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228f516bb4
This makes conflicts between non compress and compress textures to be auto recycled. It also limits the amount of mipmaps a texture can have if it goes above it's limit. |
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.. | ||
copy_params.h | ||
surface_base.cpp | ||
surface_base.h | ||
surface_params.cpp | ||
surface_params.h | ||
surface_view.cpp | ||
surface_view.h | ||
texture_cache.h |