diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 8b3b3ce92..69dcf952f 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -1019,6 +1019,14 @@ void RasterizerOpenGL::SyncViewport() { const GLdouble near_depth = src.translate_z - src.scale_z * reduce_z; const GLdouble far_depth = src.translate_z + src.scale_z; glDepthRangeIndexed(static_cast(i), near_depth, far_depth); + + if (!GLAD_GL_NV_viewport_swizzle) { + continue; + } + glViewportSwizzleNV(static_cast(i), MaxwellToGL::ViewportSwizzle(src.swizzle.x), + MaxwellToGL::ViewportSwizzle(src.swizzle.y), + MaxwellToGL::ViewportSwizzle(src.swizzle.z), + MaxwellToGL::ViewportSwizzle(src.swizzle.w)); } } } diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 2c0c77c28..994ae98eb 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -503,5 +503,10 @@ inline GLenum PolygonMode(Maxwell::PolygonMode polygon_mode) { return GL_FILL; } +inline GLenum ViewportSwizzle(Maxwell::ViewportSwizzle swizzle) { + // Enumeration order matches register order. We can convert it arithmetically. + return GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV + static_cast(swizzle); +} + } // namespace MaxwellToGL } // namespace OpenGL