mirror of
https://git.cavemanon.xyz/Cavemanon/SnootGame.git
synced 2025-01-23 01:39:37 +01:00
Merge pull request 'UI Sounds v2' (#71) from nutbuster/SnootGame:nio_mustard into Monster-Update-6
Reviewed-on: https://git.snootgame.xyz/Cavemanon/SnootGame/pulls/71
This commit is contained in:
commit
60a6f8acac
10 changed files with 121 additions and 67 deletions
36
.gitignore
vendored
36
.gitignore
vendored
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@ -1,9 +1,9 @@
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# IToddler files
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# macOS-related files
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.DS_Store
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.AppleDouble
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.LSOverride
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# Windows cancer
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# Windows-related files
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Thumbs.db
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Thumbs.db:encryptable
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ehthumbs.db
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@ -15,16 +15,36 @@ ehthumbs_vista.db
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/traceback.txt
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/errors.txt
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/log.txt
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log.txt
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errors.txt
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traceback.txt
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#Vim swap files
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.sw?
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*~
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*.bak
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#save files & cache files
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/game/saves/
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/game/saves/*
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/game/cache/*
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/game/cache
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saves
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tmp
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cache
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env
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#binary files
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*.rpyc
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*.rpyb
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*.rpymc
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*.pyc
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*.pyo
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#Vim (best text editor) swap files
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.sw?
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#cache files
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/game/cache/*
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#save files
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/game/saves/*
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#binary files
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*.rpyc
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*.rpymc
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Binary file not shown.
Binary file not shown.
BIN
game/audio/ui/uiFail.wav
Normal file
BIN
game/audio/ui/uiFail.wav
Normal file
Binary file not shown.
Binary file not shown.
BIN
game/audio/ui/uiOptionOff.wav
Normal file
BIN
game/audio/ui/uiOptionOff.wav
Normal file
Binary file not shown.
BIN
game/audio/ui/uiOptionOn.wav
Normal file
BIN
game/audio/ui/uiOptionOn.wav
Normal file
Binary file not shown.
135
game/screens.rpy
135
game/screens.rpy
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@ -1,24 +1,44 @@
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###Updater Python stuff###
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init python:
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if renpy.variant("pc"): #Don't run this on mobile, not supported
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if persistent.updateresult is None:
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persistent.updateresult = "No new version is available"
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if persistent.autoup is None:
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persistent.autoup = False
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if persistent.updateWebServer is None:
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persistent.updateWebServer = "http://updates.snootgame.xyz/updates.json"
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if renpy.variant("pc"): #Don't run this on mobile, not supported
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if persistent.updateresult is None:
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persistent.updateresult = "No new version is available"
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if persistent.autoup is None:
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persistent.autoup = False
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if persistent.updateWebServer is None:
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persistent.updateWebServer = "http://updates.snootgame.xyz/updates.json"
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def UpdateCheck():
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# WHY YES I ONLY ALLOW PEOPLE USING MY FRAMEWORK TO CHECK FOR AN UPDATE EVERY SIX FUCKING HOURS HOW DID YOU KNOW
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# NOPE check_interval=5 (5 SECONDS) FUCK YOU
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pendingVersion = updater.UpdateVersion(persistent.updateWebServer, check_interval=5)
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if pendingVersion == None or pendingVersion == config.version or "TEST" in pendingVersion:
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persistent.updateresult = "No new version is available"
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else:
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persistent.updateresult = pendingVersion
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def UpdateCheck():
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# WHY YES I ONLY ALLOW PEOPLE USING MY FRAMEWORK TO CHECK FOR AN UPDATE EVERY SIX FUCKING HOURS HOW DID YOU KNOW
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# NOPE check_interval=5 (5 SECONDS) FUCK YOU
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pendingVersion = updater.UpdateVersion(persistent.updateWebServer, check_interval=5)
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if pendingVersion == None or pendingVersion == config.version or "TEST" in pendingVersion:
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persistent.updateresult = "No new version is available"
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else:
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persistent.updateresult = pendingVersion
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#idk non-functional dummies for uisounds hackery
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#coming soon
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def onclick_audio(flag, audio_filename=["audio/ui/uiOptionOff.wav", "audio/ui/uiOptionOff.wav", "audio/ui/uiOptionOff.wav"]):
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renpy.play(audio_filename[int(flag)])
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def ToggleAutoUpdate():
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onclick_audio(persistent.autoup)
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preferences.autoup = not preferences.autoup
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def ToggleAutoForwardMove():
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onclick_audio(persistent.afm_enable)
