Ryujinx/src/Ryujinx.Graphics.Vulkan/Shaders
riperiperi e18d258fa0
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)
* WIP texture pre-flush

Improve performance of TextureView GetData to buffer

Fix copy/sync ordering

Fix minor bug

Make this actually work

WIP host mapping stuff

* Fix usage flags

* message

* Cleanup 1

* Fix rebase

* Fix

* Improve pre-flush rules

* Fix pre-flush

* A lot of cleanup

* Use the host memory bits

* Select the correct memory type

* Cleanup TextureGroupHandle

* Missing comment

* Remove debugging logs

* Revert BufferHandle _value access modifier

* One interrupt action at a time.

* Support D32S8 to D24S8 conversion, safeguards

* Interrupt cannot happen in sync handle's lock

Waitable needs to be checked twice now, but this should stop it from deadlocking.

* Remove unused using

* Address some feedback

* Address feedback

* Address more feedback

* Address more feedback

* Improve sync rules

Should allow for faster sync in some cases.
2023-05-01 16:05:12 -03:00
..
ChangeBufferStrideShaderSource.comp Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorBlitClearAlphaFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorBlitFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorBlitMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorBlitVertexShaderSource.vert Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorClearFFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorClearSIFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorClearUIFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorClearVertexShaderSource.vert Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorCopyShorteningComputeShaderSource.comp Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorCopyToNonMsComputeShaderSource.comp Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorCopyWideningComputeShaderSource.comp Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorDrawToMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ColorDrawToMsVertexShaderSource.vert Move solution and projects to src 2023-04-27 23:51:14 +02:00
ConvertD32S8ToD24S8ShaderSource.comp GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
ConvertIndexBufferShaderSource.comp Move solution and projects to src 2023-04-27 23:51:14 +02:00
ConvertIndirectDataShaderSource.comp Move solution and projects to src 2023-04-27 23:51:14 +02:00
DepthBlitFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
DepthBlitMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
DepthDrawToMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
DepthDrawToNonMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderBinaries.cs GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
StencilBlitFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
StencilBlitMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
StencilDrawToMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00
StencilDrawToNonMsFragmentShaderSource.frag Move solution and projects to src 2023-04-27 23:51:14 +02:00