mirror of
https://git.cavemanon.xyz/Cavemanon/SnootGame.git
synced 2025-01-22 09:16:56 +01:00
Bring all features from latest renpy updates into default renpy scripts
This commit is contained in:
parent
902e435e6c
commit
2269086430
5 changed files with 124 additions and 27 deletions
|
@ -11,7 +11,8 @@ init offset = -2
|
|||
init python:
|
||||
gui.init(1920, 1080)
|
||||
|
||||
|
||||
## Enable checks for invalid or unstable properties in screens or transforms
|
||||
#define config.check_conflicting_properties = True
|
||||
|
||||
################################################################################
|
||||
## GUI Configuration Variables
|
||||
|
@ -362,6 +363,8 @@ define config.history_length = 250
|
|||
## the cost of performance.
|
||||
define gui.history_height = 210
|
||||
|
||||
define gui.history_spacing = 0
|
||||
|
||||
## The position, width, and alignment of the label giving the name of the
|
||||
## speaking character.
|
||||
define gui.history_name_xpos = 233
|
||||
|
@ -419,6 +422,7 @@ define gui.nvl_thought_xalign = 0.0
|
|||
define gui.nvl_button_xpos = 675
|
||||
define gui.nvl_button_xalign = 0.0
|
||||
|
||||
|
||||
## Localization ################################################################
|
||||
|
||||
## This controls where a line break is permitted. The default is suitable
|
||||
|
|
BIN
game/gui/bubble.png
Normal file
BIN
game/gui/bubble.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.7 KiB |
BIN
game/gui/thoughtbubble.png
Normal file
BIN
game/gui/thoughtbubble.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.1 KiB |
|
@ -235,9 +235,9 @@ init python:
|
|||
build.documentation('*.txt')
|
||||
|
||||
|
||||
## A Google Play license key is required to download expansion files and perform
|
||||
## in-app purchases. It can be found on the "Services & APIs" page of the Google
|
||||
## Play developer console.
|
||||
## A Google Play license key is required to perform in-app purchases. It can be
|
||||
## found in the Google Play developer console, under "Monetize" > "Monetization
|
||||
## Setup" > "Licensing".
|
||||
|
||||
# define build.google_play_key = "..."
|
||||
|
||||
|
|
139
game/screens.rpy
139
game/screens.rpy
|
@ -251,7 +251,7 @@ style choice_button is default:
|
|||
activate_sound "audio/ui/uiRollover.wav"
|
||||
|
||||
style choice_button_text is default:
|
||||
properties gui.button_text_properties("choice_button")
|
||||
properties gui.text_properties("choice_button")
|
||||
|
||||
|
||||
## Quick Menu screen ###########################################################
|
||||
|
@ -376,7 +376,7 @@ style navigation_button:
|
|||
properties gui.button_properties("navigation_button")
|
||||
|
||||
style navigation_button_text:
|
||||
properties gui.button_text_properties("navigation_button")
|
||||
properties gui.text_properties("navigation_button")