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preferences.afm_enable = not preferences.afm_enable
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# def ToggleMuteAll():
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# if preferences.all_mute == True:
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# renpy.play("audio/ui/uiOptionOff.wav")
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# else:
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# renpy.play("audio/ui/uiOptionOn.wav")
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# preferences.all_mute = not preferences.all_mute
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def ToggleAutoUpdate():
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persistent.autoup = not persistent.autoup
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################################################################################
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## Initialization
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@ -48,7 +68,7 @@ style gui_text:
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style button:
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properties gui.button_properties("button")
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activate_sound "audio/ui/uiClick.wav"
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# activate_sound "audio/ui/uiClick.wav"
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style button_text is gui_text:
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properties gui.text_properties("button")
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@ -251,6 +271,7 @@ style choice_vbox:
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style choice_button is default:
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properties gui.button_properties("choice_button")
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activate_sound "audio/ui/uiRollover.wav"
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style choice_button_text is default:
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properties gui.button_text_properties("choice_button")
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@ -266,6 +287,10 @@ screen quick_button(filename, label, function):
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xmaximum 80
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ymaximum 72
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action function
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if 'Return' in label or 'Back' in label or 'Menu' in label:
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activate_sound "audio/ui/uiBack.wav"
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else:
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activate_sound "audio/ui/uiClick.wav"
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fixed:
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add filename xalign 0.5 yalign 0.5 zoom 1
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text label xalign 0.5 yalign 0.5 xanchor 0.5 size 22 style "quick_button_text"
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@ -351,22 +376,22 @@ screen navigation():
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spacing gui.navigation_spacing
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textbutton _("History") action ShowMenu("history")
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textbutton _("Save") action ShowMenu("save")
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textbutton _("Load") action ShowMenu("load")
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textbutton _("Delete") action ShowMenu("delete")
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textbutton _("Options") action ShowMenu("preferences")
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textbutton _("History") activate_sound "audio/ui/uiClick.wav" action ShowMenu("history")
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textbutton _("Save") activate_sound "audio/ui/uiClick.wav" action ShowMenu("save")
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textbutton _("Load") activate_sound "audio/ui/uiClick.wav" action ShowMenu("load")
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textbutton _("Delete") activate_sound "audio/ui/uiClick.wav" action ShowMenu("delete")
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textbutton _("Options") activate_sound "audio/ui/uiClick.wav" action ShowMenu("preferences")
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#textbutton _("Extras") action ShowMenu("extras")
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textbutton _("Return") action Return()
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textbutton _("Return") activate_sound "audio/ui/uiBack.wav" action Return()
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if _in_replay:
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textbutton _("End Replay") action EndReplay(confirm=True)
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textbutton _("End Replay") activate_sound "audio/ui/uiBack.wav" action EndReplay(confirm=True)
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elif not main_menu:
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textbutton _("Main Menu") action MainMenu()
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textbutton _("Main Menu") activate_sound "audio/ui/uiBack.wav" action MainMenu()
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#textbutton _("Debug Score Card") action ShowMenu("score_menu")
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#if renpy.variant("pc"):
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@ -399,6 +424,10 @@ screen main_menu_button(filename, label, function):
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xmaximum 500
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ymaximum 129
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action function
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if 'Back' in label or 'Return' in label or 'Quit' in label or 'Main Menu' in label:
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activate_sound "audio/ui/uiBack.wav"
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else:
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activate_sound "audio/ui/uiClick.wav"
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fixed:
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add filename xalign 0.5 yalign 0.5 zoom 1 xanchor 0 xcenter 0.5 ycenter 0.5
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text label xalign 0.5 yalign 0.5 xanchor 0.5
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@ -678,7 +707,8 @@ screen updates():
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label _("Update Checker:")
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label _("{color=#FFFFFF}{size=32}[persistent.updateresult!t]{/size}{/color}")
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textbutton _("{size=36}Check for Update\n{/size}") action [Notify("Checking for update..."), Function(UpdateCheck)]
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textbutton _("{size=36}Check for Update\n{/size}") activate_sound "audio/ui/uiClick.wav" action [Notify("Checking for update..."), Function(UpdateCheck)]
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label _("Updater:")
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label _("{color=#FFFFFF}{size=32}Server URL (click to edit):{/size}{/color}")
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@ -699,7 +729,7 @@ screen updates():
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if persistent.updateresult != "No new version is available":
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textbutton _("{size=36}Update Now!\n{/size}") activate_sound "audio/ui/uiNotification.wav" action [updater.Update(persistent.updateWebServer, force=False)]
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else:
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textbutton _("{size=36}Update Now!\n{/size}") activate_sound "audio/ui/uiBack.wav" action [Notify("Nothing to update to!")]
