom 1 xanchor 0 xcenter 0.5 ycenter 0.5
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add f xalign 0.5 yalign 0.5 zoom 1 xanchor 0 xcenter 0.5 ycenter 0.5
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text "Bonus Chapters" xalign 0.5 yalign 0.5 xanchor 0.5
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text "Bonus Chapters" xalign 0.5 yalign 0.5 xanchor 0.5
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# label_functions is [ [ "label", function() ], [ "foobar", foobar() ], .. ]
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# label_functions is [ [ "label", function() ], [ "foobar", foobar() ], .. ]
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@ -473,15 +486,18 @@ screen main_menu():
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## This ensures that any other menu screen is replaced.
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## This ensures that any other menu screen is replaced.
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tag menu
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tag menu
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style_prefix "main_menu"
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add gui.main_menu_background
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if renpy.seen_image("big ending"):
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style_prefix "main_menu_ex"
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add "big ending"
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else:
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style_prefix "main_menu"
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add gui.main_menu_background
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## This empty frame darkens the main menu.
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frame:
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pass
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## This empty frame darkens the main menu.
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frame:
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#text "You have unlocked all bonus chapters!"
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pass
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if persistent.old_endings != persistent.endings:
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if persistent.old_endings != persistent.endings:
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fixed:
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fixed:
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xalign 0.125
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xalign 0.125
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@ -508,15 +524,26 @@ screen main_menu():
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spacing 10
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spacing 10
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xpos 1885
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xpos 1885
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ypos 1130
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ypos 1130
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use main_menu_button("gui/button/menubuttons/template_idle.png", "Start", Start())
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if renpy.seen_image('big ending'):
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use bonus_chapter_button()
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use main_menu_button("template_black", "Start", Start())
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use main_menu_buttons("gui/button/menubuttons/template_idle.png",
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use bonus_chapter_button("template_black")
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[
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use main_menu_buttons("template_black",
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[ "Load", ShowMenu("load") ],
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[
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[ "Options", ShowMenu("preferences") ],
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[ "Load", ShowMenu("load") ],
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[ "Extras", ShowMenu("extras") ], \
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[ "Options", ShowMenu("preferences") ],
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[ "Quit", Quit(confirm=not main_menu) ]
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[ "Extras", ShowMenu("extras") ], \
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] )
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[ "Quit", Quit(confirm=not main_menu) ]
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] )
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else:
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use main_menu_button("gui/button/menubuttons/template_idle.png", "Start", Start())
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use bonus_chapter_button()
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use main_menu_buttons("gui/button/menubuttons/template_idle.png",
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[
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[ "Load", ShowMenu("load") ],
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[ "Options", ShowMenu("preferences") ],
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[ "Extras", ShowMenu("extras") ], \
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[ "Quit", Quit(confirm=not main_menu) ]
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] )
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on "show" action renpy.start_predict_screen("cg_gallery")
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on "show" action renpy.start_predict_screen("cg_gallery")
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style main_menu_frame is empty
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style main_menu_frame is empty
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@ -547,9 +574,25 @@ style main_menu_text:
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style main_menu_title:
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style main_menu_title:
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properties gui.text_properties("title")
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properties gui.text_properties("title")
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style main_menu_ex is main_menu
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style main_menu_ex_vbox is main_menu_vbox
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style main_menu_ex_text is main_menu_text
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style main_menu_ex_frame is main_menu_frame
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#style main_menu_ex_button:
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#color "#222"
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#background "gui/button/menubuttons/template_idle.png"
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#xalign 0.5 yalign 0.5 zoom 1 xanchor 0 xcenter 0.5 ycenter 0.5
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#style main_menu_ex_button:
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#color "#222"
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#style main_menu_version:
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#style main_menu_version:
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# properties gui.text_properties("version")
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# properties gui.text_properties("version")
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# style
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## Game Menu screen ############################################################
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## Game Menu screen ############################################################
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##
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##
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@ -346,7 +346,8 @@ label chapter_9:
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"Each one more and more embarrassing than the last."
