From d8df9a16bd4f4517b024c17446a94915493d7f3d Mon Sep 17 00:00:00 2001 From: german Date: Fri, 1 Jan 2021 12:32:29 -0600 Subject: [PATCH] Allow to return up to 16 touch inputs per engine --- src/core/frontend/emu_window.cpp | 8 +- src/core/frontend/input.h | 7 +- .../service/hid/controllers/touchscreen.cpp | 116 +++++++++-------- .../hle/service/hid/controllers/touchscreen.h | 16 ++- src/input_common/touch_from_button.cpp | 15 ++- src/input_common/udp/client.cpp | 121 +++++++++++------- src/input_common/udp/client.h | 24 +++- src/input_common/udp/protocol.h | 16 ++- src/input_common/udp/udp.cpp | 32 +---- src/yuzu/configuration/config.cpp | 3 +- 10 files changed, 203 insertions(+), 155 deletions(-) diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index 8c1193894..589842917 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -30,12 +30,14 @@ private: class Device : public Input::TouchDevice { public: explicit Device(std::weak_ptr&& touch_state) : touch_state(touch_state) {} - std::tuple GetStatus() const override { + Input::TouchStatus GetStatus() const override { + Input::TouchStatus touch_status = {}; if (auto state = touch_state.lock()) { std::lock_guard guard{state->mutex}; - return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed); + touch_status[0] = + std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed); } - return std::make_tuple(0.0f, 0.0f, false); + return touch_status; } private: diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index de51a754e..f014dfea3 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -163,10 +163,11 @@ using MotionStatus = std::tuple, Common::Vec3, Common using MotionDevice = InputDevice; /** - * A touch status is an object that returns a tuple of two floats and a bool. The floats are - * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed. + * A touch status is an object that returns an array of 16 tuple elements of two floats and a bool. + * The floats are x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is + * pressed. */ -using TouchStatus = std::tuple; +using TouchStatus = std::array, 16>; /** * A touch device is an input device that returns a touch status object diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp index 13f75b48a..dc0d2c712 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.cpp +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include #include #include "common/common_types.h" #include "core/core_timing.h" @@ -16,7 +17,13 @@ constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400; Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {} Controller_Touchscreen::~Controller_Touchscreen() = default; -void Controller_Touchscreen::OnInit() {} +void Controller_Touchscreen::OnInit() { + for (size_t id = 0; id < MAX_FINGERS; id++) { + mouse_finger_id[id] = MAX_FINGERS; + keyboard_finger_id[id] = MAX_FINGERS; + udp_finger_id[id] = MAX_FINGERS; + } +} void Controller_Touchscreen::OnRelease() {} @@ -40,32 +47,35 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; - updateTouchInputEvent(touch_mouse_device->GetStatus(), mouse_finger_id); - updateTouchInputEvent(touch_btn_device->GetStatus(), keyboard_finger_id); - updateTouchInputEvent(touch_udp_device->GetStatus(), udp_finger_id); - - std::array sorted_fingers; - size_t active_fingers = 0; - for (Finger finger : fingers) { - if (finger.pressed) { - sorted_fingers[active_fingers++] = finger; - } + const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus(); + const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus(); + const Input::TouchStatus& udp_status = touch_udp_device->GetStatus(); + for (size_t id = 0; id < mouse_status.size(); id++) { + mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]); + keyboard_finger_id[id] = UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]); + udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]); } + std::array active_fingers; + const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), + [](const auto& finger) { return finger.pressed; }); + const auto active_fingers_count = + static_cast(std::distance(active_fingers.begin(), end_iter)); + const u64 tick = core_timing.GetCPUTicks(); - cur_entry.entry_count = static_cast(active_fingers); + cur_entry.entry_count = static_cast(active_fingers_count); for (size_t id = 0; id < MAX_FINGERS; id++) { auto& touch_entry = cur_entry.states[id]; - if (id < active_fingers) { - touch_entry.x = static_cast(sorted_fingers[id].x * Layout::ScreenUndocked::Width); - touch_entry.y = static_cast(sorted_fingers[id].y * Layout::ScreenUndocked::Height); + if (id < active_fingers_count) { + touch_entry.x = static_cast(active_fingers[id].x * Layout::ScreenUndocked::Width); + touch_entry.y = static_cast(active_fingers[id].y * Layout::ScreenUndocked::Height); touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; - touch_entry.delta_time = tick - sorted_fingers[id].last_touch; - sorted_fingers[id].last_touch = tick; - touch_entry.finger = sorted_fingers[id].id; - touch_entry.attribute.raw = sorted_fingers[id].attribute.raw; + touch_entry.delta_time = tick - active_fingers[id].last_touch; + active_fingers[id].last_touch = tick; + touch_entry.finger = active_fingers[id].id; + touch_entry.attribute.raw = active_fingers[id].attribute.raw; } else { // Clear touch entry touch_entry.attribute.raw = 0; @@ -91,44 +101,50 @@ void Controller_Touchscreen::OnLoadInputDevices() { } } -void Controller_Touchscreen::updateTouchInputEvent( - const std::tuple& touch_input, size_t& finger_id) { - bool pressed = false; - float x, y; - std::tie(x, y, pressed) = touch_input; - if (pressed) { - if (finger_id == -1) { - int first_free_id = 0; - int found = false; - while (!found && first_free_id < MAX_FINGERS) { - if (!fingers[first_free_id].pressed) { - found = true; - } else { - first_free_id++; - } - } - if (found) { - finger_id = first_free_id; - fingers[finger_id].x = x; - fingers[finger_id].y = y; - fingers[finger_id].pressed = true; - fingers[finger_id].id = static_cast(finger_id); - fingers[finger_id].attribute.start_touch.Assign(1); - } +std::optional Controller_Touchscreen::GetUnusedFingerID() const { + size_t first_free_id = 0; + while (first_free_id < MAX_FINGERS) { + if (!fingers[first_free_id].pressed) { + return first_free_id; } else { - fingers[finger_id].x = x; - fingers[finger_id].y = y; - fingers[finger_id].attribute.raw = 0; + first_free_id++; } - } else if (finger_id != -1) { + } + return std::nullopt; +} + +size_t Controller_Touchscreen::UpdateTouchInputEvent( + const std::tuple& touch_input, size_t finger_id) { + const auto& [x, y, pressed] = touch_input; + if (pressed) { + Attributes attribute = {}; + if (finger_id == MAX_FINGERS) { + const auto first_free_id = GetUnusedFingerID(); + if (!first_free_id) { + // Invalid finger id do nothing + return MAX_FINGERS; + } + finger_id = first_free_id.value(); + fingers[finger_id].pressed = true; + fingers[finger_id].id = static_cast(finger_id); + attribute.start_touch.Assign(1); + } + fingers[finger_id].x = x; + fingers[finger_id].y = y; + fingers[finger_id].attribute = attribute; + return finger_id; + } + + if (finger_id != MAX_FINGERS) { if (!fingers[finger_id].attribute.end_touch) { fingers[finger_id].attribute.end_touch.Assign(1); fingers[finger_id].attribute.start_touch.Assign(0); - } else { - fingers[finger_id].pressed = false; - finger_id = -1; + return finger_id; } + fingers[finger_id].pressed = false; } + + return MAX_FINGERS; } } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index 03f399344..e39ab89ee 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -30,13 +30,17 @@ public: void OnLoadInputDevices() override; private: + static constexpr size_t MAX_FINGERS = 16; + + // Returns an unused finger id, if there is no fingers available std::nullopt will be returned + std::optional GetUnusedFingerID() const; + // If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no // changes will be made. Updates the coordinates if the finger id it's already set. If the touch // ends delays the output by one frame to set the end_touch flag before finally freeing the // finger id - void updateTouchInputEvent(const std::tuple& touch_input, - size_t& finger_id); - static const size_t MAX_FINGERS = 16; + size_t UpdateTouchInputEvent(const std::tuple& touch_input, + size_t finger_id); struct Attributes { union { @@ -88,9 +92,9 @@ private: std::unique_ptr touch_mouse_device; std::unique_ptr touch_udp_device; std::unique_ptr touch_btn_device; - size_t mouse_finger_id{-1}; - size_t keyboard_finger_id{-1}; - size_t udp_finger_id{-1}; + std::array mouse_finger_id; + std::array keyboard_finger_id; + std::array udp_finger_id; std::array fingers; }; } // namespace Service::HID diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp index a07124a86..5226e70df 100644 --- a/src/input_common/touch_from_button.cpp +++ b/src/input_common/touch_from_button.cpp @@ -25,18 +25,19 @@ public: } } - std::tuple GetStatus() const override { - for (const auto& m : map) { - const bool state = std::get<0>(m)->GetStatus(); + Input::TouchStatus GetStatus() const override { + Input::TouchStatus touch_status = {}; + for (size_t id = 0; id < map.size() && id < touch_status.size(); id++) { + const bool state = std::get<0>(map[id])->GetStatus(); if (state) { - const float x = static_cast(std::get<1>(m)) / + const float x = static_cast(std::get<1>(map[id])) / static_cast(Layout::ScreenUndocked::Width); - const float y = static_cast(std::get<2>(m)) / + const float y = static_cast(std::get<2>(map[id])) / static_cast(Layout::ScreenUndocked::Height); - return {x, y, true}; + touch_status[id] = {x, y, true}; } } - return {}; + return touch_status; } private: diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp index 412d57896..53648cb53 100644 --- a/src/input_common/udp/client.cpp +++ b/src/input_common/udp/client.cpp @@ -136,6 +136,9 @@ static void SocketLoop(Socket* socket) { Client::Client() { LOG_INFO(Input, "Udp Initialization started"); + for (size_t id = 0; id < MAX_TOUCH_FINGERS; id++) { + finger_id[id] = MAX_UDP_CLIENTS * 2; + } ReloadSockets(); } @@ -176,7 +179,7 @@ void Client::ReloadSockets() { std::string server_token; std::size_t client = 0; while (std::getline(servers_ss, server_token, ',')) { - if (client == max_udp_clients) { + if (client == MAX_UDP_CLIENTS) { break; } std::stringstream server_ss(server_token); @@ -194,7 +197,7 @@ void Client::ReloadSockets() { for (std::size_t pad = 0; pad < 4; ++pad) { const std::size_t client_number = GetClientNumber(udp_input_address, udp_input_port, pad); - if (client_number != max_udp_clients) { + if (client_number != MAX_UDP_CLIENTS) { LOG_ERROR(Input, "Duplicated UDP servers found"); continue; } @@ -213,7 +216,7 @@ std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t return client; } } - return max_udp_clients; + return MAX_UDP_CLIENTS; } void Client::OnVersion([[maybe_unused]] Response::Version data) { @@ -259,33 +262,14 @@ void Client::OnPadData(Response::PadData data, std::size_t client) { std::lock_guard guard(clients[client].status.update_mutex); clients[client].status.motion_status = clients[client].motion.GetMotion(); - // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates - // between a simple "tap" and a hard press that causes the touch screen to click. - const bool is_active = data.touch_1.is_active != 0; - - float x = 0; - float y = 0; - - if (is_active && clients[client].status.touch_calibration) { - const u16 min_x = clients[client].status.touch_calibration->min_x; - const u16 max_x = clients[client].status.touch_calibration->max_x; - const u16 min_y = clients[client].status.touch_calibration->min_y; - const u16 max_y = clients[client].status.touch_calibration->max_y; - - x = static_cast(std::clamp(static_cast(data.touch_1.x), min_x, max_x) - - min_x) / - static_cast(max_x - min_x); - y = static_cast(std::clamp(static_cast(data.touch_1.y), min_y, max_y) - - min_y) / - static_cast(max_y - min_y); + for (size_t id = 0; id < data.touch.size(); id++) { + UpdateTouchInput(data.touch[id], client, id); } - clients[client].status.touch_status = {x, y, is_active}; - if (configuring) { const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope(); const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration(); - UpdateYuzuSettings(client, accelerometer, gyroscope, is_active); + UpdateYuzuSettings(client, accelerometer, gyroscope); } } } @@ -320,20 +304,16 @@ void Client::Reset() { } void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3& acc, - const Common::Vec3& gyro, bool touch) { + const Common::Vec3& gyro) { if (gyro.Length() > 0.2f) { - LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}", - client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch); + LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {})", client, + gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]); } UDPPadStatus pad{ .host = clients[client].host, .port = clients[client].port, .pad_index = clients[client].pad_index, }; - if (touch) { - pad.touch = PadTouch::Click; - pad_queue.Push(pad); - } for (size_t i = 0; i < 3; ++i) { if (gyro[i] > 5.0f || gyro[i] < -5.0f) { pad.motion = static_cast(i); @@ -348,6 +328,53 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3& a } } +std::optional Client::GetUnusedFingerID() const { + size_t first_free_id = 0; + while (first_free_id < MAX_TOUCH_FINGERS) { + if (!std::get<2>(touch_status[first_free_id])) { + return first_free_id; + } else { + first_free_id++; + } + } + return std::nullopt; +} + +void Client::UpdateTouchInput(Response::TouchPad& touch_pad, size_t client, size_t id) { + // TODO: Use custom calibration per device + const Common::ParamPackage touch_param(Settings::values.touch_device); + const u16 min_x = static_cast(touch_param.Get("min_x", 100)); + const u16 min_y = static_cast(touch_param.Get("min_y", 50)); + const u16 max_x = static_cast(touch_param.Get("max_x", 1800)); + const u16 max_y = static_cast(touch_param.Get("max_y", 850)); + + if (touch_pad.is_active) { + if (finger_id[client * 2 + id] == MAX_TOUCH_FINGERS) { + const auto first_free_id = GetUnusedFingerID(); + if (!first_free_id) { + // Invalid finger id skip to next input + return; + } + finger_id[client * 2 + id] = first_free_id.value(); + } + auto& [x, y, pressed] = touch_status[finger_id[client * 2 + id]]; + x = static_cast(std::clamp(static_cast(touch_pad.x), min_x, max_x) - min_x) / + static_cast(max_x - min_x); + y = static_cast(std::clamp(static_cast(touch_pad.y), min_y, max_y) - min_y) / + static_cast(max_y - min_y); + pressed = true; + return; + } + + if (finger_id[client * 2 + id] != MAX_TOUCH_FINGERS) { + auto& [x, y, pressed] = touch_status[finger_id[client * 2 + id]]; + x = 0; + y = 0; + pressed = false; + finger_id[client * 2 + id] = MAX_TOUCH_FINGERS; + } +} + void Client::BeginConfiguration() { pad_queue.Clear(); configuring = true; @@ -360,7 +387,7 @@ void Client::EndConfiguration() { DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) { const std::size_t client_number = GetClientNumber(host, port, pad); - if (client_number == max_udp_clients) { + if (client_number == MAX_UDP_CLIENTS) { return clients[0].status; } return clients[client_number].status; @@ -368,12 +395,20 @@ DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const { const std::size_t client_number = GetClientNumber(host, port, pad); - if (client_number == max_udp_clients) { + if (client_number == MAX_UDP_CLIENTS) { return clients[0].status; } return clients[client_number].status; } +Input::TouchStatus& Client::GetTouchState() { + return touch_status; +} + +const Input::TouchStatus& Client::GetTouchState() const { + return touch_status; +} + Common::SPSCQueue& Client::GetPadQueue() { return pad_queue; } @@ -426,24 +461,24 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( current_status = Status::Ready; status_callback(current_status); } - if (data.touch_1.is_active == 0) { + if (data.touch[0].is_active == 0) { return; } - LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x, - data.touch_1.y); - min_x = std::min(min_x, static_cast(data.touch_1.x)); - min_y = std::min(min_y, static_cast(data.touch_1.y)); + LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x, + data.touch[0].y); + min_x = std::min(min_x, static_cast(data.touch[0].x)); + min_y = std::min(min_y, static_cast(data.touch[0].y)); if (current_status == Status::Ready) { // First touch - min data (min_x/min_y) current_status = Status::Stage1Completed; status_callback(current_status); } - if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD && - data.touch_1.y - min_y > CALIBRATION_THRESHOLD) { + if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD && + data.touch[0].y - min_y > CALIBRATION_THRESHOLD) { // Set the current position as max value and finishes // configuration - max_x = data.touch_1.x; - max_y = data.touch_1.y; + max_x = data.touch[0].x; + max_y = data.touch[0].y; current_status = Status::Completed; data_callback(min_x, min_y, max_x, max_y); status_callback(current_status); diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h index 00c8b09f5..1cd251ec8 100644 --- a/src/input_common/udp/client.h +++ b/src/input_common/udp/client.h @@ -29,6 +29,7 @@ namespace Response { struct PadData; struct PortInfo; struct Version; +struct TouchPad; } // namespace Response enum class PadMotion { @@ -50,7 +51,6 @@ struct UDPPadStatus { std::string host{"127.0.0.1"}; u16 port{26760}; std::size_t pad_index{}; - PadTouch touch{PadTouch::Undefined}; PadMotion motion{PadMotion::Undefined}; f32 motion_value{0.0f}; }; @@ -93,6 +93,9 @@ public: DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad); const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const; + Input::TouchStatus& GetTouchState(); + const Input::TouchStatus& GetTouchState() const; + private: struct ClientData { std::string host{"127.0.0.1"}; @@ -122,14 +125,25 @@ private: void StartCommunication(std::size_t client, const std::string& host, u16 port, std::size_t pad_index, u32 client_id); void UpdateYuzuSettings(std::size_t client, const Common::Vec3& acc, - const Common::Vec3& gyro, bool touch); + const Common::Vec3& gyro); + + // Returns an unused finger id, if there is no fingers available std::nullopt will be + // returned + std::optional GetUnusedFingerID() const; + + // Merges and updates all touch inputs into the touch_status array + void UpdateTouchInput(Response::TouchPad& touch_pad, size_t client, size_t id); bool configuring = false; // Allocate clients for 8 udp servers - const std::size_t max_udp_clients = 32; - std::array clients; - Common::SPSCQueue pad_queue; + static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8; + // Each client can have up 2 touch inputs + static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2; + std::array clients{}; + Common::SPSCQueue pad_queue{}; + Input::TouchStatus touch_status{}; + std::array finger_id{}; }; /// An async job allowing configuration of the touchpad calibration. diff --git a/src/input_common/udp/protocol.h b/src/input_common/udp/protocol.h index fc1aea4b9..a3d276697 100644 --- a/src/input_common/udp/protocol.h +++ b/src/input_common/udp/protocol.h @@ -140,6 +140,14 @@ static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong si static_assert(std::is_trivially_copyable_v, "UDP Response PortInfo is not trivially copyable"); +struct TouchPad { + u8 is_active{}; + u8 id{}; + u16_le x{}; + u16_le y{}; +}; +static_assert(sizeof(TouchPad) == 6, "UDP Response TouchPad struct has wrong size "); + #pragma pack(push, 1) struct PadData { PortInfo info{}; @@ -190,12 +198,7 @@ struct PadData { u8 button_13{}; } analog_button; - struct TouchPad { - u8 is_active{}; - u8 id{}; - u16_le x{}; - u16_le y{}; - } touch_1, touch_2; + std::array touch; u64_le motion_timestamp; @@ -222,7 +225,6 @@ static_assert(sizeof(Message) == MAX_PACKET_SIZE, static_assert(sizeof(PadData::AnalogButton) == 12, "UDP Response AnalogButton struct has wrong size "); -static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size "); static_assert(sizeof(PadData::Accelerometer) == 12, "UDP Response Accelerometer struct has wrong size "); static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size "); diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp index c5da27a38..b630281a0 100644 --- a/src/input_common/udp/udp.cpp +++ b/src/input_common/udp/udp.cpp @@ -78,8 +78,8 @@ public: explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_) : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} - std::tuple GetStatus() const override { - return client->GetPadState(ip, port, pad).touch_status; + Input::TouchStatus GetStatus() const override { + return client->GetTouchState(); } private: @@ -107,32 +107,4 @@ std::unique_ptr UDPTouchFactory::Create(const Common::ParamP return std::make_unique(std::move(ip), port, pad, client.get()); } -void UDPTouchFactory::BeginConfiguration() { - polling = true; - client->BeginConfiguration(); -} - -void UDPTouchFactory::EndConfiguration() { - polling = false; - client->EndConfiguration(); -} - -Common::ParamPackage UDPTouchFactory::GetNextInput() { - Common::ParamPackage params; - CemuhookUDP::UDPPadStatus pad; - auto& queue = client->GetPadQueue(); - while (queue.Pop(pad)) { - if (pad.touch == CemuhookUDP::PadTouch::Undefined) { - continue; - } - params.Set("engine", "cemuhookudp"); - params.Set("ip", pad.host); - params.Set("port", static_cast(pad.port)); - params.Set("pad_index", static_cast(pad.pad_index)); - params.Set("touch", static_cast(pad.touch)); - return params; - } - return params; -} - } // namespace InputCommon diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 0ec358225..5e4d22299 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -557,7 +557,8 @@ void Config::ReadMotionTouchValues() { .toString() .toStdString(); Settings::values.touch_device = - ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window")) + ReadSetting(QStringLiteral("touch_device"), + QStringLiteral("min_x:100,min_y:50,max_x:1800,max_y:850")) .toString() .toStdString(); Settings::values.use_touch_from_button =