Citron/src
lat9nq 4aac1ae4b1 configuration: Simplify applying per-game settings
Originally, every time we add a per-game setting, we'd have to guard for
it when setting it on the global config, and use a specific function to
do it for the per-game config.

This moves the global check into the ApplyPerGameSetting function so
that we can use it for changing both the global and per-game states.
Less work for the programmer.
2021-05-15 22:59:38 -04:00
..
audio_core common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
common general: Make CPU accuracy and related a Settings::Setting 2021-05-15 20:46:48 -04:00
core general: Make CPU accuracy and related a Settings::Setting 2021-05-15 20:46:48 -04:00
input_common input_common: Release mouse buttons on out of focus 2021-05-02 19:08:33 -05:00
tests common: Fiber: use a reference for YieldTo. 2021-03-07 13:46:53 -08:00
video_core hle: kernel: Rename Process to KProcess. 2021-05-05 16:40:52 -07:00
web_service web_service: follow-up fix to #4842 ... 2020-10-28 23:16:06 -06:00
yuzu configuration: Simplify applying per-game settings 2021-05-15 22:59:38 -04:00
yuzu_cmd hle: kernel: Rename Process to KProcess. 2021-05-05 16:40:52 -07:00
.clang-format
CMakeLists.txt CMakeLists: Add /utf-8 compile option for MSVC 2021-03-05 01:46:56 -05:00