From f4ab223ef0eca55666de32c7f9b9b591e6c17235 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 15 Apr 2020 20:07:32 -0400 Subject: [PATCH] Async GPU: Only do reactive flushing on Extreme Level. --- src/video_core/gpu_thread.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 9460364a3..7df854a2f 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -84,7 +84,7 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { } void ThreadManager::FlushRegion(VAddr addr, u64 size) { - if (!Settings::IsGPULevelHigh()) { + if (!Settings::IsGPULevelExtreme()) { return; } if (system.Renderer().Rasterizer().MustFlushRegion(addr, size)) {