Ryujinx/Ryujinx.HLE/HOS/Services
Mary c482718d2e
surfaceflinger: Disable async buffer (#1603)
This fix a mistake I made during my original reimplementation of SurfaceFlinger by disabling async buffer.

This fix a memory corruption on Super Mario All-Stars 3D (Super Mario Sunshine & Super
Mario Galaxy now go ingame).

Thanks to @gdkchan for tracing the memory corruption.
2020-10-10 21:45:49 +11:00
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Account
Am
Apm
Arp
Audio
Bcat
Bgtc
Bluetooth
BluetoothManager
Caps
Cec
Erpt
Es
Eupld
Fatal Refactoring HOS folder structure (#771) 2019-09-19 10:45:11 +10:00
Friend
Fs
Grc
Hid
Ins
Lbl
Ldn
Lm
Loader
Mig
Mii
Mm
Ncm
News
Nfc
Ngct
Nifm
Nim
Notification
Npns
Ns
Nv IPC refactor part 1: Use explicit separate threads to process requests (#1447) 2020-09-22 14:50:40 +10:00
Olsc
Ovln
Pcie
Pctl
Pcv
Pm
Prepo
Psc
Ptm
Ro
Sdb
Settings
Sm
Sockets
Spl
Srepo
Ssl
SurfaceFlinger surfaceflinger: Disable async buffer (#1603) 2020-10-10 21:45:49 +11:00
Time
Usb
Vi
Wlan
CommandAttributes.cs
DummyService.cs
IIpcService.cs
IpcService.cs
ServerBase.cs
ServiceAttributes.cs
ServiceConfiguration.cs