chore: update project branding to citron

This commit is contained in:
Zephyron 2024-12-31 16:19:25 +10:00
parent b35ae725d2
commit 9427e27e24
No known key found for this signature in database
GPG key ID: 8DA271B6A74353F1
495 changed files with 304 additions and 3189 deletions

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#!/bin/bash -ex
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
export NDK_CCACHE="$(which ccache)"
ccache -s
BUILD_FLAVOR="mainline"
BUILD_TYPE="release"
if [ "${GITHUB_REPOSITORY}" == "yuzu-emu/yuzu" ]; then
BUILD_TYPE="relWithDebInfo"
fi
if [ ! -z "${ANDROID_KEYSTORE_B64}" ]; then
export ANDROID_KEYSTORE_FILE="${GITHUB_WORKSPACE}/ks.jks"
base64 --decode <<< "${ANDROID_KEYSTORE_B64}" > "${ANDROID_KEYSTORE_FILE}"
fi
cd src/android
chmod +x ./gradlew
./gradlew "assemble${BUILD_FLAVOR}${BUILD_TYPE}" "bundle${BUILD_FLAVOR}${BUILD_TYPE}"
ccache -s
if [ ! -z "${ANDROID_KEYSTORE_B64}" ]; then
rm "${ANDROID_KEYSTORE_FILE}"
fi

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@ -1,21 +0,0 @@
#!/bin/bash -ex
# SPDX-FileCopyrightText: 2024 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
export NDK_CCACHE="$(which ccache)"
ccache -s
export ANDROID_KEYSTORE_FILE="${GITHUB_WORKSPACE}/ks.jks"
base64 --decode <<< "${EA_PLAY_ANDROID_KEYSTORE_B64}" > "${ANDROID_KEYSTORE_FILE}"
export ANDROID_KEY_ALIAS="${PLAY_ANDROID_KEY_ALIAS}"
export ANDROID_KEYSTORE_PASS="${PLAY_ANDROID_KEYSTORE_PASS}"
export SERVICE_ACCOUNT_KEY_PATH="${GITHUB_WORKSPACE}/sa.json"
base64 --decode <<< "${EA_SERVICE_ACCOUNT_KEY_B64}" > "${SERVICE_ACCOUNT_KEY_PATH}"
./gradlew "publishEaReleaseBundle"
ccache -s
if [ ! -z "${ANDROID_KEYSTORE_B64}" ]; then
rm "${ANDROID_KEYSTORE_FILE}"
fi

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@ -1,21 +0,0 @@
#!/bin/bash -ex
# SPDX-FileCopyrightText: 2024 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
export NDK_CCACHE="$(which ccache)"
ccache -s
export ANDROID_KEYSTORE_FILE="${GITHUB_WORKSPACE}/ks.jks"
base64 --decode <<< "${MAINLINE_PLAY_ANDROID_KEYSTORE_B64}" > "${ANDROID_KEYSTORE_FILE}"
export ANDROID_KEY_ALIAS="${PLAY_ANDROID_KEY_ALIAS}"
export ANDROID_KEYSTORE_PASS="${PLAY_ANDROID_KEYSTORE_PASS}"
export SERVICE_ACCOUNT_KEY_PATH="${GITHUB_WORKSPACE}/sa.json"
base64 --decode <<< "${MAINLINE_SERVICE_ACCOUNT_KEY_B64}" > "${SERVICE_ACCOUNT_KEY_PATH}"
./gradlew "publishMainlineReleaseBundle"
ccache -s
if [ ! -z "${ANDROID_KEYSTORE_B64}" ]; then
rm "${ANDROID_KEYSTORE_FILE}"
fi

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@ -1,22 +0,0 @@
#!/bin/bash -ex
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
. ./.ci/scripts/common/pre-upload.sh
REV_NAME="yuzu-${GITDATE}-${GITREV}"
BUILD_FLAVOR="mainline"
BUILD_TYPE_LOWER="release"
BUILD_TYPE_UPPER="Release"
if [ "${GITHUB_REPOSITORY}" == "yuzu-emu/yuzu" ]; then
BUILD_TYPE_LOWER="relWithDebInfo"
BUILD_TYPE_UPPER="RelWithDebInfo"
fi
cp src/android/app/build/outputs/apk/"${BUILD_FLAVOR}/${BUILD_TYPE_LOWER}/app-${BUILD_FLAVOR}-${BUILD_TYPE_LOWER}.apk" \
"artifacts/${REV_NAME}.apk"
cp src/android/app/build/outputs/bundle/"${BUILD_FLAVOR}${BUILD_TYPE_UPPER}"/"app-${BUILD_FLAVOR}-${BUILD_TYPE_LOWER}.aab" \
"artifacts/${REV_NAME}.aab"

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#!/bin/bash -ex
# SPDX-FileCopyrightText: 2021 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Exit on error, rather than continuing with the rest of the script.
set -e
ccache -s
mkdir build || true && cd build
cmake .. \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_CXX_FLAGS="-march=x86-64-v2" \
-DCMAKE_CXX_COMPILER=/usr/lib/ccache/clang++ \
-DCMAKE_C_COMPILER=/usr/lib/ccache/clang \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DDISPLAY_VERSION=$1 \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DYUZU_CRASH_DUMPS=ON \
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \
-DYUZU_USE_BUNDLED_FFMPEG=ON \
-GNinja
ninja
ccache -s
ctest -VV -C Release

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#!/bin/bash -ex
# SPDX-FileCopyrightText: 2021 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/clang/docker.sh
# the UID for the container yuzu user is 1027
sudo chown -R 1027 ./
docker run -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v "$(pwd):/yuzu" -w /yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/clang/docker.sh "$1"
sudo chown -R $UID ./

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@ -1,23 +0,0 @@
#!/bin/bash -ex
# SPDX-FileCopyrightText: 2021 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
. .ci/scripts/common/pre-upload.sh
REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
if [ "${RELEASE_NAME}" = "mainline" ]; then
DIR_NAME="${REV_NAME}"
else
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
fi
mkdir "$DIR_NAME"
cp build/bin/yuzu-cmd "$DIR_NAME"
cp build/bin/yuzu "$DIR_NAME"
. .ci/scripts/common/post-upload.sh

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#!/bin/bash -ex
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Copy documentation
cp LICENSE.txt "$DIR_NAME"
cp README.md "$DIR_NAME"
if [[ -z "${NO_SOURCE_PACK}" ]]; then
git clone --depth 1 file://$(readlink -e .) ${REV_NAME}-source
tar -cJvf "${REV_NAME}-source.tar.xz" ${REV_NAME}-source
cp -v "${REV_NAME}-source.tar.xz" "$DIR_NAME"
cp -v "${REV_NAME}-source.tar.xz" "${ARTIFACTS_DIR}/"
fi
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$DIR_NAME"
# move the compiled archive into the artifacts directory to be uploaded by travis releases
mv "$ARCHIVE_NAME" "${ARTIFACTS_DIR}/"

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#!/bin/bash -ex
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
GITDATE="`git show -s --date=short --format='%ad' | sed 's/-//g'`"
GITREV="`git show -s --format='%h'`"
ARTIFACTS_DIR="$PWD/artifacts"
mkdir -p "${ARTIFACTS_DIR}/"

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@ -1,9 +0,0 @@
#!/bin/bash -ex
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Run clang-format
cd /yuzu
chmod a+x ./.ci/scripts/format/script.sh
./.ci/scripts/format/script.sh

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@ -1,10 +0,0 @@
#!/bin/bash -ex
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
chmod a+x ./.ci/scripts/format/docker.sh
# the UID for the container yuzu user is 1027
sudo chown -R 1027 ./
docker run -v "$(pwd):/yuzu" -w /yuzu yuzuemu/build-environments:linux-clang-format /bin/bash -ex /yuzu/.ci/scripts/format/docker.sh
sudo chown -R $UID ./

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#!/bin/bash -ex
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
shopt -s nullglob globstar
if git grep -nrI '\s$' src **/*.yml **/*.txt **/*.md Doxyfile .gitignore .gitmodules .ci* dist/*.desktop dist/*.svg dist/*.xml; then
echo Trailing whitespace found, aborting
exit 1
fi
# Default clang-format points to default 3.5 version one
CLANG_FORMAT="${CLANG_FORMAT:-clang-format-15}"
"$CLANG_FORMAT" --version
# Turn off tracing for this because it's too verbose
set +x
# Check everything for branch pushes
FILES_TO_LINT="$(find src/ -name '*.cpp' -or -name '*.h')"
for f in $FILES_TO_LINT; do
echo "$f"
"$CLANG_FORMAT" -i "$f"
done
DIFF=$(git -c core.fileMode=false diff)
if [ ! -z "$DIFF" ]; then
echo "!!! Not compliant to coding style, here is the fix:"
echo "$DIFF"
exit 1
fi
cd src/android
./gradlew ktlintCheck

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@ -1,79 +0,0 @@
#!/bin/bash -ex
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Exit on error, rather than continuing with the rest of the script.
set -e
ccache -s
mkdir build || true && cd build
cmake .. \
-DBoost_USE_STATIC_LIBS=ON \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DCMAKE_CXX_FLAGS="-march=x86-64-v2" \
-DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ \
-DCMAKE_C_COMPILER=/usr/lib/ccache/gcc \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DDISPLAY_VERSION=$1 \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_DISCORD_PRESENCE=ON \
-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \
-DYUZU_USE_BUNDLED_FFMPEG=ON \
-DYUZU_ENABLE_LTO=ON \
-DYUZU_CRASH_DUMPS=ON \
-GNinja
ninja
ccache -s
ctest -VV -C Release
# Separate debug symbols from specified executables
for EXE in yuzu; do
EXE_PATH="bin/$EXE"
# Copy debug symbols out
objcopy --only-keep-debug $EXE_PATH $EXE_PATH.debug
# Add debug link and strip debug symbols
objcopy -g --add-gnu-debuglink=$EXE_PATH.debug $EXE_PATH $EXE_PATH.out
# Overwrite original with stripped copy
mv $EXE_PATH.out $EXE_PATH
done
# Strip debug symbols from all executables
find bin/ -type f -not -regex '.*.debug' -exec strip -g {} ';'
DESTDIR="$PWD/AppDir" ninja install
rm -vf AppDir/usr/bin/yuzu-cmd AppDir/usr/bin/yuzu-tester
# Download tools needed to build an AppImage
wget -nc https://raw.githubusercontent.com/yuzu-emu/ext-linux-bin/main/appimage/deploy-linux.sh
wget -nc https://raw.githubusercontent.com/yuzu-emu/AppImageKit-checkrt/old/AppRun.sh
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/exec-x86_64.so
# Set executable bit
chmod 755 \
deploy-linux.sh \
AppRun.sh \
exec-x86_64.so \
# Workaround for https://github.com/AppImage/AppImageKit/issues/828
export APPIMAGE_EXTRACT_AND_RUN=1
mkdir -p AppDir/usr/optional
mkdir -p AppDir/usr/optional/libstdc++
mkdir -p AppDir/usr/optional/libgcc_s
# Deploy yuzu's needed dependencies
DEPLOY_QT=1 ./deploy-linux.sh AppDir/usr/bin/yuzu AppDir
# Workaround for libQt5MultimediaGstTools indirectly requiring libwayland-client and breaking Vulkan usage on end-user systems
find AppDir -type f -regex '.*libwayland-client\.so.*' -delete -print
# Workaround for building yuzu with GCC 10 but also trying to distribute it to Ubuntu 18.04 et al.
# See https://github.com/darealshinji/AppImageKit-checkrt
cp exec-x86_64.so AppDir/usr/optional/exec.so
cp AppRun.sh AppDir/AppRun
cp --dereference /usr/lib/x86_64-linux-gnu/libstdc++.so.6 AppDir/usr/optional/libstdc++/libstdc++.so.6
cp --dereference /lib/x86_64-linux-gnu/libgcc_s.so.1 AppDir/usr/optional/libgcc_s/libgcc_s.so.1

