1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2025-02-25 00:58:46 +01:00
Ryujinx/Ryujinx.Graphics.Gpu/Engine
2022-01-31 00:11:43 -03:00
..
Compute Initial tessellation shader support () 2021-10-18 18:38:04 -03:00
Dma Add timestamp to 16-byte/4-word semaphore releases. () 2022-01-27 22:50:32 +01:00
GPFifo Add timestamp to 16-byte/4-word semaphore releases. () 2022-01-27 22:50:32 +01:00
InlineToMemory Fix I2M texture copies when line length is not a multiple of 4 () 2021-12-26 12:39:07 -03:00
MME Handle indirect draw counts with non-zero draw starts properly () 2021-08-29 16:52:38 -03:00
Threed Fix bug that could cause depth buffer to be missing after clear () 2022-01-31 00:11:43 -03:00
Twod Don't force scaling on 2D copy sources () 2021-10-12 23:12:17 +02:00
Types Separate GPU engines (part 2/2) () 2021-07-11 17:20:40 -03:00
ConditionalRenderEnabled.cs Separate GPU engines (part 2/2) () 2021-07-11 17:20:40 -03:00
DeviceStateWithShadow.cs Separate GPU engines (part 2/2) () 2021-07-11 17:20:40 -03:00
MmeShadowScratch.cs Separate GPU engines (part 2/2) () 2021-07-11 17:20:40 -03:00
SetMmeShadowRamControlMode.cs Separate GPU engines (part 2/2) () 2021-07-11 17:20:40 -03:00
ShaderTexture.cs Fix image binding format () 2020-10-20 19:03:20 -03:00