2018-11-18 21:37:41 +02:00
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namespace Ryujinx.HLE.FileSystem.Content
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{
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2018-12-01 14:38:15 -06:00
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internal static class ContentPath
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2018-11-18 21:37:41 +02:00
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{
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public const string SystemContent = "@SystemContent";
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public const string UserContent = "@UserContent";
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public const string SdCardContent = "@SdCardContent";
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public const string SdCard = "@SdCard";
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public const string CalibFile = "@CalibFile";
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public const string Safe = "@Safe";
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public const string User = "@User";
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public const string System = "@System";
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public const string Host = "@Host";
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public const string GamecardApp = "@GcApp";
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public const string GamecardContents = "@GcS00000001";
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public const string GamecardUpdate = "@upp";
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public const string RegisteredUpdate = "@RegUpdate";
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}
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}
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