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#!/bin/bash -ex
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/linux/docker.sh
# the UID for the container yuzu user is 1027
sudo chown -R 1027 ./
# The environment variables listed below:
# AZURECIREPO TITLEBARFORMATIDLE TITLEBARFORMATRUNNING DISPLAYVERSION
# are requested in src/common/CMakeLists.txt and appear to be provided somewhere in Azure DevOps
docker run -e AZURECIREPO -e TITLEBARFORMATIDLE -e TITLEBARFORMATRUNNING -e DISPLAYVERSION -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v "$(pwd):/yuzu" -w /yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/linux/docker.sh "$1"
sudo chown -R $UID ./

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#!/bin/bash -ex
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
. .ci/scripts/common/pre-upload.sh
APPIMAGE_NAME="yuzu-${RELEASE_NAME}-${GITDATE}-${GITREV}.AppImage"
BASE_NAME="yuzu-linux"
REV_NAME="${BASE_NAME}-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
if [ "${RELEASE_NAME}" = "mainline" ] || [ "${RELEASE_NAME}" = "early-access" ]; then
DIR_NAME="${BASE_NAME}-${RELEASE_NAME}"
else
DIR_NAME="${REV_NAME}-${RELEASE_NAME}"
fi
mkdir "$DIR_NAME"
cp build/bin/yuzu-cmd "$DIR_NAME"
if [ "${RELEASE_NAME}" != "early-access" ] && [ "${RELEASE_NAME}" != "mainline" ]; then
cp build/bin/yuzu "$DIR_NAME"
fi
# Build an AppImage
cd build
wget -nc https://github.com/yuzu-emu/ext-linux-bin/raw/main/appimage/appimagetool-x86_64.AppImage
chmod 755 appimagetool-x86_64.AppImage
# if FUSE is not available, then fallback to extract and run
if ! ./appimagetool-x86_64.AppImage --version; then
export APPIMAGE_EXTRACT_AND_RUN=1
fi
# Don't let AppImageLauncher ask to integrate EA
if [ "${RELEASE_NAME}" = "mainline" ] || [ "${RELEASE_NAME}" = "early-access" ]; then
echo "X-AppImage-Integrate=false" >> AppDir/org.yuzu_emu.yuzu.desktop
fi
if [ "${RELEASE_NAME}" = "mainline" ]; then
# Generate update information if releasing to mainline
./appimagetool-x86_64.AppImage -u "gh-releases-zsync|yuzu-emu|yuzu-${RELEASE_NAME}|latest|yuzu-*.AppImage.zsync" AppDir "${APPIMAGE_NAME}"
else
./appimagetool-x86_64.AppImage AppDir "${APPIMAGE_NAME}"
fi
cd ..
# Copy the AppImage and update info to the artifacts directory and avoid compressing it
cp "build/${APPIMAGE_NAME}" "${ARTIFACTS_DIR}/"
if [ -f "build/${APPIMAGE_NAME}.zsync" ]; then
cp "build/${APPIMAGE_NAME}.zsync" "${ARTIFACTS_DIR}/"
fi
# Copy the AppImage to the general release directory and remove git revision info
if [ "${RELEASE_NAME}" = "mainline" ] || [ "${RELEASE_NAME}" = "early-access" ]; then
cp "build/${APPIMAGE_NAME}" "${DIR_NAME}/yuzu-${RELEASE_NAME}.AppImage"
fi
# Copy debug symbols to artifacts
cd build/bin
tar $COMPRESSION_FLAGS "${ARTIFACTS_DIR}/${REV_NAME}-debug.tar.xz" *.debug
cd -
. .ci/scripts/common/post-upload.sh

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# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Download all pull requests as patches that match a specific label
# Usage: python download-patches-by-label.py <Label to Match> <Root Path Folder to DL to>
import requests, sys, json, shutil, subprocess, os, traceback
org = os.getenv("PRIVATEMERGEORG", "yuzu-emu")
repo = os.getenv("PRIVATEMERGEREPO", "yuzu-private")
tagline = sys.argv[3]
user = sys.argv[1]
dl_list = {}
TAG_NAME = sys.argv[2]
def check_individual(repo_id, pr_id):
url = 'https://%sdev.azure.com/%s/%s/_apis/git/repositories/%s/pullRequests/%s/labels?api-version=5.1-preview.1' % (user, org, repo, repo_id, pr_id)
response = requests.get(url)
if (response.ok):
try:
js = response.json()
return any(tag.get('name') == TAG_NAME for tag in js['value'])
except:
return False
return False
def merge_pr(pn, ref):
print("Matched PR# %s" % pn)
print(subprocess.check_output(["git", "fetch", "https://%sdev.azure.com/%s/_git/%s" % (user, org, repo), ref, "-f", "--no-recurse-submodules"]))
print(subprocess.check_output(["git", "merge", "--squash", 'origin/' + ref.replace('refs/heads/','')]))
print(subprocess.check_output(["git", "commit", "-m\"Merge %s PR %s\"" % (tagline, pn)]))
def main():
url = 'https://%sdev.azure.com/%s/%s/_apis/git/pullrequests?api-version=5.1' % (user, org, repo)
response = requests.get(url)
if (response.ok):
js = response.json()
tagged_prs = filter(lambda pr: check_individual(pr['repository']['id'], pr['pullRequestId']), js['value'])
map(lambda pr: merge_pr(pr['pullRequestId'], pr['sourceRefName']), tagged_prs)
if __name__ == '__main__':
try:
main()
except:
traceback.print_exc(file=sys.stdout)
sys.exit(-1)

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# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Download all pull requests as patches that match a specific label
# Usage: python apply-patches-by-label.py <Label to Match>
import json, requests, subprocess, sys, traceback
tagline = sys.argv[2]
def check_individual(labels):
for label in labels:
if (label["name"] == sys.argv[1]):
return True
return False
def do_page(page):
url = f"https://api.github.com/repos/yuzu-emu/yuzu/pulls?page={page}"
response = requests.get(url)
response.raise_for_status()
if (response.ok):
j = json.loads(response.content)
if j == []:
return
for pr in j:
if (check_individual(pr["labels"])):
pn = pr["number"]
print(f"Matched PR# {pn}")
print(subprocess.check_output(["git", "fetch", "https://github.com/yuzu-emu/yuzu.git", f"pull/{pn}/head:pr-{pn}", "-f", "--no-recurse-submodules"]))
print(subprocess.check_output(["git", "merge", "--squash", f"pr-{pn}"]))
print(subprocess.check_output(["git", "commit", f"-m\"Merge {tagline} PR {pn}\""]))
try:
for i in range(1,10):
do_page(i)
except:
traceback.print_exc(file=sys.stdout)
sys.exit(-1)

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# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Checks to see if the specified pull request # has the specified tag
# Usage: python check-label-presence.py <Pull Request ID> <Name of Label>
import requests, json, sys
try:
url = 'https://api.github.com/repos/yuzu-emu/yuzu/issues/%s' % sys.argv[1]
response = requests.get(url)
if (response.ok):
j = json.loads(response.content)
for label in j["labels"]:
if label["name"] == sys.argv[2]:
print('##vso[task.setvariable variable=enabletesting;]true')
sys.exit()
except:
sys.exit(-1)
print('##vso[task.setvariable variable=enabletesting;]false')

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# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
git config --global user.email "yuzu@yuzu-emu.org"
git config --global user.name "yuzubot"

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@ -1,19 +0,0 @@
#!/bin/bash -e
# SPDX-FileCopyrightText: 2021 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
set -x
echo -e "\e[1m\e[33mBuild tools information:\e[0m"
cmake --version
gcc -v
tx --version
mkdir build && cd build
cmake .. -DENABLE_QT_TRANSLATION=ON -DGENERATE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_SDL2=OFF -DYUZU_TESTS=OFF -DYUZU_USE_BUNDLED_VCPKG=ON
make translation
cd ..
cd dist/languages
tx push -s

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#!/bin/bash -ex
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
set -e
#cd /yuzu
ccache -sv
mkdir -p build && cd build
cmake .. \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_TOOLCHAIN_FILE="${PWD}/../CMakeModules/MinGWCross.cmake" \
-DDISPLAY_VERSION="$1" \
-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
-DENABLE_QT_TRANSLATION=ON \
-DUSE_CCACHE=ON \
-DYUZU_USE_BUNDLED_SDL2=OFF \
-DYUZU_USE_EXTERNAL_SDL2=OFF \
-DYUZU_TESTS=OFF \
-GNinja
ninja yuzu yuzu-cmd
ccache -sv
echo "Tests skipped"
#ctest -VV -C Release
echo 'Prepare binaries...'
cd ..
mkdir package
if [ -d "/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/" ]; then
QT_PLUGINS_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins'
else
#fallback to qt
QT_PLUGINS_PATH='/usr/x86_64-w64-mingw32/lib/qt/plugins'
fi
find build/ -name "yuzu*.exe" -exec cp {} 'package' \;
# copy Qt plugins
mkdir package/platforms
cp -v "${QT_PLUGINS_PATH}/platforms/qwindows.dll" package/platforms/
cp -rv "${QT_PLUGINS_PATH}/mediaservice/" package/
cp -rv "${QT_PLUGINS_PATH}/imageformats/" package/
cp -rv "${QT_PLUGINS_PATH}/styles/" package/
rm -f package/mediaservice/*d.dll
for i in package/*.exe; do
# we need to process pdb here, however, cv2pdb
# does not work here, so we just simply strip all the debug symbols
x86_64-w64-mingw32-strip "${i}"
done
python3 .ci/scripts/windows/scan_dll.py package/*.exe package/imageformats/*.dll "package/"
# copy FFmpeg libraries
EXTERNALS_PATH="$(pwd)/build/externals"
FFMPEG_DLL_PATH="$(find "${EXTERNALS_PATH}" -maxdepth 1 -type d | grep 'ffmpeg-')/bin"
find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -nv {} package/ ';'
# copy libraries from yuzu.exe path
find "$(pwd)/build/bin/" -type f -regex ".*\.dll" -exec cp -v {} package/ ';'

