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https://git.cavemanon.xyz/Cavemanon/SnootGame.git
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Merge branch 'phone-peek' into choreo
This commit is contained in:
commit
31c6a14b6e
4 changed files with 61 additions and 5 deletions
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game/images/cgs/fang phone.png
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game/images/cgs/fang phone.png
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game/images/other/texts.png
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game/images/other/texts.png
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game/images/vfx/pointer.png
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game/images/vfx/pointer.png
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@ -846,6 +846,7 @@ label chapter_4:
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"{cps=*.1}...{/cps}"
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pause .5
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label templabel:
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scene bandroom
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show fang unimpressed flip at sright
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show anon neutral:
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@ -1140,6 +1141,7 @@ label chapter_4:
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with Dissolve(1)
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pause .5
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label phonepeek:
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"Fang’s password is{cps=*.1}...{/cps}"
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"Wait,{w=.4} only the ‘one’ key is smudged?"
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@ -1148,11 +1150,65 @@ label chapter_4:
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pause .5
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"Ah,{w=.4} the messenger app."
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#TODO: IMPLEMENT MESSAGING GUI
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#do we even have time for this?
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#maybe this will be a post release update
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#lmao as if
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#--refer to Writer1 for the entirety of the texting part as he wants it to be more interactive.
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transform cursortransform:
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xalign 0.55
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block:
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yalign 0.2
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pause .25
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easein_cubic 1 yalign 0.75
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pause .5
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repeat
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image cursor = At("pointer", cursortransform)
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screen prompt():
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fixed:
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add "cursor"
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screen mousedetect():
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transform: # thanks based nutbuster
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zoom 0.8
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rotate 12.5
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mousearea:
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ypos -50
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area(0.225, 0, 795, 1100)
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# xalign 0.5 yanchor 0 ypos 0
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hovered Hide("prompt")
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unhovered Show("prompt")
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screen textscroll():
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# kick the player back out in X seconds in case they can't find the 'close' button
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# timer 10.0 action Return()
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add "black"
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timer 2 action(Show("mousedetect"), Show("prompt"))
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transform: # thanks based nutbuster
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zoom 0.8
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rotate 12.5
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viewport:
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xalign 0.51 yanchor 0 ypos -50 xysize(795, 1100)
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child_size(795, 7650)
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draggable True
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arrowkeys True
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# edgescroll(400, 800)
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add "texts"
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yinitial 1.0
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frame:
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xalign 0.53 ypos 100
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button:
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text "CLOSE" style "button_text":
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xalign 0.5
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xsize 500
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action (Hide("mousedetect"), Hide("prompt"), Hide("textscroll", transition=Dissolve(1.0)), Return())
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add "fang phone"
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call screen textscroll with dissolve
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pause 1
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"{cps=*.1}...{/cps}There’s surprisingly not a lot."
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"Seems they interact mostly in person."
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