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textbutton _("{size=36}Update Now!\n{/size}") activate_sound "audio/ui/uiFail.wav" action [Notify("Nothing to update to!")]
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use extrasnavigation
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## Load and Save screens #######################################################
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@ -794,19 +824,19 @@ screen file_slots(title, flag=False):
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spacing gui.page_spacing
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textbutton _("<") action FilePagePrevious()
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textbutton _("<") activate_sound "audio/ui/uiRollover.wav" action FilePagePrevious()
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if config.has_autosave:
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textbutton _("{#auto_page}A") action FilePage("auto")
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textbutton _("{#auto_page}A") activate_sound "audio/ui/uiClick.wav" action FilePage("auto")
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if config.has_quicksave:
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textbutton _("{#quick_page}Q") action FilePage("quick")
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textbutton _("{#quick_page}Q") activate_sound "audio/ui/uiClick.wav" action FilePage("quick")
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## range(1, 10) gives the numbers from 1 to 9.
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for page in range(1, 10):
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textbutton "[page]" action FilePage(page)
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textbutton "[page]" activate_sound "audio/ui/uiClick.wav" action FilePage(page)
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textbutton _(">") action FilePageNext()
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textbutton _(">") activate_sound "audio/ui/uiRollover.wav" action FilePageNext()
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style page_label is gui_label
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@ -864,32 +894,31 @@ screen preferences():
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vbox:
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style_prefix "radio"
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label _("Display")
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textbutton _("Window") action Preference("display", "any window")
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textbutton _("Fullscreen") action Preference("display", "fullscreen")
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textbutton _("Window") activate_sound "audio/ui/uiOptionOn.wav" action Preference("display", "any window")
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textbutton _("Fullscreen") activate_sound "audio/ui/uiOptionOn.wav" action Preference("display", "fullscreen")
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vbox:
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style_prefix "radio"
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label _("Rollback Side")
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textbutton _("Disable") action Preference("rollback side", "disable")
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textbutton _("Left") action Preference("rollback side", "left")
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textbutton _("Right") action Preference("rollback side", "right")
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textbutton _("Disable") activate_sound "audio/ui/uiOptionOn.wav" action Preference("rollback side", "disable")
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textbutton _("Left") activate_sound "audio/ui/uiOptionOn.wav" action Preference("rollback side", "left")
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textbutton _("Right") activate_sound "audio/ui/uiOptionOn.wav" action Preference("rollback side", "right")
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vbox:
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style_prefix "check"
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label _("Naughty Stuff")
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textbutton _("Enable Lewd Images") action ToggleVariable("persistent.lewd", True, False)
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textbutton _("Enable Lewd Images") action [Function(onclick_audio, persistent.lewd), ToggleVariable("persistent.lewd", True, False)]
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vbox:
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style_prefix "check"
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label _("Requires Restart")
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textbutton _("Enable Forward-Scroll Movement") action ToggleVariable("persistent.scroll", True, False)
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textbutton _("Enable Forward-Scroll Movement") action [Function(onclick_audio, persistent.scroll), ToggleVariable("persistent.scroll", True, False)]
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vbox:
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style_prefix "check"
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label _("Skip")
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textbutton _("Unseen Text") action Preference("skip", "toggle")
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textbutton _("After Choices") action Preference("after choices", "toggle")
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textbutton _("Transitions") action InvertSelected(Preference("transitions", "toggle"))
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textbutton _("Unseen Text") action [Function(onclick_audio, preferences.skip_unseen), ToggleVariable("preferences.skip_unseen", True, False)]
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textbutton _("After Choices") action [Function(onclick_audio, preferences.skip_after_choices), ToggleVariable("preferences.skip_after_choices", True, False)]
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textbutton _("Transitions") action [Function(onclick_audio, preferences.transitions), ToggleVariable("preferences.transitions", 0, 2)]
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## Additional vboxes of type "radio_pref" or "check_pref" can be
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## added here, to add additional creator-defined preferences.
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@ -1148,10 +1177,10 @@ screen extrasnavigation():
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use main_menu_buttons("gui/button/menubuttons/template_idle.png",
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[
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[ "Help", ShowMenu("help") ],
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[ "About", ShowMenu("about") ],
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[ "Updates", ShowMenu("updates") ],
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[ "About", ShowMenu("about") ],
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[ "Updates", ShowMenu("updates") ],
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[ "Gallery", ShowMenu("cg_gallery_0") ],
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[ "Return", ShowMenu("main_menu") ]
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[ "Return", ShowMenu("main_menu") ]
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] )
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## Help screen #################################################################
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@ -1222,7 +1251,7 @@ screen keyboard_help():
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hbox:
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label _("Escape")
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text _("Accesses the game menu.")