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#!/bin/bash -ex
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/windows/docker.sh
# the UID for the container yuzu user is 1027
sudo chown -R 1027 ./
docker run -e CCACHE_DIR=/yuzu/ccache -v "$(pwd):/yuzu" -w /yuzu yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.ci/scripts/windows/docker.sh "$1"
sudo chown -R $UID ./

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# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
$ErrorActionPreference = "Stop"
$VulkanSDKVer = "1.3.250.1"
$ExeFile = "VulkanSDK-$VulkanSDKVer-Installer.exe"
$Uri = "https://sdk.lunarg.com/sdk/download/$VulkanSDKVer/windows/$ExeFile"
$Destination = "./$ExeFile"
echo "Downloading Vulkan SDK $VulkanSDKVer from $Uri"
$WebClient = New-Object System.Net.WebClient
$WebClient.DownloadFile($Uri, $Destination)
echo "Finished downloading $ExeFile"
$VULKAN_SDK = "C:/VulkanSDK/$VulkanSDKVer"
$Arguments = "--root `"$VULKAN_SDK`" --accept-licenses --default-answer --confirm-command install"
echo "Installing Vulkan SDK $VulkanSDKVer"
$InstallProcess = Start-Process -FilePath $Destination -NoNewWindow -PassThru -Wait -ArgumentList $Arguments
$ExitCode = $InstallProcess.ExitCode
if ($ExitCode -ne 0) {
echo "Error installing Vulkan SDK $VulkanSDKVer (Error: $ExitCode)"
Exit $ExitCode
}
echo "Finished installing Vulkan SDK $VulkanSDKVer"
if ("$env:GITHUB_ACTIONS" -eq "true") {
echo "VULKAN_SDK=$VULKAN_SDK" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append
echo "$VULKAN_SDK/Bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
}

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@ -1,109 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
import pefile
import sys
import re
import os
import queue
import shutil
# constant definitions
KNOWN_SYS_DLLS = ['WINMM.DLL', 'MSVCRT.DLL', 'VERSION.DLL', 'MPR.DLL',
'DWMAPI.DLL', 'UXTHEME.DLL', 'DNSAPI.DLL', 'IPHLPAPI.DLL']
# below is for Ubuntu 18.04 with specified PPA enabled, if you are using
# other distro or different repositories, change the following accordingly
DLL_PATH = [
'/usr/x86_64-w64-mingw32/bin/',
'/usr/x86_64-w64-mingw32/lib/',
'/usr/lib/gcc/x86_64-w64-mingw32/7.3-posix/'
]
missing = []
def parse_imports(file_name):
results = []
pe = pefile.PE(file_name, fast_load=True)
pe.parse_data_directories()
for entry in pe.DIRECTORY_ENTRY_IMPORT:
current = entry.dll.decode()
current_u = current.upper() # b/c Windows is often case insensitive
# here we filter out system dlls
# dll w/ names like *32.dll are likely to be system dlls
if current_u.upper() not in KNOWN_SYS_DLLS and not re.match(string=current_u, pattern=r'.*32\.DLL'):
results.append(current)
return results
def parse_imports_recursive(file_name, path_list=[]):
q = queue.Queue() # create a FIFO queue
# file_name can be a string or a list for the convenience
if isinstance(file_name, str):
q.put(file_name)
elif isinstance(file_name, list):
for i in file_name:
q.put(i)
full_list = []
while q.qsize():
current = q.get_nowait()
print('> %s' % current)
deps = parse_imports(current)
# if this dll does not have any import, ignore it
if not deps:
continue
for dep in deps:
# the dependency already included in the list, skip
if dep in full_list:
continue
# find the requested dll in the provided paths
full_path = find_dll(dep)
if not full_path:
missing.append(dep)
continue
full_list.append(dep)
q.put(full_path)
path_list.append(full_path)
return full_list
def find_dll(name):
for path in DLL_PATH:
for root, _, files in os.walk(path):
for f in files:
if name.lower() == f.lower():
return os.path.join(root, f)
def deploy(name, dst, dry_run=False):
dlls_path = []
parse_imports_recursive(name, dlls_path)
for dll_entry in dlls_path:
if not dry_run:
shutil.copy(dll_entry, dst)
else:
print('[Dry-Run] Copy %s to %s' % (dll_entry, dst))
print('Deploy completed.')
return dlls_path
def main():
if len(sys.argv) < 3:
print('Usage: %s [files to examine ...] [target deploy directory]')
return 1
to_deploy = sys.argv[1:-1]
tgt_dir = sys.argv[-1]
if not os.path.isdir(tgt_dir):
print('%s is not a directory.' % tgt_dir)
return 1
print('Scanning dependencies...')
deploy(to_deploy, tgt_dir)
if missing:
print('Following DLLs are not found: %s' % ('\n'.join(missing)))
return 0
if __name__ == '__main__':
main()

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@ -1,118 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
param($BUILD_NAME)
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-", ""
$GITREV = $(git show -s --format='%h')
if ("$BUILD_NAME" -eq "mainline") {
$RELEASE_DIST = "yuzu-windows-msvc"
}
else {
$RELEASE_DIST = "yuzu-windows-msvc-$BUILD_NAME"
}
$MSVC_BUILD_ZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
$MSVC_BUILD_PDB = "yuzu-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
$MSVC_SEVENZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
$MSVC_TAR = "yuzu-windows-msvc-$GITDATE-$GITREV.tar" -replace " ", ""
$MSVC_TARXZ = "yuzu-windows-msvc-$GITDATE-$GITREV.tar.xz" -replace " ", ""
$MSVC_SOURCE = "yuzu-windows-msvc-source-$GITDATE-$GITREV" -replace " ", ""
$MSVC_SOURCE_TAR = "$MSVC_SOURCE.tar"
$MSVC_SOURCE_TARXZ = "$MSVC_SOURCE_TAR.xz"
$env:BUILD_ZIP = $MSVC_BUILD_ZIP
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
$env:BUILD_UPDATE = $MSVC_SEVENZIP
if (Test-Path -Path ".\build\bin\Release") {
$BUILD_DIR = ".\build\bin\Release"
} else {
$BUILD_DIR = ".\build\bin\"
}
# Cleanup unneeded data in submodules
git submodule foreach git clean -fxd
# Upload debugging symbols
mkdir pdb
Get-ChildItem "$BUILD_DIR\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
7z a -tzip $MSVC_BUILD_PDB .\pdb\*.pdb
rm "$BUILD_DIR\*.pdb"
# Create artifact directories
mkdir $RELEASE_DIST
mkdir $MSVC_SOURCE
mkdir "artifacts"
$CURRENT_DIR = Convert-Path .
# Build a tar.xz for the source of the release
git clone --depth 1 file://$CURRENT_DIR $MSVC_SOURCE
7z a -r -ttar $MSVC_SOURCE_TAR $MSVC_SOURCE
7z a -r -txz $MSVC_SOURCE_TARXZ $MSVC_SOURCE_TAR
# Following section is quick hack to package artifacts differently for GitHub Actions
if ("$env:GITHUB_ACTIONS" -eq "true") {
echo "Hello GitHub Actions"
# With vcpkg we now have a few more dll files
ls .\build\bin\*.dll
cp .\build\bin\*.dll .\artifacts\
# Hopefully there is an exe in either .\build\bin or .\build\bin\Release
cp .\build\bin\yuzu*.exe .\artifacts\
Copy-Item "$BUILD_DIR\*" -Destination "artifacts" -Recurse
Remove-Item .\artifacts\tests.exe -ErrorAction ignore
# None of the other GHA builds are including source, so commenting out today
#Copy-Item $MSVC_SOURCE_TARXZ -Destination "artifacts"
# Debugging symbols
cp .\build\bin\yuzu*.pdb .\artifacts\
# Write out a tag BUILD_TAG to environment for the Upload step
# We're getting ${{ github.event.number }} as $env:PR_NUMBER"
echo "env:PR_NUMBER: $env:PR_NUMBER"
if (Test-Path env:PR_NUMBER) {
$PR_NUMBER = $env:PR_NUMBER.Substring(2) -as [int]
$PR_NUMBER_TAG = "pr"+([string]$PR_NUMBER).PadLeft(5,'0')
if ($PR_NUMBER -gt 1){
$BUILD_TAG="verify-$PR_NUMBER_TAG-$GITDATE-$GITREV"
} else {
$BUILD_TAG = "verify-$GITDATE-$GITREV"
}
} else {
# If env:PR_NUMBER isn't set, we should still write out a variable
$BUILD_TAG = "verify-$GITDATE-$GITREV"
}
echo "BUILD_TAG=$BUILD_TAG"
echo "BUILD_TAG=$BUILD_TAG" >> $env:GITHUB_ENV
# For extra job, just the exe
$INDIVIDUAL_EXE = "yuzu-msvc-$BUILD_TAG.exe"
echo "INDIVIDUAL_EXE=$INDIVIDUAL_EXE"
echo "INDIVIDUAL_EXE=$INDIVIDUAL_EXE" >> $env:GITHUB_ENV
echo "Just the exe: $INDIVIDUAL_EXE"
cp .\artifacts\yuzu.exe .\$INDIVIDUAL_EXE
} else {
# Build the final release artifacts
Copy-Item $MSVC_SOURCE_TARXZ -Destination $RELEASE_DIST
Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
rm "$RELEASE_DIST\*.exe"
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Item -destination $RELEASE_DIST
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
7z a $MSVC_SEVENZIP $RELEASE_DIST
7z a -r -ttar $MSVC_TAR $RELEASE_DIST
7z a -r -txz $MSVC_TARXZ $MSVC_TAR
Get-ChildItem . -Filter "*.zip" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.7z" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.tar.xz" | Copy-Item -destination "artifacts"
}

