diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 7531f8b21..ecee1220e 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -492,6 +492,12 @@ void EmitContext::DefineOutputs(const Info& info) { if (info.stores_position || stage == Stage::VertexB) { output_position = DefineOutput(*this, F32[4], spv::BuiltIn::Position); } + if (info.stores_point_size) { + if (stage == Stage::Fragment) { + throw NotImplementedException("Storing PointSize in Fragment stage"); + } + output_point_size = DefineOutput(*this, F32[1], spv::BuiltIn::PointSize); + } for (size_t i = 0; i < info.stores_generics.size(); ++i) { if (info.stores_generics[i]) { output_generics[i] = DefineOutput(*this, F32[4]); diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index ffac39c4f..97e055db4 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -120,6 +120,7 @@ public: Id input_position{}; std::array input_generics{}; + Id output_point_size{}; Id output_position{}; std::array output_generics{}; diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 4a267b16c..c870fac47 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -37,6 +37,8 @@ Id OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { return ctx.OpAccessChain(ctx.output_f32, ctx.output_generics.at(index), element_id()); } switch (attr) { + case IR::Attribute::PointSize: + return ctx.output_point_size; case IR::Attribute::PositionX: case IR::Attribute::PositionY: case IR::Attribute::PositionZ: diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index 81090335f..a47d54b9c 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -58,6 +58,9 @@ void SetAttribute(Info& info, IR::Attribute attribute) { return; } switch (attribute) { + case IR::Attribute::PointSize: + info.stores_point_size = true; + break; case IR::Attribute::PositionX: case IR::Attribute::PositionY: case IR::Attribute::PositionZ: diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index 4b4006b7f..3d8e08909 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -79,6 +79,7 @@ struct Info { bool stores_frag_depth{}; std::array stores_generics{}; bool stores_position{}; + bool stores_point_size{}; bool uses_fp16{}; bool uses_fp64{};