From ea358bd4bf70b6b93b4022ede7a8bcd111f10f9e Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 20 Dec 2018 23:59:01 -0300 Subject: [PATCH] shader_decode: Implement FADD32I --- .../shader/decode/arithmetic_immediate.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/video_core/shader/decode/arithmetic_immediate.cpp b/src/video_core/shader/decode/arithmetic_immediate.cpp index 0e4cbccab..996b2537a 100644 --- a/src/video_core/shader/decode/arithmetic_immediate.cpp +++ b/src/video_core/shader/decode/arithmetic_immediate.cpp @@ -31,6 +31,18 @@ u32 ShaderIR::DecodeArithmeticImmediate(BasicBlock& bb, u32 pc) { SetRegister(bb, instr.gpr0, value); break; } + case OpCode::Id::FADD32I: { + UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc, + "Condition codes generation in FADD32I is not implemented"); + const Node op_a = GetOperandAbsNegFloat(GetRegister(instr.gpr8), instr.fadd32i.abs_a, + instr.fadd32i.negate_a); + const Node op_b = GetOperandAbsNegFloat(GetImmediate32(instr), instr.fadd32i.abs_b, + instr.fadd32i.negate_b); + + const Node value = Operation(OperationCode::FAdd, PRECISE, op_a, op_b); + SetRegister(bb, instr.gpr0, value); + break; + } default: UNIMPLEMENTED_MSG("Unhandled arithmetic immediate instruction: {}", opcode->get().GetName());