|
||||
|
||||
|
||||
## Main Menu screen ############################################################
|
||||
|
@ -576,11 +576,11 @@ style main_menu_ex_frame is main_menu_frame
|
|||
## This lays out the basic common structure of a game menu screen. It's called
|
||||
## with the screen title, and displays the background, title, and navigation.
|
||||
##
|
||||
## The scroll parameter can be None, or one of "viewport" or "vpgrid". When
|
||||
## this screen is intended to be used with one or more children, which are
|
||||
## The scroll parameter can be None, or one of "viewport" or "vpgrid".
|
||||
## This screen is intended to be used with one or more children, which are
|
||||
## transcluded (placed) inside it.
|
||||
|
||||
screen game_menu(title, scroll=None, yinitial=0.0):
|
||||
screen game_menu(title, scroll=None, yinitial=0.0, spacing=0):
|
||||
|
||||
style_prefix "game_menu"
|
||||
|
||||
|
@ -613,6 +613,8 @@ screen game_menu(title, scroll=None, yinitial=0.0):
|
|||
side_yfill True
|
||||
|
||||
vbox:
|
||||
spacing spacing
|
||||
|
||||
transclude
|
||||
|
||||
elif scroll == "vpgrid":
|
||||
|
@ -628,6 +630,8 @@ screen game_menu(title, scroll=None, yinitial=0.0):
|
|||
|
||||
side_yfill True
|
||||
|
||||
spacing spacing
|
||||
|
||||
transclude
|
||||
|
||||
else:
|
||||
|
@ -889,6 +893,7 @@ screen file_slots(title, flag=False):
|
|||
spacing gui.page_spacing
|
||||
|
||||
textbutton _("<") activate_sound "audio/ui/uiRollover.wav" action FilePagePrevious()
|
||||
key "save_page_prev" action FilePagePrevious()
|
||||
|
||||
if config.has_autosave:
|
||||
textbutton _("{#auto_page}A") activate_sound "audio/ui/uiClick.wav" action FilePage("auto")
|
||||
|
@ -901,6 +906,7 @@ screen file_slots(title, flag=False):
|
|||
textbutton "[page]" activate_sound "audio/ui/uiClick.wav" action FilePage(page)
|
||||
|
||||
textbutton _(">") activate_sound "audio/ui/uiRollover.wav" action FilePageNext(max=9)
|
||||
key "save_page_next" action FilePageNext()
|
||||
|
||||
if config.has_sync:
|
||||
if CurrentScreenName() == "save":
|
||||
|
@ -928,7 +934,7 @@ style page_label:
|
|||
ypadding 5
|
||||
|
||||
style page_label_text:
|
||||
text_align 0.5
|
||||
textalign 0.5
|
||||
layout "subtitle"
|
||||
hover_color gui.hover_color
|
||||
|
||||
|
@ -936,13 +942,13 @@ style page_button:
|
|||
properties gui.button_properties("page_button")
|
||||
|
||||
style page_button_text:
|
||||
properties gui.button_text_properties("page_button")
|
||||
properties gui.text_properties("page_button")
|
||||
|
||||
style slot_button:
|
||||
properties gui.button_properties("slot_button")
|
||||
|
||||
style slot_button_text:
|
||||
properties gui.button_text_properties("slot_button")
|
||||
properties gui.text_properties("slot_button")
|
||||
|
||||
|
||||
## Preferences screen ##########################################################
|
||||
|
@ -1137,7 +1143,7 @@ style radio_button:
|
|||
foreground "gui/button/radio_[prefix_]foreground.png"
|
||||
|
||||
style radio_button_text:
|
||||
properties gui.button_text_properties("radio_button")
|
||||
properties gui.text_properties("radio_button")
|
||||
|
||||
style check_vbox:
|
||||
spacing gui.pref_button_spacing
|
||||
|
@ -1147,7 +1153,7 @@ style check_button:
|
|||
foreground "gui/button/check_[prefix_]foreground.png"
|
||||
|
||||
style check_button_text:
|
||||
properties gui.button_text_properties("check_button")
|
||||
properties gui.text_properties("check_button")
|
||||
|
||||
style slider_slider:
|
||||
xsize 525
|
||||
|
@ -1158,7 +1164,7 @@ style slider_button:
|
|||
left_margin 15
|
||||
|
||||
style slider_button_text:
|
||||
properties gui.button_text_properties("slider_button")
|
||||
properties gui.text_properties("slider_button")
|
||||
|
||||
style slider_vbox:
|
||||
xsize 675
|
||||
|
@ -1179,7 +1185,7 @@ screen history():
