Ryujinx/src/Ryujinx.Input/Assigner/KeyboardKeyAssigner.cs
TSRBerry 46b7c905f5
[Ryujinx.Input] Address dotnet-format issues (#5384)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA1806 and a few CA1854 warnings

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Remove redundant code, convert to auto-properties and fix naming rule violations

* Remove bogus change

* Address review feedback
2023-06-28 18:23:00 +02:00

50 lines
1.2 KiB
C#

namespace Ryujinx.Input.Assigner
{
/// <summary>
/// <see cref="IButtonAssigner"/> implementation for <see cref="IKeyboard"/>.
/// </summary>
public class KeyboardKeyAssigner : IButtonAssigner
{
private readonly IKeyboard _keyboard;
private KeyboardStateSnapshot _keyboardState;
public KeyboardKeyAssigner(IKeyboard keyboard)
{
_keyboard = keyboard;
}
public void Initialize() { }
public void ReadInput()
{
_keyboardState = _keyboard.GetKeyboardStateSnapshot();
}
public bool HasAnyButtonPressed()
{
return GetPressedButton().Length != 0;
}
public bool ShouldCancel()
{
return _keyboardState.IsPressed(Key.Escape);
}
public string GetPressedButton()
{
string keyPressed = "";
for (Key key = Key.Unknown; key < Key.Count; key++)
{
if (_keyboardState.IsPressed(key))
{
keyPressed = key.ToString();
break;
}
}
return !ShouldCancel() ? keyPressed : "";
}
}
}