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@ -1,22 +0,0 @@
#!/bin/bash -ex
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
. .ci/scripts/common/pre-upload.sh
REV_NAME="yuzu-windows-mingw-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
if [ "${RELEASE_NAME}" = "mainline" ]; then
DIR_NAME="${REV_NAME}"
else
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
fi
mkdir "$DIR_NAME"
# get around the permission issues
cp -r package/* "$DIR_NAME"
. .ci/scripts/common/post-upload.sh

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@ -1,8 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
steps:
- script: mkdir artifacts || echo 'X' > artifacts/T1.txt
- publish: artifacts
artifact: 'yuzu-$(BuildName)-mock'
displayName: 'Upload Artifacts'

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@ -1,31 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
parameters:
artifactSource: 'true'
cache: 'false'
version: ''
steps:
- task: Powershell@2
displayName: 'Install Vulkan SDK'
inputs:
targetType: 'filePath'
filePath: './.ci/scripts/windows/install-vulkan-sdk.ps1'
- script: refreshenv && glslangValidator --version && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw" cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_ENABLE_LTO=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'
inputs:
solution: 'build/yuzu.sln'
maximumCpuCount: true
configuration: release
- task: PowerShell@2
displayName: 'Package Artifacts'
inputs:
targetType: 'filePath'
filePath: './.ci/scripts/windows/upload.ps1'
arguments: '$(BuildName)'
- publish: artifacts
artifact: 'yuzu-$(BuildName)-windows-msvc'
displayName: 'Upload Artifacts'

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@ -1,26 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
parameters:
artifactSource: 'true'
cache: 'false'
version: ''
steps:
- task: DockerInstaller@0
displayName: 'Prepare Environment'
inputs:
dockerVersion: '17.09.0-ce'
- task: CacheBeta@0
displayName: 'Cache Build System'
inputs:
key: yuzu-v1-$(BuildName)-$(BuildSuffix)-$(CacheSuffix)
path: $(System.DefaultWorkingDirectory)/ccache
cacheHitVar: CACHE_RESTORED
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/exec.sh && ./.ci/scripts/$(ScriptFolder)/exec.sh ${{ parameters['version'] }}
displayName: 'Build'
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/upload.sh && RELEASE_NAME=$(BuildName) ./.ci/scripts/$(ScriptFolder)/upload.sh
displayName: 'Package Artifacts'
- publish: artifacts
artifact: 'yuzu-$(BuildName)-$(BuildSuffix)'
displayName: 'Upload Artifacts'

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@ -1,33 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
parameters:
version: ''
jobs:
- job: build
displayName: 'standard'
pool:
vmImage: ubuntu-latest
strategy:
maxParallel: 10
matrix:
windows:
BuildSuffix: 'windows-mingw'
ScriptFolder: 'windows'
clang:
BuildSuffix: 'clang'
ScriptFolder: 'clang'
linux:
BuildSuffix: 'linux'
ScriptFolder: 'linux'
steps:
- template: ./sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./build-single.yml
parameters:
artifactSource: 'false'
cache: $(parameters.cache)
version: $(parameters.version)

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@ -1,40 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
parameters:
version: ''
jobs:
- job: build_test
displayName: 'testing'
pool:
vmImage: ubuntu-latest
strategy:
maxParallel: 5
matrix:
windows:
BuildSuffix: 'windows-testing'
ScriptFolder: 'windows'
steps:
- script: sudo apt-get update && sudo apt-get --only-upgrade -y install python3-pip && pip install requests urllib3
displayName: 'Prepare Environment'
- task: PythonScript@0
condition: eq(variables['Build.Reason'], 'PullRequest')
displayName: 'Determine Testing Status'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/check-label-presence.py'
arguments: '$(System.PullRequest.PullRequestNumber) create-testing-build'
- ${{ if eq(variables.enabletesting, 'true') }}:
- template: ./sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./mergebot.yml
parameters:
matchLabel: 'testing-merge'
- template: ./build-single.yml
parameters:
artifactSource: 'false'
cache: 'false'
version: $(parameters.version)

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@ -1,17 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
parameters:
artifactSource: 'true'
steps:
- template: ./sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'false'
- task: DockerInstaller@0
displayName: 'Prepare Environment'
inputs:
dockerVersion: '17.09.0-ce'
- script: chmod a+x ./.ci/scripts/format/exec.sh && ./.ci/scripts/format/exec.sh
displayName: 'Verify Formatting'

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@ -1,44 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
jobs:
- job: merge
displayName: 'pull requests'
pool:
vmImage: 'ubuntu-latest'
steps:
- checkout: self
submodules: recursive
- template: ./mergebot-private.yml
parameters:
matchLabel: '$(BuildName)-merge'
matchLabelPublic: '$(PublicBuildName)-merge'
- task: ArchiveFiles@2
displayName: 'Package Source'
inputs:
rootFolderOrFile: '$(System.DefaultWorkingDirectory)'
includeRootFolder: false
archiveType: '7z'
archiveFile: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
- task: PublishPipelineArtifact@1
displayName: 'Upload Artifacts'
inputs:
targetPath: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
artifact: 'yuzu-$(BuildName)-source'
replaceExistingArchive: true
- job: upload_source
displayName: 'upload'
dependsOn: merge
pool:
vmImage: 'ubuntu-latest'
steps:
- template: ./sync-source.yml
parameters:
artifactSource: 'true'
needSubmodules: 'true'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push --force other HEAD:$(GitPushBranch)
displayName: 'Update Code'

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@ -1,43 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
jobs:
- job: merge
displayName: 'pull requests'
pool:
vmImage: 'ubuntu-latest'
steps:
- checkout: self
submodules: recursive
- template: ./mergebot.yml
parameters:
matchLabel: '$(BuildName)-merge'
- task: ArchiveFiles@2
displayName: 'Package Source'
inputs:
rootFolderOrFile: '$(System.DefaultWorkingDirectory)'
includeRootFolder: false
archiveType: '7z'
archiveFile: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
- task: PublishPipelineArtifact@1
displayName: 'Upload Artifacts'
inputs:
targetPath: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
artifact: 'yuzu-$(BuildName)-source'
replaceExistingArchive: true
- job: upload_source
displayName: 'upload'
dependsOn: merge
pool:
vmImage: 'ubuntu-latest'
steps:
- template: ./sync-source.yml
parameters:
artifactSource: 'true'
needSubmodules: 'true'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push --force other HEAD:$(GitPushBranch)
displayName: 'Update Code'

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@ -1,33 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
parameters:
matchLabel: 'dummy-merge'
matchLabelPublic: 'dummy-merge'
steps:
- script: mkdir $(System.DefaultWorkingDirectory)/patches && pip install requests urllib3
displayName: 'Prepare Environment'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- task: PythonScript@0
displayName: 'Discover, Download, and Apply Patches (Mainline)'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label.py'
arguments: '${{ parameters.matchLabelPublic }} $(MergeTaglinePublic) patches-public'
workingDirectory: '$(System.DefaultWorkingDirectory)'
- task: PythonScript@0
displayName: 'Discover, Download, and Apply Patches (Patreon Public)'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label.py'
arguments: '${{ parameters.matchLabel }} "$(MergeTaglinePrivate) Public" patches-mixed-public'
workingDirectory: '$(System.DefaultWorkingDirectory)'
- task: PythonScript@0
displayName: 'Discover, Download, and Apply Patches (Patreon Private)'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label-private.py'
arguments: '$(PrivateMergeUser) ${{ parameters.matchLabel }} "$(MergeTaglinePrivate) Private" patches-private'
workingDirectory: '$(System.DefaultWorkingDirectory)'

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@ -1,18 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
parameters:
matchLabel: 'dummy-merge'
steps:
- script: mkdir $(System.DefaultWorkingDirectory)/patches && pip install requests urllib3
displayName: 'Prepare Environment'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- task: PythonScript@0
displayName: 'Discover, Download, and Apply Patches'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label.py'
arguments: '${{ parameters.matchLabel }} Tagged patches'
workingDirectory: '$(System.DefaultWorkingDirectory)'

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@ -1,16 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
steps:
- task: DownloadPipelineArtifact@2
displayName: 'Download Windows Release'
inputs:
artifactName: 'yuzu-$(BuildName)-windows-msvc'
buildType: 'current'
targetPath: '$(Build.ArtifactStagingDirectory)'
- task: DownloadPipelineArtifact@2
displayName: 'Download Linux Release'
inputs:
artifactName: 'yuzu-$(BuildName)-linux'
buildType: 'current'
targetPath: '$(Build.ArtifactStagingDirectory)'

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@ -1,16 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
steps:
- template: ./release-download.yml
- task: GitHubRelease@0
displayName: 'GitHub Release'
inputs:
action: 'create'
title: '$(ReleasePrefix) $(DisplayVersion)'
assets: '$(Build.ArtifactStagingDirectory)/*'
gitHubConnection: $(GitHubReleaseConnectionName)
repositoryName: '$(Build.Repository.Name)'
target: '$(Build.SourceVersion)'
tagSource: manual
tag: $(BuildName)-$(DisplayPrefix)-$(DisplayVersion)

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@ -1,12 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
steps:
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- script: git tag -a $(BuildName)-$(DisplayPrefix)-$(DisplayVersion) -m "yuzu $(BuildName) $(Build.BuildNumber) $(Build.DefinitionName) $(DisplayPrefix)-$(DisplayVersion)"
displayName: 'Tag Source'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push other $(BuildName)-$(DisplayPrefix)-$(DisplayVersion)
displayName: 'Update Code'

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@ -1,13 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
steps:
- template: ./release-download.yml
- task: UniversalPackages@0
displayName: Publish Artifacts
inputs:
command: publish
publishDirectory: '$(Build.ArtifactStagingDirectory)'
vstsFeedPublish: 'yuzu-$(BuildName)'
vstsFeedPackagePublish: 'main'
packagePublishDescription: 'Yuzu Windows and Linux Executable Packages'

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@ -1,19 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
steps:
- checkout: none
- task: DownloadPipelineArtifact@2
displayName: 'Download Source'
inputs:
artifactName: 'yuzu-$(BuildName)-source'
buildType: 'current'
targetPath: '$(Build.ArtifactStagingDirectory)'
- script: rm -rf $(System.DefaultWorkingDirectory) && mkdir $(System.DefaultWorkingDirectory)
displayName: 'Clean Working Directory'
- task: ExtractFiles@1
displayName: 'Prepare Source'
inputs:
archiveFilePatterns: '$(Build.ArtifactStagingDirectory)/*.7z'
destinationFolder: '$(System.DefaultWorkingDirectory)'
cleanDestinationFolder: false

