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Fix conditional dialogue to play properly while using the chapter select. Fix chapter 7's conditional dialogue to only play while on an ending 4 run
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2 changed files with 5 additions and 5 deletions
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@ -265,19 +265,19 @@ label chapter_7:
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#Decided to take the unholy if/else approach to this, if there is a better, cleaner, or faster way to do it then do point me to it.
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#Values here were decided by writers, not me
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if anonscore >= 3 and fangscore >= 4:
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if (anonscore >= 3 and fangscore >= 4) or ending_route_number == 4:
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#>>golden
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St "Upright Strength."
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St "OH! {w=.3} I don’t think you need to worry about what’s to come, Anon."
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elif anonscore >= 3 and fangscore <= 3:
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elif (anonscore >= 3 and fangscore <= 3) or ending_route_number == 3:
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#>>tradwife
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St "Inverted Hierophant."
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St "You need to be wary of your words and actions, Anon."
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elif anonscore <= 3 and fangscore >= 3:
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elif (anonscore <= 3 and fangscore >= 3) or ending_route_number == 2:
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#>>doomer
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St "Inverted Hermit."
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St "Anon, if you ever feel lonely you can come to me."
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elif anonscore <= 2 and fangscore <= 2:
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elif (anonscore <= 2 and fangscore <= 2) or ending_route_number == 1:
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#>>shooter
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St "Oh my, {w=.3} inverted Empress."
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St "You need to be wary about future negligence, Anon."
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@ -1525,7 +1525,7 @@ label chapter_8:
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"{cps=*.1}...{/cps}"
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if anonscore >= 3 or fangscore >= 3:
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if (anonscore >= 4 and fangscore >= 4) or ending_route_number == 4:
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pause 0.5
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play music 'audio/OST/its_footloose_now.ogg' fadein 1.0
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