Ryujinx/Ryujinx.Graphics.Shader/Translation
gdkchan 4770cfa920
Only enable clip distance if written to on shader (#2217)
* Only enable clip distance if written to on shader

* Signal InstanceId use through FeatureFlags

* Shader cache version bump
2021-04-20 12:33:54 +02:00
..
Optimizations
AttributeConsts.cs
ControlFlowGraph.cs
Dominance.cs
EmitterContext.cs
EmitterContextInsts.cs
FeatureFlags.cs
GlobalMemory.cs
RegisterUsage.cs Use multiple dest operands for shader call instructions (#1975) 2021-02-01 11:13:38 +11:00
Rewriter.cs Simplify logic for bindless texture handling (#1667) 2020-11-09 19:35:04 -03:00
ShaderConfig.cs
ShaderHeader.cs
Ssa.cs
TranslationCounts.cs
TranslationFlags.cs
Translator.cs
TranslatorContext.cs