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@ -1,14 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
parameters:
needSubmodules: 'true'
steps:
- checkout: self
displayName: 'Checkout Recursive'
submodules: recursive
# condition: eq(parameters.needSubmodules, 'true')
#- checkout: self
# displayName: 'Checkout Fast'
# condition: ne(parameters.needSubmodules, 'true')

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@ -1,10 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
steps:
- ${{ if eq(parameters.artifactSource, 'true') }}:
- template: ./retrieve-artifact-source.yml
- ${{ if ne(parameters.artifactSource, 'true') }}:
- template: ./retrieve-master-source.yml
parameters:
needSubmodules: $(parameters.needSubmodules)

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@ -1,14 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
trigger:
- master
pool:
vmImage: 'ubuntu-latest'
stages:
- stage: merge
displayName: 'merge'
jobs:
- template: ./templates/merge.yml

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@ -1,64 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
trigger:
- master
variables:
DisplayVersion: $[counter(variables['DisplayPrefix'], 1)]
stages:
- stage: build
displayName: 'build'
jobs:
- job: build
timeoutInMinutes: 120
displayName: 'standard'
pool:
vmImage: ubuntu-latest
strategy:
maxParallel: 10
matrix:
linux:
BuildSuffix: 'linux'
ScriptFolder: 'linux'
steps:
- template: ./templates/sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./templates/build-single.yml
parameters:
artifactSource: 'false'
cache: 'true'
version: $(DisplayVersion)
- stage: build_win
displayName: 'build-windows'
jobs:
- job: build
timeoutInMinutes: 120
displayName: 'msvc'
pool:
vmImage: windows-2022
steps:
- template: ./templates/sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./templates/build-msvc.yml
parameters:
artifactSource: 'false'
cache: 'true'
version: $(DisplayVersion)
- stage: release
displayName: 'release'
dependsOn:
- build
- build_win
jobs:
- job: github
displayName: 'github'
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/release-github.yml

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@ -1,14 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
trigger:
- master
pool:
vmImage: 'ubuntu-latest'
stages:
- stage: merge
displayName: 'merge'
jobs:
- template: ./templates/merge-private.yml

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@ -1,59 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
trigger:
- master
variables:
DisplayVersion: $[counter(variables['DisplayPrefix'], 1)]
stages:
- stage: build
displayName: 'build'
jobs:
- job: linux
timeoutInMinutes: 120
displayName: 'linux'
pool:
vmImage: ubuntu-latest
strategy:
maxParallel: 10
matrix:
linux:
BuildSuffix: 'linux'
ScriptFolder: 'linux'
steps:
- template: ./templates/sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./templates/build-single.yml
parameters:
artifactSource: 'false'
cache: $(parameters.cache)
version: $(DisplayVersion)
- job: msvc
timeoutInMinutes: 120
displayName: 'windows'
pool:
vmImage: windows-2022
steps:
- template: ./templates/sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./templates/build-msvc.yml
parameters:
artifactSource: 'false'
cache: $(parameters.cache)
version: $(DisplayVersion)
- stage: release
displayName: 'release'
dependsOn: build
jobs:
- job: release
displayName: 'source'
pool:
vmImage: 'ubuntu-latest'
steps:
- template: ./templates/release-private-tag.yml

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@ -1,22 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
trigger:
- master
jobs:
- job: copy
displayName: 'Sync Repository'
pool:
vmImage: 'ubuntu-latest'
steps:
- script: echo 'https://$(GitUsername):$(GitAccessToken)@dev.azure.com' > $HOME/.git-credentials
displayName: 'Load Credentials'
- script: git config --global credential.helper store
displayName: 'Register Credential Helper'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push --force other HEAD:$(GitPushBranch)
displayName: 'Update Code'
- script: rm -rf $HOME/.git-credentials
displayName: 'Clear Cached Credentials'

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@ -1,23 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
stages:
- stage: format
displayName: 'format'
jobs:
- job: format
displayName: 'clang'
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/format-check.yml
parameters:
artifactSource: 'false'
- stage: build
displayName: 'build'
dependsOn: format
jobs:
- template: ./templates/build-standard.yml
parameters:
cache: 'false'
- template: ./templates/build-testing.yml

6
.github/FUNDING.yml vendored
View file

@ -1,6 +0,0 @@
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# These are supported funding model platforms
patreon: yuzuteam

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@ -1,10 +0,0 @@
name: New Issue (Developers Only)
description: A blank issue template for developers only. If you are not a developer, do not use this issue template. Your issue WILL BE CLOSED if you do not use the appropriate issue template.
body:
- type: markdown
attributes:
value: |
**If you are not a developer, do not use this issue template. Your issue WILL BE CLOSED if you do not use the appropriate issue template.**
- type: textarea
attributes:
label: "Issue"

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@ -1,64 +0,0 @@
name: Bug Report
description: File a bug report
body:
- type: markdown
attributes:
value: Tech support does not belong here. You should only file an issue here if you think you have experienced an actual bug with yuzu.
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: Please search to see if an issue already exists for the bug you encountered.
options:
- label: I have searched the existing issues
required: true
- type: input
attributes:
label: Affected Build(s)
description: List the affected build(s) that this issue applies to.
placeholder: Mainline 1234 / Early Access 1234
validations:
required: true
- type: textarea
id: issue-desc
attributes:
label: Description of Issue
description: A brief description of the issue encountered along with any images and/or videos.
validations:
required: true
- type: textarea
id: expected-behavior
attributes:
label: Expected Behavior
description: A brief description of how it is expected to work along with any images and/or videos.
validations:
required: true
- type: textarea
id: reproduction-steps
attributes:
label: Reproduction Steps
description: A brief explanation of how to reproduce this issue. If possible, provide a save file to aid in reproducing the issue.
validations:
required: true
- type: textarea
id: log
attributes:
label: Log File
description: A log file will help our developers to better diagnose and fix the issue. Instructions can be found [here](https://yuzu-emu.org/help/reference/log-files).
validations:
required: true
- type: textarea
id: system-config
attributes:
label: System Configuration
placeholder: |
CPU: Intel i5-10400 / AMD Ryzen 5 3600
GPU/Driver: NVIDIA GeForce GTX 1060 (Driver 512.95)
RAM: 16GB DDR4-3200
OS: Windows 11 22H2 (Build 22621.819)
value: |
CPU:
GPU/Driver:
RAM:
OS:
validations:
required: true

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@ -1,8 +0,0 @@
blank_issues_enabled: false
contact_links:
- name: yuzu Discord
url: https://discord.com/invite/u77vRWY
about: If you are experiencing an issue with yuzu, and you need tech support, or if you have a general question, try asking in the official yuzu Discord linked here. Piracy is not allowed.
- name: Community forums
url: https://community.citra-emu.org
about: This is an alternative place for tech support, however helpers there are not as active.

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@ -1,28 +0,0 @@
name: Feature Request
description: File a feature request
labels: "request"
body:
- type: markdown
attributes:
value: Tech support does not belong here. You should only file an issue here if you are requesting a feature you believe would make yuzu better.
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: Please search to see if an issue already exists for the feature you are requesting.
options:
- label: I have searched the existing issues
required: true
- type: textarea
id: what-feature
attributes:
label: What feature are you suggesting?
description: A brief description of the requested feature.
validations:
required: true
- type: textarea
id: why-feature
attributes:
label: Why would this feature be useful?
description: A brief description of why this feature would make yuzu better.
validations:
required: true

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@ -1,80 +0,0 @@
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
name: 'yuzu-android-build'
on:
push:
tags: [ "*" ]
jobs:
android:
runs-on: ubuntu-latest
if: ${{ github.repository == 'yuzu-emu/yuzu-android' }}
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Set up JDK 17
uses: actions/setup-java@v3
with:
java-version: '17'
distribution: 'temurin'
- name: Set up cache
uses: actions/cache@v3
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
~/.ccache
key: ${{ runner.os }}-android-${{ github.sha }}
restore-keys: |
${{ runner.os }}-android-
- name: Query tag name
uses: olegtarasov/get-tag@v2.1.2
id: tagName
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y ccache apksigner glslang-dev glslang-tools
- name: Build
run: ./.ci/scripts/android/build.sh
env:
ANDROID_KEYSTORE_B64: ${{ secrets.ANDROID_KEYSTORE_B64 }}
ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
ANDROID_KEYSTORE_PASS: ${{ secrets.ANDROID_KEYSTORE_PASS }}
- name: Copy artifacts
run: ./.ci/scripts/android/upload.sh
- name: Upload
uses: actions/upload-artifact@v3
with:
name: android
path: artifacts/
# release steps
release-android:
runs-on: ubuntu-latest
needs: [android]
if: ${{ startsWith(github.ref, 'refs/tags/') }}
permissions:
contents: write
steps:
- uses: actions/download-artifact@v3
- name: Query tag name
uses: olegtarasov/get-tag@v2.1.2
id: tagName
- name: Create release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ steps.tagName.outputs.tag }}
release_name: ${{ steps.tagName.outputs.tag }}
draft: false
prerelease: false
- name: Upload artifacts
uses: alexellis/upload-assets@0.2.3
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
asset_paths: '["./**/*.apk","./**/*.aab"]'

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@ -1,66 +0,0 @@
# SPDX-FileCopyrightText: 2024 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
name: yuzu-android-ea-play-release
on:
workflow_dispatch:
inputs:
release-track:
description: 'Play store release track (internal/alpha/beta/production)'
required: true
default: 'alpha'
jobs:
android:
runs-on: ubuntu-latest
if: ${{ github.repository == 'yuzu-emu/yuzu' }}
steps:
- uses: actions/checkout@v3
name: Checkout
with:
fetch-depth: 0
submodules: true
token: ${{ secrets.ALT_GITHUB_TOKEN }}
- run: npm install execa@5
- uses: actions/github-script@v5
name: 'Merge and publish Android EA changes'
env:
ALT_GITHUB_TOKEN: ${{ secrets.ALT_GITHUB_TOKEN }}
BUILD_EA: true
with:
script: |
const execa = require("execa");
const mergebot = require('./.github/workflows/android-merge.js').mergebot;
process.chdir('${{ github.workspace }}');
mergebot(github, context, execa);
- name: Get tag name
run: echo "GIT_TAG_NAME=$(cat tag-name.txt)" >> $GITHUB_ENV
- name: Set up JDK 17
uses: actions/setup-java@v3
with:
java-version: '17'
distribution: 'temurin'
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y ccache apksigner glslang-dev glslang-tools
- name: Build
run: ./.ci/scripts/android/eabuild.sh
env:
EA_PLAY_ANDROID_KEYSTORE_B64: ${{ secrets.PLAY_ANDROID_KEYSTORE_B64 }}
PLAY_ANDROID_KEY_ALIAS: ${{ secrets.PLAY_ANDROID_KEY_ALIAS }}
PLAY_ANDROID_KEYSTORE_PASS: ${{ secrets.PLAY_ANDROID_KEYSTORE_PASS }}
EA_SERVICE_ACCOUNT_KEY_B64: ${{ secrets.EA_SERVICE_ACCOUNT_KEY_B64 }}
STORE_TRACK: ${{ github.event.inputs.release-track }}
AUTO_VERSIONED: true
BUILD_EA: true
- name: Create release
uses: softprops/action-gh-release@v1
with:
tag_name: ${{ env.EA_TAG_NAME }}
name: ${{ env.EA_TAG_NAME }}
draft: false
prerelease: false
repository: yuzu/yuzu-android
token: ${{ secrets.ALT_GITHUB_TOKEN }}