|
|||
## Avoid predicting this screen, as it can be very large.
|
||||
predict False
|
||||
|
||||
use game_menu(_("History"), scroll=("vpgrid" if gui.history_height else "viewport"), yinitial=1.0):
|
||||
use game_menu(_("History"), scroll=("vpgrid" if gui.history_height else "viewport"), yinitial=1.0, spacing=gui.history_spacing):
|
||||
|
||||
style_prefix "history"
|
||||
|
||||
|
@ -1238,7 +1244,7 @@ style history_name:
|
|||
|
||||
style history_name_text:
|
||||
min_width gui.history_name_width
|
||||
text_align gui.history_name_xalign
|
||||
textalign gui.history_name_xalign
|
||||
|
||||
style history_text:
|
||||
xpos gui.history_text_xpos
|
||||
|
@ -1246,7 +1252,7 @@ style history_text:
|
|||
xanchor gui.history_text_xalign
|
||||
xsize gui.history_text_width
|
||||
min_width gui.history_text_width
|
||||
text_align gui.history_text_xalign
|
||||
textalign gui.history_text_xalign
|
||||
layout ("subtitle" if gui.history_text_xalign else "tex")
|
||||
|
||||
style history_label:
|
||||
|
@ -1411,7 +1417,7 @@ screen mouse_help():
|
|||
text _("Accesses the game menu. Also escapes the Gallery.")
|
||||
|
||||
hbox:
|
||||
label _("Mouse Wheel Up\nClick Rollback Side")
|
||||
label _("Mouse Wheel Up")
|
||||
text _("Rolls back to earlier dialogue.")
|
||||
|
||||
hbox:
|
||||
|
@ -1433,13 +1439,12 @@ screen gamepad_help():
|
|||
label _("Right Shoulder")
|
||||
text _("Rolls forward to later dialogue.")
|
||||
|
||||
|
||||
hbox:
|
||||
label _("D-Pad, Sticks")
|
||||
text _("Navigate the interface.")
|
||||
|
||||
hbox:
|
||||
label _("Start, Guide")
|
||||
label _("Start, Guide, B/Right Button")
|
||||
text _("Accesses the game menu.")
|
||||
|
||||
hbox:
|
||||
|
@ -1460,7 +1465,7 @@ style help_button:
|
|||
xmargin 12
|
||||
|
||||
style help_button_text:
|
||||
properties gui.button_text_properties("help_button")
|
||||
properties gui.text_properties("help_button")
|
||||
|
||||
style help_label:
|
||||
xsize 375
|
||||
|
@ -1529,14 +1534,14 @@ style confirm_frame:
|
|||
yalign .5
|
||||
|
||||
style confirm_prompt_text:
|
||||
text_align 0.5
|
||||
textalign 0.5
|
||||
layout "subtitle"
|
||||
|
||||
style confirm_button:
|
||||
properties gui.button_properties("confirm_button")
|
||||
|
||||
style confirm_button_text:
|
||||
properties gui.button_text_properties("confirm_button")
|
||||
properties gui.text_properties("confirm_button")
|
||||
|
||||
|
||||
## Skip indicator screen #######################################################
|
||||
|
@ -1723,7 +1728,7 @@ style nvl_label:
|
|||
yanchor 0.0
|
||||
xsize gui.nvl_name_width
|
||||
min_width gui.nvl_name_width
|
||||
text_align gui.nvl_name_xalign
|
||||
textalign gui.nvl_name_xalign
|
||||
|
||||
style nvl_dialogue:
|
||||
xpos gui.nvl_text_xpos
|
||||
|
@ -1731,7 +1736,7 @@ style nvl_dialogue:
|
|||
ypos gui.nvl_text_ypos
|
||||
xsize gui.nvl_text_width
|
||||
min_width gui.nvl_text_width
|
||||
text_align gui.nvl_text_xalign
|
||||
textalign gui.nvl_text_xalign
|
||||
layout ("subtitle" if gui.nvl_text_xalign else "tex")
|
||||
|
||||
style nvl_thought:
|
||||
|
@ -1740,7 +1745,7 @@ style nvl_thought:
|
|||
ypos gui.nvl_thought_ypos
|
||||
xsize gui.nvl_thought_width
|
||||
min_width gui.nvl_thought_width
|
||||
text_align gui.nvl_thought_xalign
|
||||
textalign gui.nvl_thought_xalign
|
||||
layout ("subtitle" if gui.nvl_text_xalign else "tex")
|
||||
|
||||
style nvl_button:
|
||||
|
@ -1752,6 +1757,94 @@ style nvl_button_text:
|
|||
properties gui.button_text_properties("nvl_button")
