SnootGame/game/src/definitions.rpy

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init offset = 1 #load later than the scripts folder
#dpromdance
# fang full body
image fullbody_hallpass = Composite(
(1920, 1080),
(0, 0), 'roof day',
(0, 0), 'hallpass')
image fullbody_fangguitar = Composite(
(1920, 1080),
(0, 0), 'fangroom',
(0, 0), 'fangguitar')
#full body fang anon wombo
image fullbody_fangarm = Composite(
(1920, 1080),
(-771, 0), 'room anon day alt', #check
(213, 0), 'fangarm')
image fullbody_fanganonguitar = Composite(
(1920, 1080),
(0, 0), 'fangroom',
(213, 0), 'fanganonguitar')
#path to true ending only
image fullbody_fanganonhug = Composite(
(1920, 1080),
(0, 0), 'roof day',
(0, 0), 'fanganonhug')
#crops
image fullbody_kissu1 = Composite(
(1920, 1080),
(0, 0), 'room anon night',
(-529, 0), 'kissu1')
image fullbody_kissu2 = Composite(
(1920, 1080),
(0, 0), 'room anon day',
(213, 0), 'kissu2')
# ENDING 4
image fullbody_dpromdance = Composite(
(1920, 1080),
(0, 0), 'park_night',
(0, 0), 'dpromdance')
image fullbody_christmas = Composite(
(1920, 1080),
(0, 0), 'room anon day',
(0, 0), 'anonchristmasmorning')
# ENDING 3
image fullbody_c06 = Composite(
(1920, 1080),
(0, 0), 'park night',
(0, 0), 'c06')
image fullbody_c07 = Composite(
(1920, 1080),
(0, 0), 'park night',
(0, 0), 'c07')
image fullbody_c09 = Composite(
(1920, 1080),
(0, 0), 'city morning',
(0, 0), 'c09')
# ENDING 1
image fullbody_fang_shooter = Composite(
(1920, 1080),
(0, 0), 'shooterroof',
(0, 0), 'fang shooter')