diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index f711a337f..e2b6462bb 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1244,13 +1244,24 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target std::string path; QString open_target; - FileSys::PatchManager pm{program_id}; - const auto control = pm.GetControlMetadata(); - const auto v_file = Core::GetGameFileFromPath(vfs, game_path); - const auto loader = Loader::GetLoader(v_file); + const auto [user_save_size, device_save_size] = [this, &program_id, &game_path] { + FileSys::PatchManager pm{program_id}; + const auto control = pm.GetControlMetadata().first; + if (control != nullptr) { + return std::make_pair(control->GetDefaultNormalSaveSize(), + control->GetDeviceSaveDataSize()); + } else { + const auto file = Core::GetGameFileFromPath(vfs, game_path); + const auto loader = Loader::GetLoader(file); - const bool has_user_save{control.first->GetDefaultNormalSaveSize() > 0}; - const bool has_device_save{control.first->GetDeviceSaveDataSize() > 0}; + FileSys::NACP nacp{}; + loader->ReadControlData(nacp); + return std::make_pair(nacp.GetDefaultNormalSaveSize(), nacp.GetDeviceSaveDataSize()); + } + }(); + + const bool has_user_save{user_save_size > 0}; + const bool has_device_save{device_save_size > 0}; ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?");