diff --git a/src/citra_qt/config.cpp b/src/citra_qt/config.cpp index 8e247ff5c..d1a19ade9 100644 --- a/src/citra_qt/config.cpp +++ b/src/citra_qt/config.cpp @@ -16,7 +16,7 @@ Config::Config() { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini"; FileUtil::CreateFullPath(qt_config_loc); - qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat); + qt_config = new QSettings(QString::fromLocal8Bit(qt_config_loc.c_str()), QSettings::IniFormat); Reload(); } diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp index 1f8d69a03..f1f1c0be4 100644 --- a/src/citra_qt/game_list.cpp +++ b/src/citra_qt/game_list.cpp @@ -66,7 +66,7 @@ void GameList::ValidateEntry(const QModelIndex& item) if (file_path.isEmpty()) return; - std::string std_file_path = file_path.toStdString(); + std::string std_file_path = file_path.toLocal8Bit(); if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path)) return; emit GameChosen(file_path); @@ -148,7 +148,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d emit EntryReady({ new GameListItem(QString::fromStdString(Loader::GetFileTypeString(filetype))), - new GameListItemPath(QString::fromStdString(physical_name)), + new GameListItemPath(QString::fromLocal8Bit(physical_name.c_str())), new GameListItemSize(FileUtil::GetSize(physical_name)), }); }