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"Each one more and more embarrassing than the last."
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show projector9_blur at wiggle with dissolve
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show projector9_blur at wiggle with dissolve
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# scene projector9
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#$
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# scene projector9
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"I…{w=0.3} oh god…"
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"I…{w=0.3} oh god…"
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@ -522,7 +523,7 @@ label chapter_9:
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Re "...So I asked Trish to go get the thing from Naomi."
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Re "...So I asked Trish to go get the thing from Naomi."
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Re "I guess she must’ve, like…{w=0.2} changed the slides before giving it to me?"
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Re "I guess she must’ve, like…{w=0.2} changed the slides before giving it to me?"
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A "{cps=*1.4}And you didn’t think to check?!{/cps}"
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A "{cps=*1.4}And you didn’t think to check?!{/cps}"
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@ -682,7 +683,7 @@ label chapter_9:
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"Spears’ voice shocks me from my eavesdropping."
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"Spears’ voice shocks me from my eavesdropping."
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"What am I supposed to say to Trish?"
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"What am I supposed to say to Trish?"
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"Fang tries to give a reassuring smile but it’s so fragile."
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"Fang tries to give a reassuring smile but it’s so fragile."
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"Like this is all her fault and not that backstabbing bitch."
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"Like this is all her fault and not that backstabbing bitch."
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@ -870,11 +871,11 @@ label chapter_9:
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show reed considering flip:
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show reed considering flip:
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xalign 1.4
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xalign 1.4
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with fade
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with fade
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"Reed has taken my place beside her with a comforting arm around her shoulder."
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"Reed has taken my place beside her with a comforting arm around her shoulder."
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"If this was any other situation I might have felt a bit jealous."
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"If this was any other situation I might have felt a bit jealous."
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window hide
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window hide
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window auto
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window auto
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@ -1051,7 +1052,7 @@ label chapter_9:
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window auto
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window auto
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show reed neutral flip with dissolve:
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show reed neutral flip with dissolve:
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xalign 1.4
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xalign 1.4
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hide reed with easeoutright
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hide reed with easeoutright
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stop music fadeout 1
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stop music fadeout 1
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@ -1238,8 +1239,8 @@ label chapter_9:
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show anon neutral flip at aleft with dissolve
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show anon neutral flip at aleft with dissolve
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"I turn towards the voice, and the world slows down."
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"I turn towards the voice, and the world slows down."
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show anon fear flip at aleft
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show anon fear flip at aleft
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show fang surprised flip behind anon
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show fang surprised flip behind anon
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with dissolve
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with dissolve
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@ -1268,7 +1269,7 @@ label chapter_9:
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window hide Dissolve(0.0001)
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window hide Dissolve(0.0001)
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window auto
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window auto
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stop ambient fadeout 1
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stop ambient fadeout 1
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hide dimmer_darker with Dissolve(.25)
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hide dimmer_darker with Dissolve(.25)
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@ -1284,7 +1285,7 @@ label chapter_9:
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xalign 0.22 yalign 0.22
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xalign 0.22 yalign 0.22
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linear 0.5 align (.05, 1.5) knot (0, 0.25) rotate -270
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linear 0.5 align (.05, 1.5) knot (0, 0.25) rotate -270
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hide sodacan blurred with dissolve
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hide sodacan blurred with dissolve
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#show sodacan blurred:
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#show sodacan blurred:
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# ease_cubic 0.1 xalign 0.3 yalign 0.22 rotate 90
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# ease_cubic 0.1 xalign 0.3 yalign 0.22 rotate 90
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# ease_cubic 0.5 xalign 0.5 yalign 1.7 rotate 60
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# ease_cubic 0.5 xalign 0.5 yalign 1.7 rotate 60
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@ -1311,7 +1312,7 @@ label chapter_9:
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#show anon with easeinleft:
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#show anon with easeinleft:
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# parallel:
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# parallel:
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# ease_cubic 1.0 rotate 90
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# ease_cubic 1.0 rotate 90
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# parallel:
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# parallel:
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# ease_cubic 0.1 yalign 0.0
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# ease_cubic 0.1 yalign 0.0
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# ease_cubic 0.3 yalign -0.1
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# ease_cubic 0.3 yalign -0.1
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@ -1324,7 +1325,7 @@ label chapter_9:
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#scene outside school with vpunch
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#scene outside school with vpunch
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#pause 0.5
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#pause 0.5
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#scene outside school with hpunch
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#scene outside school with hpunch
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#play sound 'audio/effects/anonDumbassFall.ogg' fadeout 0.5
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#play sound 'audio/effects/anonDumbassFall.ogg' fadeout 0.5
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#pause 0.5
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#pause 0.5
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#scene outside school with vpunch
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#scene outside school with vpunch
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#pause 0.5
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#pause 0.5
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@ -1537,4 +1538,4 @@ label chapter_9:
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"..."
