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Avoids the need to put the scaling parameters all over the place for the common case. The only other time scaling is done is to generate the smaller 48x48 image, so this is fine. |
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.. | ||
config.cpp | ||
config.h | ||
configure.ui | ||
configure_audio.cpp | ||
configure_audio.h | ||
configure_audio.ui | ||
configure_debug.cpp | ||
configure_debug.h | ||
configure_debug.ui | ||
configure_dialog.cpp | ||
configure_dialog.h | ||
configure_gamelist.cpp | ||
configure_gamelist.h | ||
configure_gamelist.ui | ||
configure_general.cpp | ||
configure_general.h | ||
configure_general.ui | ||
configure_graphics.cpp | ||
configure_graphics.h | ||
configure_graphics.ui | ||
configure_input.cpp | ||
configure_input.h | ||
configure_input.ui | ||
configure_system.cpp | ||
configure_system.h | ||
configure_system.ui | ||
configure_web.cpp | ||
configure_web.h | ||
configure_web.ui |