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text _("Accesses the game menu. Also escapes the Gallery.")
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hbox:
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label _("Ctrl")
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@ -1265,7 +1294,7 @@ screen mouse_help():
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hbox:
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label _("Right Click")
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text _("Accesses the game menu.")
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text _("Accesses the game menu. Also escapes the Gallery.")
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hbox:
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label _("Mouse Wheel Up\nClick Rollback Side")
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@ -1366,8 +1395,8 @@ screen confirm(message, yes_action, no_action):
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xalign 0.5
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spacing 150
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textbutton _("Yes") action yes_action
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textbutton _("No") action no_action
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textbutton _("Yes") activate_sound "audio/ui/uiClick.wav" action yes_action
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textbutton _("No") activate_sound "audio/ui/uiBack.wav" action no_action
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## Right-click and escape answer "no".
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key "game_menu" action no_action
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@ -1666,9 +1695,9 @@ screen extrasnavigation(): #Updates are removed (not even supported by Ren'Py)
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use main_menu_buttons("gui/button/menubuttons/template_idle.png",
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[
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[ "Help", ShowMenu("help") ],
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[ "About", ShowMenu("about") ],
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[ "About", ShowMenu("about") ],
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[ "Gallery", ShowMenu("cg_gallery_0") ],
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[ "Return", ShowMenu("main_menu") ]
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[ "Return", ShowMenu("main_menu") ]
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] )
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style radio_button:
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@ -158,17 +158,17 @@ screen cg_gallery(flag, __yoffset = 0, origin = 'CG'):
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textbutton _(cp['name']) text_color gui.selected_color text_xalign 0.5
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else:
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if cp['eval'] is None:
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textbutton _(cp['name']) action ShowMenu('cg_gallery_'+flag, 0, cp['name']) text_xalign 0.5
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textbutton _(cp['name']) activate_sound "audio/ui/uiClick.wav" action ShowMenu('cg_gallery_'+flag, 0, cp['name']) text_xalign 0.5
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elif eval(cp['eval']):
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textbutton _(cp['name']) action ShowMenu('cg_gallery_'+flag, 0, cp['name']) text_xalign 0.5
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textbutton _(cp['name']) activate_sound "audio/ui/uiClick.wav" action ShowMenu('cg_gallery_'+flag, 0, cp['name']) text_xalign 0.5
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else:
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textbutton _(cp['name']) text_xalign 0.5
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textbutton _("Return") action ShowMenu('main_menu') text_xalign 0.5
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textbutton _("Return") activate_sound "audio/ui/uiBack.wav" action ShowMenu('main_menu') text_xalign 0.5
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if _in_replay:
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textbutton _("End Replay") action EndReplay(confirm=True)
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textbutton _("End Replay") activate_sound "audio/ui/uiBack.wav" action EndReplay(confirm=True)
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elif not main_menu:
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textbutton _("Main Menu") action MainMenu()
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textbutton _("Main Menu") activate_sound "audio/ui/uiBack.wav" action MainMenu()
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transform:
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zoom 0.95
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@ -248,6 +248,7 @@ screen view_image(item, _origin, zoom = zoom_arr.index(1.0), flag='a'):
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tag menu
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key "game_menu" action _origin
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key "button_alternate" action _origin
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# mousewheel & insert+delete
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if (ALLOW_ZOOM):
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@ -284,7 +285,7 @@ screen view_image(item, _origin, zoom = zoom_arr.index(1.0), flag='a'):
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[ "-", zoom_b_f ],
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[ "Return", zoom_b_f ]
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] )
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else:
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elif renpy.variant("small"):
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use quick_buttons("gui/button/uioptionbuttons/template_idle.png",
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[
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[ "Return", _origin ]
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|
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@ -10,6 +10,10 @@ screen mod_menu_button(filename, label, function):
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xmaximum 600
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ymaximum 129
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action function
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if 'Back' in label or 'Return' in label or 'Quit' in label or 'Main Menu' in label:
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activate_sound "audio/ui/uiBack.wav"
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else:
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activate_sound "audio/ui/uiClick.wav"
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fixed:
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add filename xalign 0.5 yalign 0.5 zoom 0.9
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text label xalign 0.5 yalign 0.5 xanchor 0.5 size 34
|
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|
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