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"..."
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return
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return
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@ -10,7 +10,7 @@ transform raymbatransform:
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xcenter 0.6 ycenter 0.385 zoom 0.5
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xcenter 0.6 ycenter 0.385 zoom 0.5
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label chapter_x10:
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label chapter_x10:
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window hide
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window hide
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stop music fadeout(3)
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stop music fadeout(3)
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scene black with Dissolve(2)
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scene black with Dissolve(2)
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@ -18,11 +18,11 @@ label chapter_x10:
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play music 'audio/ost/dino destiny reader.ogg'
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play music 'audio/ost/dino destiny reader.ogg'
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pause 1
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pause 1
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"Statement:{w=.4} My current designation is RAYmba."
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"Statement:{w=.4} My current designation is RAYmba."
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"I was manufactured in a factory in the year 201M2020."
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"I was manufactured in a factory in the year 201M2020."
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"It is currently 201M2027, and I am playing with my current owner."
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"It is currently 201M2027, and I am playing with my current owner."
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pause .5
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pause .5
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scene carpet
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scene carpet
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@ -207,7 +207,7 @@ label chapter_x10:
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"Observation conclusion:{w=.4} Current owner has a strange fondness for inanimate objects."
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"Observation conclusion:{w=.4} Current owner has a strange fondness for inanimate objects."
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pause .5
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pause .5
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"Notation made, continuing memory review."
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"Notation made, continuing memory review."
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"3{cps=*.1}...{/cps}{w=.3}{nw}"
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"3{cps=*.1}...{/cps}{w=.3}{nw}"
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@ -325,7 +325,7 @@ label chapter_x10:
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"2{cps=*.1}...{/cps}{w=.3}{nw}"
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"2{cps=*.1}...{/cps}{w=.3}{nw}"
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"1{cps=*.1}...{/cps}{w=.5}{nw}"
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"1{cps=*.1}...{/cps}{w=.5}{nw}"
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scene black
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scene black
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pause 1.5
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pause 1.5
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"Current day:{w=.4} Thursday."
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"Current day:{w=.4} Thursday."
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@ -334,7 +334,7 @@ label chapter_x10:
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"Current location:{w=.4} Owners domicile."
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"Current location:{w=.4} Owners domicile."
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pause .5
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pause .5
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play music 'audio/ost/its_footloose_now.ogg' fadein 4
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play music 'audio/ost/its_footloose_now.ogg' fadein 4
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scene room anon day:
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scene room anon day:
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blur 8 zoom 1.5 xoffset -100 yoffset -400
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blur 8 zoom 1.5 xoffset -100 yoffset -400
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@ -387,7 +387,7 @@ label chapter_x10:
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easein_cubic 0.5 xpos 0.9
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easein_cubic 0.5 xpos 0.9
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pause 1
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pause 1
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easeout_cubic 0.5 xpos -0.5
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easeout_cubic 0.5 xpos -0.5
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show fang:
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show fang:
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pause 1
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pause 1
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ease_cubic 0.5 xpos 0.3
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ease_cubic 0.5 xpos 0.3
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@ -594,7 +594,7 @@ label chapter_x10:
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"Owner’s guest is an unknown variable, one this unit does not feel secure around."
