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video_core: Enforce safe memory reads for compute dispatch
- Modify DmaPusher to use safe memory reads when handling compute operations at High GPU accuracy - Prevent potential memory corruption issues that could lead to invalid dispatch parameters - Previously, unsafe reads could result in corrupted launch_description data in KeplerCompute::ProcessLaunch, causing invalid vkCmdDispatch calls - By enforcing safe reads specifically for compute operations, we maintain performance for other GPU tasks while ensuring compute dispatch stability This change requires >= High GPU accuracy level to take effect.
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1 changed files with 9 additions and 6 deletions
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@ -98,19 +98,22 @@ bool DmaPusher::Step() {
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&command_headers);
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ProcessCommands(headers);
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};
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// Only use unsafe reads for non-compute macro operations
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if (Settings::IsGPULevelHigh()) {
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if (dma_state.method >= MacroRegistersStart) {
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unsafe_process();
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return true;
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}
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if (subchannel_type[dma_state.subchannel] == Engines::EngineTypes::KeplerCompute &&
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dma_state.method == ComputeInline) {
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const bool is_compute = (subchannel_type[dma_state.subchannel] ==
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Engines::EngineTypes::KeplerCompute);
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if (dma_state.method >= MacroRegistersStart && !is_compute) {
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unsafe_process();
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return true;
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}
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// Always use safe reads for compute operations
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safe_process();
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return true;
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}
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unsafe_process();
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}
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return true;
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