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@ -1,59 +0,0 @@
# SPDX-FileCopyrightText: 2024 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
name: yuzu-android-mainline-play-release
on:
workflow_dispatch:
inputs:
release-tag:
description: 'Tag # from yuzu-android that you want to build and publish'
required: true
default: '200'
release-track:
description: 'Play store release track (internal/alpha/beta/production)'
required: true
default: 'alpha'
jobs:
android:
runs-on: ubuntu-latest
if: ${{ github.repository == 'yuzu-emu/yuzu' }}
steps:
- uses: actions/checkout@v3
name: Checkout
with:
fetch-depth: 0
submodules: true
token: ${{ secrets.ALT_GITHUB_TOKEN }}
- run: npm install execa@5
- uses: actions/github-script@v5
name: 'Pull mainline tag'
env:
MAINLINE_TAG: ${{ github.event.inputs.release-tag }}
with:
script: |
const execa = require("execa");
const mergebot = require('./.github/workflows/android-merge.js').getMainlineTag;
process.chdir('${{ github.workspace }}');
mergebot(execa);
- name: Set up JDK 17
uses: actions/setup-java@v3
with:
java-version: '17'
distribution: 'temurin'
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y ccache apksigner glslang-dev glslang-tools
- name: Build
run: |
echo "GIT_TAG_NAME=android-${{ github.event.inputs.releast-tag }}" >> $GITHUB_ENV
./.ci/scripts/android/mainlinebuild.sh
env:
MAINLINE_PLAY_ANDROID_KEYSTORE_B64: ${{ secrets.PLAY_ANDROID_KEYSTORE_B64 }}
PLAY_ANDROID_KEY_ALIAS: ${{ secrets.PLAY_ANDROID_KEY_ALIAS }}
PLAY_ANDROID_KEYSTORE_PASS: ${{ secrets.PLAY_ANDROID_KEYSTORE_PASS }}
SERVICE_ACCOUNT_KEY_B64: ${{ secrets.MAINLINE_SERVICE_ACCOUNT_KEY_B64 }}
STORE_TRACK: ${{ github.event.inputs.release-track }}
AUTO_VERSIONED: true

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@ -1,318 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Note: This is a GitHub Actions script
// It is not meant to be executed directly on your machine without modifications
const fs = require("fs");
// which label to check for changes
const CHANGE_LABEL_MAINLINE = 'android-merge';
const CHANGE_LABEL_EA = 'android-ea-merge';
// how far back in time should we consider the changes are "recent"? (default: 24 hours)
const DETECTION_TIME_FRAME = (parseInt(process.env.DETECTION_TIME_FRAME)) || (24 * 3600 * 1000);
const BUILD_EA = process.env.BUILD_EA == 'true';
const MAINLINE_TAG = process.env.MAINLINE_TAG;
async function checkBaseChanges(github) {
// query the commit date of the latest commit on this branch
const query = `query($owner:String!, $name:String!, $ref:String!) {
repository(name:$name, owner:$owner) {
ref(qualifiedName:$ref) {
target {
... on Commit { id pushedDate oid }
}
}
}
}`;
const variables = {
owner: 'yuzu-emu',
name: 'yuzu',
ref: 'refs/heads/master',
};
const result = await github.graphql(query, variables);
const pushedAt = result.repository.ref.target.pushedDate;
console.log(`Last commit pushed at ${pushedAt}.`);
const delta = new Date() - new Date(pushedAt);
if (delta <= DETECTION_TIME_FRAME) {
console.info('New changes detected, triggering a new build.');
return true;
}
console.info('No new changes detected.');
return false;
}
async function checkAndroidChanges(github) {
if (checkBaseChanges(github)) return true;
const pulls = getPulls(github, false);
for (let i = 0; i < pulls.length; i++) {
let pull = pulls[i];
if (new Date() - new Date(pull.headRepository.pushedAt) <= DETECTION_TIME_FRAME) {
console.info(`${pull.number} updated at ${pull.headRepository.pushedAt}`);
return true;
}
}
console.info("No changes detected in any tagged pull requests.");
return false;
}
async function tagAndPush(github, owner, repo, execa, commit=false) {
let altToken = process.env.ALT_GITHUB_TOKEN;
if (!altToken) {
throw `Please set ALT_GITHUB_TOKEN environment variable. This token should have write access to ${owner}/${repo}.`;
}
const query = `query ($owner:String!, $name:String!) {
repository(name:$name, owner:$owner) {
refs(refPrefix: "refs/tags/", orderBy: {field: TAG_COMMIT_DATE, direction: DESC}, first: 10) {
nodes { name }
}
}
}`;
const variables = {
owner: owner,
name: repo,
};
const tags = await github.graphql(query, variables);
const tagList = tags.repository.refs.nodes;
let lastTag = 'android-1';
for (let i = 0; i < tagList.length; ++i) {
if (tagList[i].name.includes('android-')) {
lastTag = tagList[i].name;
break;
}
}
const tagNumber = /\w+-(\d+)/.exec(lastTag)[1] | 0;
const channel = repo.split('-')[1];
const newTag = `${channel}-${tagNumber + 1}`;
console.log(`New tag: ${newTag}`);
if (commit) {
let channelName = channel[0].toUpperCase() + channel.slice(1);
console.info(`Committing pending commit as ${channelName} ${tagNumber + 1}`);
await execa("git", ['commit', '-m', `${channelName} ${tagNumber + 1}`]);
}
console.info('Pushing tags to GitHub ...');
await execa("git", ['tag', newTag]);
await execa("git", ['remote', 'add', 'target', `https://${altToken}@github.com/${owner}/${repo}.git`]);
await execa("git", ['push', 'target', 'master', '-f']);
await execa("git", ['push', 'target', 'master', '--tags']);
console.info('Successfully pushed new changes.');
}
async function tagAndPushEA(github, owner, repo, execa) {
let altToken = process.env.ALT_GITHUB_TOKEN;
if (!altToken) {
throw `Please set ALT_GITHUB_TOKEN environment variable. This token should have write access to ${owner}/${repo}.`;
}
const query = `query ($owner:String!, $name:String!) {
repository(name:$name, owner:$owner) {
refs(refPrefix: "refs/tags/", orderBy: {field: TAG_COMMIT_DATE, direction: DESC}, first: 10) {
nodes { name }
}
}
}`;
const variables = {
owner: owner,
name: repo,
};
const tags = await github.graphql(query, variables);
const tagList = tags.repository.refs.nodes;
let lastTag = 'ea-1';
for (let i = 0; i < tagList.length; ++i) {
if (tagList[i].name.includes('ea-')) {
lastTag = tagList[i].name;
break;
}
}
const tagNumber = /\w+-(\d+)/.exec(lastTag)[1] | 0;
const newTag = `ea-${tagNumber + 1}`;
console.log(`New tag: ${newTag}`);
console.info('Pushing tags to GitHub ...');
await execa("git", ["remote", "add", "android", "https://github.com/yuzu-emu/yuzu-android.git"]);
await execa("git", ["fetch", "android"]);
await execa("git", ['tag', newTag]);
await execa("git", ['push', 'android', `${newTag}`]);
fs.writeFile('tag-name.txt', newTag, (err) => {
if (err) throw 'Could not write tag name to file!'
})
console.info('Successfully pushed new changes.');
}
async function generateReadme(pulls, context, mergeResults, execa) {
let baseUrl = `https://github.com/${context.repo.owner}/${context.repo.repo}/`;
let output =
"| Pull Request | Commit | Title | Author | Merged? |\n|----|----|----|----|----|\n";
for (let pull of pulls) {
let pr = pull.number;
let result = mergeResults[pr];
output += `| [${pr}](${baseUrl}/pull/${pr}) | [\`${result.rev || "N/A"}\`](${baseUrl}/pull/${pr}/files) | ${pull.title} | [${pull.author.login}](https://github.com/${pull.author.login}/) | ${result.success ? "Yes" : "No"} |\n`;
}
output +=
"\n\nEnd of merge log. You can find the original README.md below the break.\n\n-----\n\n";
output += fs.readFileSync("./README.md");
fs.writeFileSync("./README.md", output);
await execa("git", ["add", "README.md"]);
}
async function fetchPullRequests(pulls, repoUrl, execa) {
console.log("::group::Fetch pull requests");
for (let pull of pulls) {
let pr = pull.number;
console.info(`Fetching PR ${pr} ...`);
await execa("git", [
"fetch",
"-f",
"--no-recurse-submodules",
repoUrl,
`pull/${pr}/head:pr-${pr}`,
]);
}
console.log("::endgroup::");
}
async function mergePullRequests(pulls, execa) {
let mergeResults = {};
console.log("::group::Merge pull requests");
await execa("git", ["config", "--global", "user.name", "yuzubot"]);
await execa("git", [
"config",
"--global",
"user.email",
"yuzu\x40yuzu-emu\x2eorg", // prevent email harvesters from scraping the address
]);
let hasFailed = false;
for (let pull of pulls) {
let pr = pull.number;
console.info(`Merging PR ${pr} ...`);
try {
const process1 = execa("git", [
"merge",
"--squash",
"--no-edit",
`pr-${pr}`,
]);
process1.stdout.pipe(process.stdout);
await process1;
const process2 = execa("git", ["commit", "-m", `Merge yuzu-emu#${pr}`]);
process2.stdout.pipe(process.stdout);
await process2;
const process3 = await execa("git", ["rev-parse", "--short", `pr-${pr}`]);
mergeResults[pr] = {
success: true,
rev: process3.stdout,
};
} catch (err) {
console.log(
`::error title=#${pr} not merged::Failed to merge pull request: ${pr}: ${err}`
);
mergeResults[pr] = { success: false };
hasFailed = true;
await execa("git", ["reset", "--hard"]);
}
}
console.log("::endgroup::");
if (hasFailed) {
throw 'There are merge failures. Aborting!';
}
return mergeResults;
}
async function resetBranch(execa) {
console.log("::group::Reset master branch");
let hasFailed = false;
try {
await execa("git", ["remote", "add", "source", "https://github.com/yuzu-emu/yuzu.git"]);
await execa("git", ["fetch", "source"]);
const process1 = await execa("git", ["rev-parse", "source/master"]);
const headCommit = process1.stdout;
await execa("git", ["reset", "--hard", headCommit]);
} catch (err) {
console.log(`::error title=Failed to reset master branch`);
hasFailed = true;
}
console.log("::endgroup::");
if (hasFailed) {
throw 'Failed to reset the master branch. Aborting!';
}
}
async function getPulls(github) {
const query = `query ($owner:String!, $name:String!, $label:String!) {
repository(name:$name, owner:$owner) {
pullRequests(labels: [$label], states: OPEN, first: 100) {
nodes {
number title author { login }
}
}
}
}`;
const mainlineVariables = {
owner: 'yuzu-emu',
name: 'yuzu',
label: CHANGE_LABEL_MAINLINE,
};
const mainlineResult = await github.graphql(query, mainlineVariables);
const pulls = mainlineResult.repository.pullRequests.nodes;
if (BUILD_EA) {
const eaVariables = {
owner: 'yuzu-emu',
name: 'yuzu',
label: CHANGE_LABEL_EA,
};
const eaResult = await github.graphql(query, eaVariables);
const eaPulls = eaResult.repository.pullRequests.nodes;
return pulls.concat(eaPulls);
}
return pulls;
}
async function getMainlineTag(execa) {
console.log(`::group::Getting mainline tag android-${MAINLINE_TAG}`);
let hasFailed = false;
try {
await execa("git", ["remote", "add", "mainline", "https://github.com/yuzu-emu/yuzu-android.git"]);
await execa("git", ["fetch", "mainline", "--tags"]);
await execa("git", ["checkout", `tags/android-${MAINLINE_TAG}`]);
await execa("git", ["submodule", "update", "--init", "--recursive"]);
} catch (err) {
console.log('::error title=Failed pull tag');
hasFailed = true;
}
console.log("::endgroup::");
if (hasFailed) {
throw 'Failed pull mainline tag. Aborting!';
}
}
async function mergebot(github, context, execa) {
// Reset our local copy of master to what appears on yuzu-emu/yuzu - master
await resetBranch(execa);
const pulls = await getPulls(github);
let displayList = [];
for (let i = 0; i < pulls.length; i++) {
let pull = pulls[i];
displayList.push({ PR: pull.number, Title: pull.title });
}
console.info("The following pull requests will be merged:");
console.table(displayList);
await fetchPullRequests(pulls, "https://github.com/yuzu-emu/yuzu", execa);
const mergeResults = await mergePullRequests(pulls, execa);
if (BUILD_EA) {
await tagAndPushEA(github, 'yuzu-emu', `yuzu-android`, execa);
} else {
await generateReadme(pulls, context, mergeResults, execa);
await tagAndPush(github, 'yuzu-emu', `yuzu-android`, execa, true);
}
}
module.exports.mergebot = mergebot;
module.exports.checkAndroidChanges = checkAndroidChanges;
module.exports.tagAndPush = tagAndPush;
module.exports.checkBaseChanges = checkBaseChanges;
module.exports.getMainlineTag = getMainlineTag;