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"Owner’s guest is an unknown variable, one this unit does not feel secure around."
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"Unit cannot pinpoint reason for breach in security with ocular sensors due to the obscurity of the current location."
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"Unit cannot pinpoint reason for breach in security with ocular sensors due to the obscurity of the current location."
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pause .5
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pause .5
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"This is highly unusual.{w=.4} Will log into this unit’s memory bank for later evaluation."
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"This is highly unusual.{w=.4} Will log into this unit’s memory bank for later evaluation."
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@ -614,7 +614,7 @@ label chapter_x10:
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show naomi neutral behind raymbabox:
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show naomi neutral behind raymbabox:
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xcenter -0.5 yalign 0.45 zoom 2
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xcenter -0.5 yalign 0.45 zoom 2
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blur 5
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blur 5
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show naomi:
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show naomi:
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easein_cubic 1.5 xpos 0.25
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easein_cubic 1.5 xpos 0.25
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pause 1.5
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pause 1.5
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@ -625,7 +625,7 @@ label chapter_x10:
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show fang pneutral flip behind raymbabox:
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show fang pneutral flip behind raymbabox:
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xcenter 1.5 yalign 0.45 zoom 2
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xcenter 1.5 yalign 0.45 zoom 2
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blur 5
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blur 5
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show fang:
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show fang:
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easein_cubic 1.5 xpos 0.75
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easein_cubic 1.5 xpos 0.75
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pause .5
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pause .5
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@ -726,7 +726,7 @@ label chapter_x10:
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show anonpet:
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show anonpet:
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ypos -0.4
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ypos -0.4
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parallel:
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parallel:
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easein_cubic 0.9 ypos 0.0
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easein_cubic 0.9 ypos 0.0
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parallel:
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parallel:
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ease_cubic 2 xpos -0.125
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ease_cubic 2 xpos -0.125
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parallel:
|
parallel:
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@ -823,7 +823,7 @@ label chapter_x10:
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ypos -1.0
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ypos -1.0
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show keys:
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show keys:
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easein_back 0.75 ypos -0.15
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easein_back 0.75 ypos -0.15
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|
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show raymba4s:
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show raymba4s:
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pause .3
|
pause .3
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easein_cubic 0.25 ypos 0.4
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easein_cubic 0.25 ypos 0.4
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@ -933,7 +933,7 @@ label chapter_x10:
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pause .5
|
pause .5
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||||||
"Owner is picked up slowly.{w=.4} ‘Anon’ sits next to me and lowers a limb to make contact."
|
"Owner is picked up slowly.{w=.4} ‘Anon’ sits next to me and lowers a limb to make contact."
|
||||||
|
|
||||||
show anonpet:
|
show anonpet:
|
||||||
ypos -0.5
|
ypos -0.5
|
||||||
easein_cubic 1.5 ypos 0.0 xpos -0.06
|
easein_cubic 1.5 ypos 0.0 xpos -0.06
|
||||||
|
@ -952,6 +952,18 @@ label chapter_x10:
|
||||||
stop music fadeout 6
|
stop music fadeout 6
|
||||||
"{cps=*.05}...{/cps}"
|
"{cps=*.05}...{/cps}"
|
||||||
|
|
||||||
pause 4
|
|
||||||
|
|
||||||
return
|
image big blending = Composite(
|
||||||
|
(1920, 1080),
|
||||||
|
(0, 0), "big ending",
|
||||||
|
(0, 0), "the ending"
|
||||||
|
)
|
||||||
|
|
||||||
|
scene big ending with Dissolve(1)
|
||||||
|
scene big blending with Dissolve(1)
|
||||||
|
pause 8
|
||||||
|
|
||||||
|
scene black with Dissolve(2)
|
||||||
|
|
||||||
|
|
||||||
|
return
|
||||||
|
|
Loading…
Add table
Reference in a new issue