Ryujinx/Ryujinx.Graphics.Gpu/Image
gdkchan b8eb6abecc
Refactor shader GPU state and memory access (#1203)
* Refactor shader GPU state and memory access

* Fix NVDEC project build

* Address PR feedback and add missing XML comments
2020-05-06 11:02:28 +10:00
..
AutoDeleteCache.cs
FormatInfo.cs
FormatTable.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
Pool.cs Implement a new physical memory manager and replace DeviceMemory (#856) 2020-05-04 08:54:50 +10:00
ReductionFilter.cs
Sampler.cs Make max anisotropy configurable (#1043) 2020-03-31 08:38:52 +11:00
SamplerDescriptor.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
Texture.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
TextureBindingInfo.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
TextureBindingsManager.cs Implement texture buffers (#1152) 2020-04-25 23:02:18 +10:00
TextureCompatibility.cs
TextureComponent.cs
TextureDescriptor.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
TextureDescriptorType.cs
TextureInfo.cs
TextureManager.cs Implement texture buffers (#1152) 2020-04-25 23:02:18 +10:00
TextureMsaaMode.cs
TexturePool.cs Use correct swizzle on depth-stencil textures (#1196) 2020-05-03 23:18:00 +02:00
TexturePoolCache.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
TextureSearchFlags.cs
TextureTarget.cs