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@ -1,57 +0,0 @@
# SPDX-FileCopyrightText: 2024 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
name: yuzu-android-publish
on:
schedule:
- cron: '37 0 * * *'
workflow_dispatch:
inputs:
android:
description: 'Whether to trigger an Android build (true/false/auto)'
required: false
default: 'true'
jobs:
android:
runs-on: ubuntu-latest
if: ${{ github.event.inputs.android != 'false' && github.repository == 'yuzu-emu/yuzu' }}
steps:
# this checkout is required to make sure the GitHub Actions scripts are available
- uses: actions/checkout@v3
name: Pre-checkout
with:
submodules: false
- uses: actions/github-script@v6
id: check-changes
name: 'Check for new changes'
env:
# 24 hours
DETECTION_TIME_FRAME: 86400000
with:
script: |
if (context.payload.inputs && context.payload.inputs.android === 'true') return true;
const checkAndroidChanges = require('./.github/workflows/android-merge.js').checkAndroidChanges;
return checkAndroidChanges(github);
- run: npm install execa@5
if: ${{ steps.check-changes.outputs.result == 'true' }}
- uses: actions/checkout@v3
name: Checkout
if: ${{ steps.check-changes.outputs.result == 'true' }}
with:
path: 'yuzu-merge'
fetch-depth: 0
submodules: true
token: ${{ secrets.ALT_GITHUB_TOKEN }}
- uses: actions/github-script@v5
name: 'Check and merge Android changes'
if: ${{ steps.check-changes.outputs.result == 'true' }}
env:
ALT_GITHUB_TOKEN: ${{ secrets.ALT_GITHUB_TOKEN }}
with:
script: |
const execa = require("execa");
const mergebot = require('./.github/workflows/android-merge.js').mergebot;
process.chdir('${{ github.workspace }}/yuzu-merge');
mergebot(github, context, execa);

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@ -1,33 +0,0 @@
# SPDX-FileCopyrightText: 2021 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
name: yuzu-ci
on:
push:
branches: [ master ]
tags: [ "*" ]
pull_request:
branches: [ master ]
jobs:
transifex:
runs-on: ubuntu-latest
container: yuzuemu/build-environments:linux-transifex
if: ${{ github.repository == 'yuzu-emu/yuzu' && !github.head_ref }}
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Update Translation
run: ./.ci/scripts/transifex/docker.sh
env:
TX_TOKEN: ${{ secrets.TRANSIFEX_API_TOKEN }}
reuse:
runs-on: ubuntu-latest
if: ${{ github.repository == 'yuzu-emu/yuzu' }}
steps:
- uses: actions/checkout@v3
- uses: fsfe/reuse-action@v1

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@ -1,17 +0,0 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# GitHub Action to automate the identification of common misspellings in text files.
# https://github.com/codespell-project/actions-codespell
# https://github.com/codespell-project/codespell
name: codespell
on: pull_request
permissions: {}
jobs:
codespell:
name: Check for spelling errors
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
persist-credentials: false
- uses: codespell-project/actions-codespell@master

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@ -1,192 +0,0 @@
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
name: 'yuzu verify'
on:
pull_request:
branches: [ master ]
env:
PR_NUMBER: pr${{ github.event.number }}
jobs:
format:
name: 'verify format'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
submodules: false
- name: set up JDK 17
uses: actions/setup-java@v3
with:
java-version: '17'
distribution: 'temurin'
- name: 'Verify Formatting'
run: bash -ex ./.ci/scripts/format/script.sh
build:
name: 'test build'
needs: format
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
include:
- type: clang
image: linux-fresh
- type: linux
image: linux-fresh
- type: windows
image: linux-mingw
container:
image: yuzuemu/build-environments:${{ matrix.image }}
options: -u 1001
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Set up cache
uses: actions/cache@v3
id: ccache-restore
with:
path: ~/.ccache
key: ${{ runner.os }}-${{ matrix.type }}-${{ github.sha }}
restore-keys: |
${{ runner.os }}-${{ matrix.type }}-
- name: Create ccache directory
if: steps.ccache-restore.outputs.cache-hit != 'true'
run: mkdir -p ~/.ccache
- name: Build
run: ./.ci/scripts/${{ matrix.type }}/docker.sh
env:
ENABLE_COMPATIBILITY_REPORTING: "ON"
- name: Pack
run: ./.ci/scripts/${{ matrix.type }}/upload.sh
env:
NO_SOURCE_PACK: "YES"
- name: Upload
uses: actions/upload-artifact@v3
with:
name: ${{ matrix.type }}
path: artifacts/
build-mac:
name: 'test build (macos)'
needs: format
runs-on: macos-14
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Install dependencies
run: |
brew install autoconf automake boost ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@5 sdl2 speexdsp zlib zlib zstd
- name: Build
run: |
mkdir build
cd build
export Qt5_DIR="$(brew --prefix qt@5)/lib/cmake"
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
ninja
build-msvc:
name: 'test build (windows, msvc)'
needs: format
runs-on: windows-2022
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: Set up cache
uses: actions/cache@v3
with:
path: ~/.buildcache
key: ${{ runner.os }}-msvc-${{ github.sha }}
restore-keys: |
${{ runner.os }}-msvc-
- name: Install dependencies
shell: pwsh
run: |
$ErrorActionPreference = "Stop"
$BuildCacheVer = "v0.28.4"
$File = "buildcache-windows.zip"
$Uri = "https://github.com/mbitsnbites/buildcache/releases/download/$BuildCacheVer/$File"
$WebClient = New-Object System.Net.WebClient
$WebClient.DownloadFile($Uri, $File)
7z x $File
$CurrentDir = Convert-Path .
echo "$CurrentDir/buildcache/bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
- name: Install Vulkan SDK
shell: pwsh
run: .\.ci\scripts\windows\install-vulkan-sdk.ps1
- name: Set up MSVC
uses: ilammy/msvc-dev-cmd@v1
- name: Configure
env:
CC: cl.exe
CXX: cl.exe
run: |
glslangValidator --version
mkdir build
cmake . -B build -GNinja -DCMAKE_TOOLCHAIN_FILE="CMakeModules/MSVCCache.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DGIT_BRANCH=pr-verify -DYUZU_CRASH_DUMPS=ON
- name: Build
run: cmake --build build
- name: Cache Summary
run: buildcache -s
- name: Pack
shell: pwsh
run: .\.ci\scripts\windows\upload.ps1
- name: Upload
uses: actions/upload-artifact@v3
with:
name: msvc
path: artifacts/
- name: Upload EXE
uses: actions/upload-artifact@v3
with:
name: ${{ env.INDIVIDUAL_EXE }}
path: ${{ env.INDIVIDUAL_EXE }}
android:
runs-on: ubuntu-latest
needs: format
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
fetch-depth: 0
- name: set up JDK 17
uses: actions/setup-java@v3
with:
java-version: '17'
distribution: 'temurin'
- name: Set up cache
uses: actions/cache@v3
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
~/.ccache
key: ${{ runner.os }}-android-${{ github.sha }}
restore-keys: |
${{ runner.os }}-android-
- name: Query tag name
uses: olegtarasov/get-tag@v2.1.2
id: tagName
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y ccache apksigner glslang-dev glslang-tools
- name: Build
run: ./.ci/scripts/android/build.sh
- name: Copy and sign artifacts
env:
ANDROID_KEYSTORE_B64: ${{ secrets.ANDROID_KEYSTORE_B64 }}
ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
ANDROID_KEYSTORE_PASS: ${{ secrets.ANDROID_KEYSTORE_PASS }}
run: ./.ci/scripts/android/upload.sh
- name: Upload
uses: actions/upload-artifact@v3
with:
name: android
path: artifacts/