|
||||
|
||||
|
||||
## Bubble screen ###############################################################
|
||||
##
|
||||
## The bubble screen is used to display dialogue to the player when using speech
|
||||
## bubbles. The bubble screen takes the same parameters as the say screen, must
|
||||
## create a displayable with the id of "what", and can create displayables with
|
||||
## the "namebox", "who", and "window" ids.
|
||||
##
|
||||
## https://www.renpy.org/doc/html/bubble.html#bubble-screen
|
||||
|
||||
screen bubble(who, what):
|
||||
style_prefix "bubble"
|
||||
|
||||
window:
|
||||
id "window"
|
||||
|
||||
if who is not None:
|
||||
|
||||
window:
|
||||
id "namebox"
|
||||
style "bubble_namebox"
|
||||
|
||||
text who:
|
||||
id "who"
|
||||
|
||||
text what:
|
||||
id "what"
|
||||
|
||||
style bubble_window is empty
|
||||
style bubble_namebox is empty
|
||||
style bubble_who is default
|
||||
style bubble_what is default
|
||||
|
||||
style bubble_window:
|
||||
xpadding 30
|
||||
top_padding 5
|
||||
bottom_padding 5
|
||||
|
||||
style bubble_namebox:
|
||||
xalign 0.5
|
||||
|
||||
style bubble_who:
|
||||
xalign 0.5
|
||||
textalign 0.5
|
||||
color "#000"
|
||||
|
||||
style bubble_what:
|
||||
align (0.5, 0.5)
|
||||
text_align 0.5
|
||||
layout "subtitle"
|
||||
color "#000"
|
||||
|
||||
define bubble.frame = Frame("gui/bubble.png", 55, 55, 55, 95)
|
||||
define bubble.thoughtframe = Frame("gui/thoughtbubble.png", 55, 55, 55, 55)
|
||||
|
||||
define bubble.properties = {
|
||||
"bottom_left" : {
|
||||
"window_background" : Transform(bubble.frame, xzoom=1, yzoom=1),
|
||||
"window_bottom_padding" : 27,
|
||||
},
|
||||
|
||||
"bottom_right" : {
|
||||
"window_background" : Transform(bubble.frame, xzoom=-1, yzoom=1),
|
||||
"window_bottom_padding" : 27,
|
||||
},
|
||||
|
||||
"top_left" : {
|
||||
"window_background" : Transform(bubble.frame, xzoom=1, yzoom=-1),
|
||||
"window_top_padding" : 27,
|
||||
},
|
||||
|
||||
"top_right" : {
|
||||
"window_background" : Transform(bubble.frame, xzoom=-1, yzoom=-1),
|
||||
"window_top_padding" : 27,
|
||||
},
|
||||
|
||||
"thought" : {
|
||||
"window_background" : bubble.thoughtframe,
|
||||
}
|
||||
}
|
||||
|
||||
define bubble.expand_area = {
|
||||
"bottom_left" : (0, 0, 0, 22),
|
||||
"bottom_right" : (0, 0, 0, 22),
|
||||
"top_left" : (0, 22, 0, 0),
|
||||
"top_right" : (0, 22, 0, 0),
|
||||
"thought" : (0, 0, 0, 0),
|
||||
}
|
||||
|
||||
|
||||
################################################################################
|
||||
## Mobile Variants
|
||||
|
|
Loading…
Reference in a new issue