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Ryujinx/Ryujinx.Graphics.Gpu
gdkchan 4047477866
Simplify handling of shader vertex A ()
* Simplify handling of shader vertex A

* Theres no transformation feedback, its transform

* Merge TextureHandlesForCache
2021-02-08 10:42:17 +11:00
..
Engine Avoid some redundant GL calls () 2021-01-27 08:44:07 +11:00
Image Implement ETC2 (RGB) texture format () 2021-02-08 10:23:56 +11:00
Memory
Shader
State Implement clear buffer (fast path) () 2021-01-13 08:50:54 +11:00
Synchronization
ClassId.cs
Constants.cs
GpuContext.cs
GraphicsConfig.cs
MethodParams.cs
Ryujinx.Graphics.Gpu.csproj
ShadowRamControl.cs Implement MME shadow RAM () 2020-03-13 12:30:26 +11:00
Window.cs