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@ -1,6 +0,0 @@
<!--
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
-->
**The Contributor's Guide has moved to [the yuzu wiki](https://github.com/yuzu-emu/yuzu/wiki/Contributing).**

232
LICENSE Normal file
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@ -0,0 +1,232 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright © 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for software and other kinds of works.
The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too.
When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you these rights or asking you to surrender the rights. Therefore, you have certain responsibilities if you distribute copies of the software, or if you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether gratis or for a fee, you must pass on to the recipients the same freedoms that you received. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.
Developers that use the GNU GPL protect your rights with two steps: (1) assert copyright on the software, and (2) offer you this License giving you legal permission to copy, distribute and/or modify it.
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The precise terms and conditions for copying, distribution and modification follow.
TERMS AND CONDITIONS
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To “modify” a work means to copy from or adapt all or part of the work in a fashion requiring copyright permission, other than the making of an exact copy. The resulting work is called a “modified version” of the earlier work or a work “based on” the earlier work.
A “covered work” means either the unmodified Program or a work based on the Program.
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To “convey” a work means any kind of propagation that enables other parties to make or receive copies. Mere interaction with a user through a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays “Appropriate Legal Notices” to the extent that it includes a convenient and prominently visible feature that (1) displays an appropriate copyright notice, and (2) tells the user that there is no warranty for the work (except to the extent that warranties are provided), that licensees may convey the work under this License, and how to view a copy of this License. If the interface presents a list of user commands or options, such as a menu, a prominent item in the list meets this criterion.
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The Corresponding Source for a work in source code form is that same work.
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All rights granted under this License are granted for the term of copyright on the Program, and are irrevocable provided the stated conditions are met. This License explicitly affirms your unlimited permission to run the unmodified Program. The output from running a covered work is covered by this License only if the output, given its content, constitutes a covered work. This License acknowledges your rights of fair use or other equivalent, as provided by copyright law.
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4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice; keep intact all notices stating that this License and any non-permissive terms added in accord with section 7 apply to the code; keep intact all notices of the absence of any warranty; and give all recipients a copy of this License along with the Program.
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a) The work must carry prominent notices stating that you modified it, and giving a relevant date.
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a) Disclaiming warranty or limiting liability differently from the terms of sections 15 and 16 of this License; or
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You may not propagate or modify a covered work except as expressly provided under this License. Any attempt otherwise to propagate or modify it is void, and will automatically terminate your rights under this License (including any patent licenses granted under the third paragraph of section 11).
However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice.
Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License.
An “entity transaction” is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party's predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it.
11. Patents.
A “contributor” is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor's “contributor version”.
A contributor's “essential patent claims” are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, “control” includes the right to grant patent sublicenses in a manner consistent with the requirements of this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free patent license under the contributor's essential patent claims, to make, use, sell, offer for sale, import and otherwise run, modify and propagate the contents of its contributor version.
In the following three paragraphs, a “patent license” is any express agreement or commitment, however denominated, not to enforce a patent (such as an express permission to practice a patent or covenant not to sue for patent infringement). To “grant” such a patent license to a party means to make such an agreement or commitment not to enforce a patent against the party.
If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. “Knowingly relying” means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient's use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it.
A patent license is “discriminatory” if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License “or any later version” applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation.
If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program.
Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the “copyright” line and a pointer to where the full notice is found.
Citron
Copyright (C) 2024 Citron
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode:
Citron Copyright (C) 2024 Citron
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an “about box”.
You should also get your employer (if you work as a programmer) or school, if any, to sign a “copyright disclaimer” for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see <https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read <https://www.gnu.org/philosophy/why-not-lgpl.html>.

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@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
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Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
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charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
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code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
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it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
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@ -1,85 +1,55 @@
<!--
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
-->
# Citron - Nintendo Homebrew Emulator 🍋
<h1 align="center">
<br>
<a href="https://yuzu-emu.org/"><img src="https://raw.githubusercontent.com/yuzu-emu/yuzu-assets/master/icons/icon.png" alt="yuzu" width="200"></a>
<br>
<b>yuzu</b>
<br>
</h1>
Welcome to **Citron**, a cutting-edge Nintendo Homebrew emulator designed to deliver an optimized experience for playing your favorite games and exploring new ones. Citron is a **high-performance** and **easy-to-use** emulator, tailored for enthusiasts and developers alike.
<h4 align="center"><b>yuzu</b> is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of <a href="https://citra-emu.org" target="_blank">Citra</a>.
<br>
It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.
</h4>
> **Disclaimer**: Citron is intended strictly for legal homebrew use and is not affiliated with or endorsed by Nintendo. Use of Citron for pirated or unauthorized copies of games is strictly prohibited. Please respect game developers and support them by purchasing legitimate copies of their games.
<p align="center">
<a href="https://dev.azure.com/yuzu-emu/yuzu/">
<img src="https://dev.azure.com/yuzu-emu/yuzu/_apis/build/status/yuzu%20mainline?branchName=master"
alt="Azure Mainline CI Build Status">
</a>
<a href="https://discord.com/invite/u77vRWY">
<img src="https://img.shields.io/discord/398318088170242053?color=5865F2&label=yuzu&logo=discord&logoColor=white"
alt="Discord">
</a>
</p>
## Features 🛠️
<p align="center">
<a href="#compatibility">Compatibility</a> |
<a href="#development">Development</a> |
<a href="#building">Building</a> |
<a href="#download">Download</a> |
<a href="#support">Support</a> |
<a href="#license">License</a>
</p>
- **High Performance**: Optimized for speed and smooth gameplay.
- **User-Friendly**: Clean and intuitive interface.
- **Cross-Platform**: Available on multiple platforms.
- **Homebrew Support**: Fully supports legal homebrew games and applications.
- **Ongoing Development**: Stay tuned for frequent updates as Citron evolves!
## Compatibility
## Download 🚀
The emulator is capable of running most commercial games at full speed, provided you meet the [necessary hardware requirements](https://yuzu-emu.org/help/quickstart/#hardware-requirements).
Ready to experience Citron? [Download the latest version](https://git.citron-emu.org/Citron/Citron/releases) and dive into your favorite Nintendo homebrew titles!
For a full list of games yuzu supports, please visit our [Compatibility page](https://yuzu-emu.org/game/).
## Getting Started 💡
Check out our [website](https://yuzu-emu.org/) for the latest news on exciting features, monthly progress reports, and more!
1. **Download and Install**: Head over to the [downloads page](https://git.citron-emu.org/Citron/Citron/releases) to grab the latest release.
2. **Add Homebrew Games**: Citron is built to play homebrew games. Add them to your game directory and enjoy!
3. **Configure Your Settings**: Customize your emulator settings to suit your performance needs.
## Development
## Source Code 🔧
Most of the development happens on GitHub. It's also where [our central repository](https://github.com/yuzu-emu/yuzu) is hosted. For development discussion, please join us on [Discord](https://discord.com/invite/u77vRWY).
Citron is an open-source project. You can find the source code on our official Git repository:
If you want to contribute, please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information).
You can also contact any of the developers on Discord in order to know about the current state of the emulator.
- [Citron Source Code](https://git.citron-emu.org/)
If you want to contribute to the user interface translation project, please check out the [yuzu project on transifex](https://www.transifex.com/yuzu-emulator/yuzu). We centralize translation work there, and periodically upstream translations.
We welcome contributions! Check out the repository and feel free to submit issues or pull requests to help improve Citron.
## Building
## Legal Disclaimer 📜
* __Windows__: [Windows Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Windows)
* __Linux__: [Linux Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Linux)
Citron is a **homebrew** emulator designed to support legally created and distributed homebrew software. It does not support piracy, nor is it intended for illegal purposes. Using Citron to play pirated copies of games is a violation of copyright law. Citron is not affiliated with or endorsed by **Nintendo**, and all **Nintendo** trademarks and copyrights are the property of their respective owners.
## Download
> **We highly encourage users to respect intellectual property rights and to only use Citron with legal, homebrew content.**
You can download the latest releases automatically via the installer on our [downloads](https://yuzu-emu.org/downloads/) page.
## License 📄
Citron is licensed under the [GPL License](https://www.gnu.org/licenses/gpl-3.0.html). See the full license in the [LICENSE](LICENSE) file for more details.
## Support
## Contributing ✨
If you enjoy the project and want to support us financially, check out our Patreon!
We are always looking for developers, testers, and enthusiasts to contribute to Citron. Whether you want to submit a pull request, report an issue, or suggest new features, all contributions are welcome. Please follow our [contributing guidelines](CONTRIBUTING.md) to get started.
<a href="https://www.patreon.com/yuzuteam">
<img src="https://c5.patreon.com/external/logo/become_a_patron_button@2x.png" width="160">
</a>
## Contact Us 📬
Any donations received will go towards things like:
* Switch consoles to explore and reverse-engineer the hardware
* Switch games for testing, reverse-engineering, and implementing new features
* Web hosting and infrastructure setup
* Software licenses (e.g. Visual Studio, IDA Pro, etc.)
* Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)
For any inquiries or to follow Citron's development journey, reach out to us:
If you wish to support us a different way, please join our [Discord](https://discord.gg/u77vRWY) and talk to bunnei. You may also contact: donations@yuzu-emu.org.
- **Official Website**: [https://citron-emu.org](https://citron-emu.org)
- **Source Code**: [https://git.citron-emu.org](https://git.citron-emu.org)
- **Twitter**: [@CitronEmu](https://twitter.com/CitronEmu)
## License
yuzu is licensed under the GPLv3 (or any later version). Refer to the [LICENSE.txt](https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt) file.
Made with 💚 by **Zephyron** | [Source Code](https://git.citron-emu.org)

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rename.sh Executable file
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#!/bin/bash
# Define old and new strings
old="yuzu"
new="citron"
# Find and rename directories first
find . -depth -type d -name "*${old}*" | while read -r dir; do
newdir=$(echo "$dir" | sed "s/${old}/${new}/g")
mv "$dir" "$newdir"
done
# Find and rename files
find . -depth -type f -name "*${old}*" | while read -r file; do
newfile=$(echo "$file" | sed "s/${old}/${new}/g")
mv "$file" "$newfile"
done

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